Bevy Logo

Bevy Metrics

Tracking performance metrics for the Bevy game engine: compilation times, binary sizes, stress tests, benchmarks, and more.

Missing 122 commits over the last 500

Last update: 2026-06-25 00:03

Compile Stats Stress Tests Benchmarks Compare
Machine CPU GPU RAM
bevy-bench-01 AMD Ryzen 9 9950X NVIDIA GeForce RTX 3060 64GB
Commit Date Links
Support floating dialogs in feathers and underlying bevy_ui_widgets. #24705 2026-06-24 00:16 Examples
implement `Clone` for `IsDefaultUiCamera` #24729 2026-06-23 20:28
fix: add missing png feature to bevy_feathers feature #24727 2026-06-23 18:00
Feathers theme aware fixes #24719 2026-06-23 17:33 Examples
Fix Visibility component having no effect on infinite grid #24723 2026-06-23 17:32 Queue this commit
bevy_text: give swash a stable font id #24710 2026-06-23 03:30 Examples
Number input polish #24701 2026-06-23 00:31
Fix sorted batching without indirect drawing #24708 2026-06-22 22:41
Update `sysinfo` dependency to version `0.39.5` #24706 2026-06-22 21:14
Add missing import for light probe const `..._LIGHTMAPPED_MESH_DIFFUSE` in irradiance_volume.wgsl #24714 2026-06-22 20:45
Feathers radio bg #24704 2026-06-22 20:44 Queue this commit
Allow entity wrappers in entity set and map types #18408 2026-06-22 20:20 Queue this commit
Remove 0.19 deprecated code from `bevy_ecs` #24687 2026-06-22 20:16 Queue this commit
Add Okhsla and Okhsva to `bevy_color::prelude` #24688 2026-06-22 20:16 Queue this commit
Fix wrong border radius corners on diagnostics overlay #24713 2026-06-22 19:47 Queue this commit
Downgrade gpu_readback closed-channel log from warn to debug #24707 2026-06-22 19:47 Queue this commit
Add `EnvironmentMapLight::with_intensity` builder method #24692 2026-06-22 19:40 Queue this commit
Fix NaN okhsl/okhsv values when lightness approximates 0 or 1 #24691 2026-06-22 19:39 Queue this commit
`clip_check_recursive` fix #24684 2026-06-22 19:34 Queue this commit
clamp time delta by max_delta even when relative speed is greater than 1 #24237 2026-06-22 19:27
Solari: Fix MIS not using consistent PDF measures #24671 2026-06-22 19:19 Queue this commit
Solari: Add DLSS-RR toggle to example #24667 2026-06-22 19:07 Queue this commit
Deduplicate access_iter test logic #24653 2026-06-22 19:02 Queue this commit
Don't declare atomics in the read-only late mesh preprocessing buffer #24650 2026-06-22 19:01 Queue this commit
Add scrubbing / dragging to number_input widget. #24636 2026-06-21 21:18 Examples
Extract `sprite_material` functions, bindings, and types to separate shader modules #24629 2026-06-21 19:47 Examples
Text performance regression fix #24663 2026-06-21 19:44
Solari: Misc BRDF changes #24668 2026-06-21 19:42 Queue this commit
Solari: Make light tiles properly random #24670 2026-06-21 19:41 Queue this commit
Bump Version after Release #24697 2026-06-21 17:21 Examples
Fix version bump ci #24693 2026-06-21 16:04
Remove radio button comment #24685 2026-06-21 08:34 Examples
docs: fixup of run condition docs (`or_else`) #24677 2026-06-21 07:31
Another text measurement fix #24669 2026-06-21 07:30
bevy_scene: don't use std Result #24666 2026-06-19 19:59 Examples
Fix PanCamera mouse button check #24659 2026-06-19 04:00 Examples
Clearer QueryAccessError & has_conflicts docs #24651 2026-06-17 19:25 Examples
give immutable access to `SystemWithAccess::system` #24652 2026-06-17 19:23
light: add SunDisk::MARS preset for Mars atmosphere #24618 2026-06-17 17:46
Update variadics_please requirement from 1.1 to 2.0 #24640 2026-06-17 17:15
Entitymut doc changes for #24596 #24631 2026-06-17 17:14 Queue this commit
Reuse heap allocations in `prepare_mesh_bind_groups` #24643 2026-06-17 17:13
`EditableText` pointer propagation fix #24632 2026-06-17 15:08 Examples
Derive Copy and Clone for InfiniteGrid #24633 2026-06-17 05:28 Examples
Optionally allow `FeathersColorSwatch` to partially display opaque value #24639 2026-06-17 05:18 Queue this commit
Add impl of (Try)StableInterpolate for arrays #24641 2026-06-17 05:17
`bevy::math::Rect::clamp_point` function #24630 2026-06-17 04:46 Queue this commit
Refresh all components of the Point/Spot Shadow Map if its light has changed #24626 2026-06-17 04:42 Queue this commit
Fix nightly clippy and `clippy::result_large_err` again #24624 2026-06-17 04:40
Reuse RenderContextState and PendingCommandBuffers heap allocations #24622 2026-06-17 04:39
fix: text selection collapse on focus loss #24619 2026-06-17 04:34 Queue this commit
Rename Preferences to Settings in the appropriate places #24613 2026-06-17 04:28 Queue this commit
Clean up background motion vectors when prepass is disabled #24606 2026-06-17 04:27
Add context messages to `BevyError` #24528 2026-06-17 04:24
Fix `Deserialize` derive for `BrpResponse` #24305 2026-06-17 04:13
Allow implicit Into for BSN enum field values #24621 2026-06-16 20:00 Examples
Diagnostic overlay fixes and improvements #24611 2026-06-14 20:44 Examples
Bump crate-ci/typos from 1.47.0 to 1.47.2 #24598 2026-06-14 18:53
Update sysinfo requirement from 0.38.4 to 0.39.3 #24603 2026-06-14 18:52
Bump actions/checkout from 6.0.2 to 6.0.3 #24600 2026-06-14 18:49
Bump github/codeql-action from 4.36.0 to 4.36.2 #24599 2026-06-14 18:49
Change From<&str> to From<&'static str> for Name #24544 2026-06-11 17:42 Examples
Fix glTF specular extension parsing #24580 2026-06-11 17:41 Queue this commit
Make asset_changed import path public #24548 2026-06-11 17:38
`multiline_text_input` example pop up justify menu #24584 2026-06-11 03:36 Examples
More safety comments in bevy_ecs #24488 2026-06-10 21:09
Justify the inputs in the `multiple_text_inputs` example #24583 2026-06-10 17:57 Examples
Fix #22865 non_snake_case on bundle derive #22866 2026-06-10 17:51
Fix bindless specular transmission material lookup #24573 2026-06-10 17:51
bsn: support field name shorthand #24526 2026-06-10 07:36 Examples
Rename variable in `custom_loop` example #24578 2026-06-10 03:34 Examples
bevy_reflect: Reorganize `type_info` module #24576 2026-06-10 02:00
bsn: fix name docs #24575 2026-06-10 00:12
Add mesh compression and motion blur to scene viewer #24570 2026-06-09 20:13 Examples
bsn: Expand support for optional scenes and scene lists #24565 2026-06-09 18:49
Update proptest-derive requirement from 0.2 to 0.8 #24566 2026-06-09 18:48
Enable glTF validation for KHR_materials_specular #24571 2026-06-09 18:33 Queue this commit
Replace `MouseScrollUnit::SCROLL_UNIT_CONVERSION_FACTOR` with a Resource #24512 2026-06-09 04:48 Examples
Update guillotiere requirement from 0.6.0 to 0.7.0 #24186 2026-06-09 04:31
Update accesskit_winit requirement from 0.32 to 0.33 in the accesskit group #24534 2026-06-09 04:30 Queue this commit
use sort_unstable if you're deduplicating anyways #24545 2026-06-09 04:30 Queue this commit
bevy_ecs: fix manual placement for OrderedRelationshipSourceCollection impls #24553 2026-06-09 04:30
Add additional generic impls of `VisitAssetDependencies`. #24556 2026-06-09 04:30 Queue this commit
Add shorthands for setting the severity to `ResultSeverityExt` #24555 2026-06-09 03:32 Examples
Bump `bevy_reflect` MSRV to 1.95.0 and revert "Workaround rustfmt panic on `quote!(Self(#var))` in Rust 1.93.0 (#22669)" #23139 2026-06-09 01:02
Optimize shadow material specialization #23807 2026-06-09 01:01
Don't remove Handle tracking upon soft-removal of an asset. #24251 2026-06-09 01:01 Queue this commit
Compute light attenuation using Beer's law #24516 2026-06-09 01:01
Fill in some doc strings for `bevy_asset` #24543 2026-06-09 01:01
Document gizmos axes colors #24560 2026-06-09 00:52
Modal dialog box for feathers #24559 2026-06-09 00:51
bevy_reflect: Register type data by path in `reflect` macro attribute #24551 2026-06-09 00:39
even more .sort_unstable + .dedup() combos #24547 2026-06-09 00:37 Queue this commit
Remove unwrap from layout/mod.rs #24546 2026-06-09 00:37 Queue this commit
Fix large scene mip map generator material change detection trigger #24532 2026-06-09 00:31
Fix anisotropic ibl bend factor #24515 2026-06-09 00:25
Refactor `affects_lightmapped_meshes`, introduce `AmbientLightFlags` #24509 2026-06-09 00:14 Queue this commit
Reduce `LayoutCache::get` and `BindGroupLayoutCache::get` heap allocation #24503 2026-06-09 00:08
Expose pipeline constants to materials #24502 2026-06-09 00:06
Add Okhsla and Okhsva to `bevy_color` #24137 2026-06-08 23:53
Make the Tracy layer optional, even when compiled with `feature = "tracing-tracy"` #24109 2026-06-08 23:50
bsn: improve docs and add tests #24464 2026-06-08 22:44
Bump crate-ci/typos from 1.46.2 to 1.47.0 #24558 2026-06-08 16:18 Examples
`HierarchyPropagatePlugin` remove insert fix #24550 2026-06-07 20:10 Examples
add missing run support for `SystemHandle` #24527 2026-06-07 17:38
Feathers scrollbar and list view. #24092 2026-06-07 02:10 Examples
Fix IME text input wrapping (#23932) #24421 2026-06-06 18:29 Examples
Impl `SceneList` for `SmallVec` #24542 2026-06-06 18:27 Queue this commit
Implement `Scene` for `Option<P>` where `P: Scene` #24536 2026-06-06 02:29 Examples
Fix MenuButton blocking tab navigation #24539 2026-06-06 01:25
Fix bsn! autocomplete in function arguments by using loose parsing #24519 2026-06-05 22:59
Schedule `update_editable_text_layout` to run before `AssetEventSystems` #24538 2026-06-05 20:47 Examples
Rename the `PbrNeutral` tonemapper to `KhronosPbrNeutral` and improve the docs. #24530 2026-06-05 19:40
Add some whitespace to custom_phase_item docs #24529 2026-06-04 14:46 Examples
More consistant `Font` asset resolution and change detection #24362 2026-06-04 04:55 Examples
bsn: support inline macros in field value position #24524 2026-06-04 00:28
Fix shader import errors in deferred, solari and meshlet #24520 2026-06-03 16:05 Examples
Propagate glTF clearcoat texture to StandardMaterial #24514 2026-06-02 22:54 Examples
Silence CommandQueue warning-on-drop for delayed commands #24347 2026-06-02 20:38
Remove `interner_name` argument from `define_label!` and make the interner private. #24445 2026-06-02 18:35
Add options to lower precision/compressed vertex buffer #21926 2026-06-02 03:22 Examples
Clippy: Allow `bevy_ptr::deconstruct_moving_ptr` to use `core::mem::forget` #24484 2026-06-02 01:45
fix all clippy lints #24475 2026-06-02 01:35 Queue this commit
Add this_run and last_run to DetectChanges #24496 2026-06-02 01:17 Queue this commit
Track DeferredWorld::trigger caller #24485 2026-06-02 01:16
Account for `MouseScrollUnit` in `projection_zoom` example. #24457 2026-06-02 01:01 Queue this commit
Fix rgb_to_hsv returning a negative hue #24454 2026-06-02 00:58
Scale transmission roughness by IOR #24453 2026-06-02 00:58
Fix documentation typos #24446 2026-06-02 00:52
add a helper function to create `TilemapChunkTileData` from Y-down tile data #24391 2026-06-02 00:32
Document `define_label!` sufficiently that it can be used. #24444 2026-06-02 00:29
Add missing `#[derive(Reflect)]` to ui crates #24441 2026-06-02 00:22
Box large variants in some Errors to reduce size and avoid `clippy::result_large_err` #24206 2026-06-02 00:21
Generalise `TemporaryRenderEntity` over `AppLabel` #24419 2026-06-02 00:20
Preserve color space on `Saturation` changes (Consistency with `Hue` and `Luminance` traits) #24413 2026-06-02 00:18
Fix placeholder SMAA LUTs #24398 2026-06-02 00:17
Reduce size of `Typed::type_info()` #24171 2026-06-01 23:48
Optimize meshlet material pipeline preparation #23794 2026-06-01 23:30 Queue this commit
Add "resource_exists_and" (#23259) #23260 2026-06-01 23:27 Queue this commit
Fallback to borderless fullscreen when monitor is unavailable #22792 2026-06-01 23:22 Queue this commit
Don't use ScenePatchInstance for queued scenes #24474 2026-06-01 20:41 Examples
Pass panics to the fallback error handler #24240 2026-06-01 19:35
Fix double-sided normals for negative scale meshes #24395 2026-06-01 19:23
Bump crate-ci/typos from 1.46.1 to 1.46.2 #24478 2026-06-01 06:44 Examples
Bump zizmorcore/zizmor-action from 0.5.5 to 0.5.6 #24480 2026-06-01 00:36 Examples
`SystemId` scene templating #24087 2026-05-31 21:57
Activate missing-docs warning for `bevy_sprite` #24490 2026-05-31 18:41 Examples
update ratatui dependency to 0.30 #24504 2026-05-31 18:40 Queue this commit
bsn: fix accidental scene entity deduplication due to name references #24402 2026-05-31 17:05 Examples
Fix Transform Gizmo: Snapped scale values now have a minimum of `snap_scale` #24477 2026-05-31 17:02
Stabilize VisibilityRange buffer indices to fix stale HLOD culling in the GPU-driven path #24381 2026-05-31 17:00
Bump github/codeql-action from 4.35.5 to 4.36.0 #24479 2026-05-31 07:40 Examples
bsn: throw error when using caching syntax on unsupported scene entries #24473 2026-05-29 23:07 Examples
Fix transform gizmo local translation snapping #24486 2026-05-29 22:39
Add `RelationshipHookMode` argument to `BundleWriter::write` #24406 2026-05-29 22:26
Remove false positive error log for morph targets #24407 2026-05-29 21:52
Fix: Move DiagnosticsOverlay Setup to PreStartup Schedule #24433 2026-05-28 22:39 Examples
`bevy_ui_widgets` needs some dependencies #24472 2026-05-28 21:27
Rename SortedRenderPhase add to add_retained #24404 2026-05-28 20:50 Examples
Immutable Resources fix #24424 2026-05-28 20:38
Replace unnecessary `FromTemplate` with `Default + Clone`. #24440 2026-05-28 19:58
Implement `SystemParam` for `SmallVec` #24405 2026-05-28 19:49 Queue this commit
Expose TAA and CAS nodes as public #24456 2026-05-28 19:45
Fix cut and paste error in UntypedHandle docs #24439 2026-05-26 21:45 Examples
Fix typo for word glance in `bevy_scene` docs #24458 2026-05-26 21:44
Deprecate `AssetId::invalid()` #24392 2026-05-23 15:20 Examples
Allow plugin functions in `plugin_group!` #24345 2026-05-23 08:04 Examples
Text2d size fix #24399 2026-05-23 08:00 Queue this commit
Add merge_all_mesh_3d to world_asset_helpers #23710 2026-05-22 15:03 Examples
Fix atmosphere not allowing multiple cameras #23113 2026-05-22 15:01
Update examples to use `Image::new_target_texture` instead of manual image creation when possible #23715 2026-05-22 14:33
add #[serde(default)] to Node (and, perhaps other similar structs) #18883 2026-05-22 14:27
Added `register_boxed_system` to `Commands`. #24213 2026-05-22 14:21
Add ReadbackOnce component to help one-shot readbacks. #23845 2026-05-22 13:41 Queue this commit
added an example showing how to use with_rect #17664 2026-05-22 13:39 Queue this commit
clear 0.19 release content from main #24276 2026-05-22 12:18
Add many_meshlet_materials stress test example #23792 2026-05-22 12:13
Tracked one-shot systems #24165 2026-05-22 11:09 Queue this commit
Cache material shader handles per type #23887 2026-05-22 11:03
Only select all on input focus with `SelectAllOnFocus` #24278 2026-05-22 10:40 Queue this commit
gilrs: Add code to unknown buttons and axes #8560 2026-05-22 10:04
Fix skybox render-world cleanup on component removal #24389 2026-05-22 09:35
Make `ComputedNode` documentation clearer #24388 2026-05-22 09:34 Queue this commit
bevy_reflect: Capture generic type info on opaque types #24382 2026-05-22 08:18 Examples
Bump zizmorcore/zizmor-action from 0.5.3 to 0.5.5 #24386 2026-05-22 07:37 Queue this commit
Bump github/codeql-action from 4.35.4 to 4.35.5 #24385 2026-05-22 07:37
impl SceneList for Vec<Box<dyn SceneList>> #24242 2026-05-21 21:38 Examples
BSN: changing prefixes for Template and SceneComponent to allow removing confusing "inheritance" concept #24367 2026-05-21 15:37 Examples
Remove `DUMMY_MESH_MATERIAL` #22981 2026-05-21 15:15 Examples
Improve Order Independent Transparency example #22781 2026-05-21 15:13
Improve energy conservation in the solari BRDF #24246 2026-05-21 15:00
Change `ShaderDefVal` to use `Cow<'static, str>` #24209 2026-05-21 14:34 Queue this commit
fixed spotlight shadow issue due to incorrect basis reconstruction #24238 2026-05-21 14:18
Add new method `entity_commands` to `EntityWorldMut` #24266 2026-05-21 14:17
Implement Premultiplied Alpha for OIT #22821 2026-05-21 14:01
Change bevy_pbr::morph shader functions to use descriptor index #24085 2026-05-21 13:53
Multi-press support #24264 2026-05-21 13:47
transform: Add transform_vector methods #24319 2026-05-21 13:27 Queue this commit
resource_scope: Propagate source location tracking #24221 2026-05-21 13:17
Fix unsoundness in `MovingPtr::assign_to` #24375 2026-05-21 13:05
Solari: Better light leak prevention #24332 2026-05-21 12:54
Fix multi-line log when inserting a resource multiple times #24376 2026-05-21 12:52 Queue this commit
Expose ssao radius #24267 2026-05-21 12:50
fixed far plane intersection test for fogvolumes #24220 2026-05-21 11:12
`FixedNode` #24323 2026-05-21 11:08
Add push, join_*, and empty methods to ParsedPath. #23650 2026-05-21 11:07 Queue this commit
Fix rounding in the `pixel_grid_snap` example #24358 2026-05-21 11:07 Queue this commit
Fix switching between earth/mars in atmosphere example #24349 2026-05-21 10:40 Queue this commit
docs(bevy_ecs): clarify how to configure Res/ResMut validation error … #24315 2026-05-21 10:33
Add an `overflow-flip` argument to `many_buttons` #24244 2026-05-21 10:23
Set `TextLayoutInfo::scale_factor` in `update_text_layout_info` #24245 2026-05-21 10:22 Queue this commit
Respect disabled batching in GPU sorted phase preprocessing #24365 2026-05-21 10:22
Add disclaimers to references to the `.bsn` file format #24371 2026-05-21 10:22 Examples
Don't leave root during `bench-check`. #24248 2026-05-21 10:20
`multiple_text_input` example layout fixes #24294 2026-05-21 10:16
`text_input` example clean up #24297 2026-05-21 10:16
`ime_support` example clean up #24296 2026-05-21 10:13
Fix AbortOnPanic-related doc comments #24310 2026-05-21 10:12 Queue this commit
Avoid excess F_ab sampling in solari #24313 2026-05-21 10:11 Queue this commit
bevy_ecs: rename MyEvent to MyMessage in example comment #24316 2026-05-21 10:09 Queue this commit
Add warning about `Frustum` when using `SpotLight` #24324 2026-05-21 10:06 Queue this commit
export `resource_entity` in `EntityWorldMut` and `TemplateContext` #24292 2026-05-21 10:00 Queue this commit
BundleInserter::before_insert: don't return redundant row #24333 2026-05-21 09:59
Remove references to resources from non send data doc comments #24335 2026-05-21 09:58
bevy_reflect: Allow parameters to be passed to type data #13723 2026-05-21 09:49 Queue this commit
Add more reflection tests for `Handle` #24115 2026-05-21 09:47
Use absolute paths in declarative macros #24261 2026-05-21 09:47 Queue this commit
`multiple_text_inputs` example: Navigate to next input on submission #24295 2026-05-21 09:26
Remove leftover add_remove.rs benchmark file #24340 2026-05-21 09:05
Add `bevy_error!` and `bail!` macros to `BevyError` #23720 2026-05-21 08:57
Alpha discard #11895 2026-05-21 08:49 Queue this commit
Selection rect gap fix #24306 2026-05-21 08:28 Examples
text input selection radius #24307 2026-05-21 08:24 Queue this commit
Added density texture support for volumetric point and spotlights #24270 2026-05-21 08:10 Queue this commit
Re-export everything from the gltf library #24321 2026-05-21 08:07
Introduce `AccessibleLabel` component. #24308 2026-05-21 07:56
Add `TextLayout` constructor rename migration guide, fix `Access` deprecation messages #24286 2026-05-20 22:45 Examples
Link to the correct page in SceneComponent docs #24366 2026-05-20 20:39 Examples
Support require attribute in resource derive #24322 2026-05-20 20:23
Add `const` and `unsafe` block suport to `bsn!` macro #24336 2026-05-20 20:22 Queue this commit
remove CI badge from readme #24355 2026-05-20 20:14 Queue this commit
Don't require the `RenderShadowLodOrigin` resource to be present when rendering. #24359 2026-05-20 20:05
rename bevy_settings to bevy-settings #24317 2026-05-20 19:42
Reapply GPU-driven HLOD evaluation, using the new HLOD view origin. #24343 2026-05-19 00:42 Examples
Add missing reflect to bevy_picking resources #24341 2026-05-18 20:44 Examples
`bevy_text`: use `u32`s for line and section indices #24274 2026-05-18 20:22
Correctly handle visibility ranges in shadow maps. #24289 2026-05-18 11:52 Examples
Bump crate-ci/typos from 1.45.2 to 1.46.1 #24303 2026-05-17 17:17 Examples
Bump github/codeql-action from 4.35.3 to 4.35.4 #24302 2026-05-17 16:44
Include `libdisplay-info1` in update-caches #24329 2026-05-17 16:22 Queue this commit
bsn: Allow passing EntityTemplate into scene functions and Scene Component @props #24174 2026-05-17 13:24 Examples
Improve layering in the solari BRDF #24243 2026-05-15 22:06
Minor documentation fixes #24249 2026-05-13 15:16
`EditableText` drag selection fix #24260 2026-05-13 10:29
Revert "Move visibility range checking from the CPU to the GPU if `NoCpuCulling` is specified. (#23115) #24252 2026-05-13 08:42
Specify where `RenderGraph` is in Migration Guide, add it to `bevy_render::prelude` #24265 2026-05-13 06:38
Expose fxaa and smaa system as public for ordering constraints #24225 2026-05-13 05:46
Update trait tags for resources-as-components #24222 2026-05-13 05:46 Queue this commit
Fix typo #24271 2026-05-13 04:52
Add migration guide for `shadow_pass` split #24262 2026-05-12 23:00
Fix flickering shadows #24216 2026-05-12 20:56
`RunGeometry` bounds fix #24247 2026-05-12 20:21
Change the letter Q to D in comments #24258 2026-05-12 06:52 Examples
Document messagereader being per system basis #24253 2026-05-12 06:33
Update lz4_flex requirement from 0.12 to 0.13 #24185 2026-05-10 08:20 Examples
Fix typo in doc comment #24214 2026-05-09 22:19 Examples
Support all text styles for text input #24187 2026-05-08 22:41 Examples
Fix stale directional light shadow map caching #24199 2026-05-08 22:31
Add release note for Feathers widgets #24202 2026-05-08 22:31
Solari: Misc fixes #24203 2026-05-08 22:29
free camera controller add local space Y controls #24161 2026-05-08 18:40 Examples
Cleanup release content (one more time) #24198 2026-05-08 18:13 Queue this commit
Add solari 0.19 release notes #24200 2026-05-08 18:12
feat(bevy_image): Support tileset grids to be created through the ImageArrayLayout #24132 2026-05-08 13:35 Examples
Resource hooks & immutable resources #24164 2026-05-08 13:33 Queue this commit
Bevy 0.19 release note pass #24176 2026-05-08 13:32
bevy_input_focus: gate reflect use by bevy_reflect #24188 2026-05-08 13:29 Queue this commit
Add OpenType font variations #24088 2026-05-08 13:29 Queue this commit
bevy_input_focus : gate things that are not used without input features #24189 2026-05-08 13:26
bevy_clipboard: expect derivable default lint on some platform/feature combinations #24190 2026-05-08 13:26
bevy_log: scope print_stderr expectation to the eprintln call #24191 2026-05-08 13:26 Queue this commit
bevy_asset: don't expect large error in wasm #24192 2026-05-08 13:26 Queue this commit
bevy_world_serialization: always use TypeRegistry #24193 2026-05-08 13:25
bevy_input: enable touch mod with the mouse feature #24194 2026-05-08 13:25
bevy_settings: wasm clippy #24195 2026-05-08 13:25 Queue this commit
`impl Default` for `Outline` #24196 2026-05-08 13:24
Bump github/codeql-action from 4.35.2 to 4.35.3 #24184 2026-05-08 09:44 Examples
Bump actions/cache from 5.0.4 to 5.0.5 #24183 2026-05-08 09:29
Return `Result` when creating a contiguous iterator #24181 2026-05-08 00:39 Examples
Expose more functionality of RenderVisibleEntitiesClass as public. #24180 2026-05-07 22:40 Examples
Improve render graph as systems release notes #24167 2026-05-07 22:15 Queue this commit
Deprecate World::register_resource #24168 2026-05-07 21:00
Add a curve sampling method to the AnimationClip API #24152 2026-05-07 03:28 Examples
Quit Application on any `RenderError`s by default #24131 2026-05-06 22:45
Reduce bsn! codegen / debug symbols by combining scene implementations #24124 2026-05-06 21:16
Change entity disabling/enabling components to be recursive over `Children` #24158 2026-05-06 18:03 Examples
Expose private fields in ActiveAnimation #24153 2026-05-06 17:14 Examples
bevy_render: Do not remove VALIDATION_INDIRECT_CALL if Backends contains DX12 #24129 2026-05-06 16:58
Store view environment map rotation in `LightProbesUniform` and remove `EnvironmentMapUniform` #24095 2026-05-06 16:58 Queue this commit
`ImageNode` measure func fixes and allow drawing inside border and padding #24154 2026-05-06 15:39
Editting pass over migration guides #24155 2026-05-06 15:28
Add a warning for the use of Viewport with Window targets #21830 2026-05-06 03:35 Examples
Use `<[T]>::array_windows` for exact size windows #24146 2026-05-06 01:24
Add a `translate` method to `Rect` #24139 2026-05-06 00:25
`ComputedNode::resolve_clip_rect` margins fix #24138 2026-05-06 00:23
Filter out Tuple fields when generating props #24144 2026-05-06 00:23
Move `bevy_window`, `bevy_input_focus`, `custom_cursor` features to alternate feature collections #22488 2026-05-06 00:05 Queue this commit
cache packages from ppa:kisak/turtle #24143 2026-05-05 23:13 Examples
Add Disabled/Enabled state scoped components #24142 2026-05-05 23:12
Update getrandom requirement from 0.3 to 0.4 #23069 2026-05-05 23:11
Update intel_tex_2 requirement from 0.4.0 to 0.5.0 #22447 2026-05-05 23:00 Queue this commit
Bump github/codeql-action from 4.32.6 to 4.35.2 #24051 2026-05-05 22:58
Bump actions/cache from 5.0.4 to 5.0.5 #24053 2026-05-05 22:57 Queue this commit
Bump crate-ci/typos from 1.45.1 to 1.45.2 #24128 2026-05-05 19:17 Examples
`clip_check_recursive` improvements #24135 2026-05-05 18:19
Run `prepass_build_indirect_parameters` if there is any prepass #24113 2026-05-05 05:22 Examples
Bump crate-ci/typos from 1.45.0 to 1.45.1 #24054 2026-05-04 23:15
Bump zizmorcore/zizmor-action from 0.5.2 to 0.5.3 #24052 2026-05-04 23:15 Queue this commit
Store resources on sparse sets #24077 2026-05-04 23:15 Queue this commit
Make 1-to-1 Relationship clearer in docs #24116 2026-05-04 23:15
Push window resize and scale factor messages to `bevy_window_events` #24046 2026-05-04 23:15 Queue this commit
Revert Screen Space Transmission Gate for Mesh Bind Groups #24089 2026-05-04 23:15 Queue this commit
fix: `Handle<T>::from_reflect` incorrectly instantiating regardless of `T` type #24048 2026-05-04 23:15 Queue this commit
Gate LTC LUTs behind a feature and merge them to a texture array #24065 2026-05-04 23:15 Queue this commit
Limit Pixel 10 to GPU preprocessing without GPU culling #24101 2026-05-04 03:42
Feathers bsn! style improvements #24063 2026-05-04 03:11 Queue this commit
Integrate bevy_world_serialization rename into existing release content #24110 2026-05-04 01:44
General entity set cleanup #21498 2026-05-03 23:56
feat(animation): implement `Animatable` for `Rot2` #23621 2026-05-03 23:56
Remove unused parts of `AssetLoaders::find` #23703 2026-05-03 23:56 Queue this commit
Use `<[T]>::as_chunks{_mut}` for exact size chunks #23755 2026-05-03 23:56
Use absolute paths in procedural macros #23784 2026-05-03 23:56
Solari: Stability improvements #23968 2026-05-03 23:55
`EditableText` scrolling and cursor fixes #24032 2026-05-03 23:55
Add docs for bsn! macro #24047 2026-05-03 23:55
Deps: bump up wgpu and related deps to 29.0.3 #24064 2026-05-03 23:55 Queue this commit
Fix(bg motion vectors): gate `BackgroundMotionVectorsPlugin` pipelines to `DownlevelFlags(INDEPENDENT_BLEND)` #24067 2026-05-03 23:55 Queue this commit
Remove panic from code gen of an enum's FromReflect derive. #24068 2026-05-03 23:55
Improved `Val2` and `UiTransform` constructors #24074 2026-05-03 23:55
Change the `ColorStop` `constructors to take `ValNum`s #24075 2026-05-03 23:54
Implement `From<Val>` for `Fontsize` #24076 2026-05-03 23:54
Add `Commands::insert_resource_if_neq` #24082 2026-05-03 23:54
Fix: Add SyncComponents for SSAO, ensuring SSAOResources is synced #24086 2026-05-03 23:54 Queue this commit
Use the shorthand functions to construct Val in examples #24096 2026-05-03 23:54 Queue this commit
Renamed `ToolButton` to `FeathersToolButton` to be consistent #24098 2026-05-03 23:54 Queue this commit
Rename `bevy_experimental_feathers` feature to `bevy_feathers` #24108 2026-05-03 23:53 Queue this commit
Increase time allocated to run-examples-on-windows-dx12 #24107 2026-05-03 23:05 Queue this commit
Expose MorphIndices::morph_descriptor_index() as public. #24083 2026-05-03 17:52 Examples
Fix: use `ViewKeyCache` in volumetric fog instead of manually creating `MeshPipelineViewLayoutKey` #24090 2026-05-03 17:30
Fix flickering when combining CAS with SMAA #24066 2026-05-02 17:07
Update ktx2 to v0.5.0 #23900 2026-05-02 01:57 Examples
Create mesh view bind group layout on demand to remove unused bindings #23982 2026-05-01 21:08
Remove `new_with_` prefix from the `TextLayout` constuctor functions #24049 2026-05-01 21:08
Scene Components #24008 2026-05-01 21:07 Queue this commit
Fix feathers gallery button info #24062 2026-05-01 21:02
Fix: Update the `ExtractedView` & `Frustum` when the `ExtractedPointLight` has changed #24038 2026-04-30 22:01
Use irrefutable pattern matching to remove `expect` usage #24043 2026-04-30 21:40
More `TextEdit`s #24028 2026-04-30 16:34 Examples
followup to #24033 must_use on SceneScope/SceneListScop #24040 2026-04-30 01:28 Examples
First pass Release Notes #24029 2026-04-30 00:22
Fix `Component` macro hook composition codegen #24039 2026-04-30 00:03 Examples
Revert "Entity path methods and bsn entity path resolving (#24018)" #24034 2026-04-29 20:02 Examples
Entity path methods and bsn entity path resolving #24018 2026-04-29 17:30 Examples
Fix `cfg_select!` compile error in panic handler #24030 2026-04-29 16:19
fix(light despawn / pcss example): add extracted lights and shadow related components to SyncComponent for lights #23790 2026-04-29 16:18
multi-click support #24023 2026-04-29 15:59
Add a rectangular light to the 3d testbed Light scene #24025 2026-04-29 03:58 Examples
fix(Rect Lights): `rect_lights` should be written out to `GpuLights` #24024 2026-04-29 03:43 Queue this commit
Fallible arithmetic for `Val` and `Val2` #24014 2026-04-28 20:39 Examples
Remove android game activity from default #23708 2026-04-28 20:39 Queue this commit
Allow all hooks on relationship components #24000 2026-04-28 20:18 Queue this commit
Use stabilized `Layout::repeat` #24006 2026-04-28 17:46
Wrap tracing spans in `#[cfg(feature = "trace")]` #23831 2026-04-28 16:55
Use normalize_point helper method in widgets #24020 2026-04-28 16:45 Queue this commit
Detach reattach propagation fix #24019 2026-04-28 16:43 Queue this commit
Fix excessive monomorphization of `Dir::insert_asset` #24015 2026-04-28 16:42
headless_renderer example overallocates Buffer. #24005 2026-04-28 06:56 Examples
Fix `GhostNode` updates #24001 2026-04-28 05:22 Examples
Don't skip prepass if there are no opaque objects #23999 2026-04-28 05:20
Avoid extra cloning on scene impls #23998 2026-04-28 05:19
Make sure #[track_caller] in EntityCommands::insert_if_neq works as intended #23986 2026-04-28 05:17
Replace the NestedLoader API with NestedLoadBuilder (matching LoadBuilder). #23979 2026-04-28 05:13 Queue this commit
Optimize and fix sphere-OBB intersection logic #23865 2026-04-28 05:11
Bump actions/upload-artifact from 7.0.0 to 7.0.1 #23851 2026-04-28 04:59 Queue this commit
Bump peter-evans/create-pull-request from 8.1.0 to 8.1.1 #23850 2026-04-28 04:59
Bump actions/upload-pages-artifact from 4.0.0 to 5.0.0 #23849 2026-04-28 04:59 Queue this commit
Bump actions/github-script from 8.0.0 to 9.0.0 #23848 2026-04-28 04:59
Allow configuring fullscreen material system order #23786 2026-04-28 04:58 Queue this commit
cleanup `get_labeled_by_id`/`get_erased_labeled_by_id` bounds #23721 2026-04-28 04:48 Queue this commit
Fix dof and background motion vectors on webgpu #23629 2026-04-28 04:44
KTX2: Support ASTC HDR #21886 2026-04-28 04:40 Queue this commit
Fix TypePath derive counting as a usage for deprecated types. #24011 2026-04-28 02:53 Examples
Add camera primitives benchmark #23863 2026-04-27 02:30 Examples
Add more derives for `ScheduleCleanupPolicy` #23987 2026-04-27 02:28
Rename `WgpuSettingsPriority::Compatibility` to `WgpuSettingsPriority::WebGPU` #23783 2026-04-27 02:27
Make the web_asset_cache compile in single-threaded mode. #23994 2026-04-27 01:01
Add cause field to `FocusGained` event #23993 2026-04-26 23:08
Improve module names for text input files #23995 2026-04-26 21:59
Fix hot reloads of a folder resulting in deadlocks. #23980 2026-04-26 16:00 Examples
Fix cleaning empty processed directories getting permanently stuck. #23984 2026-04-25 21:57 Examples
Fixes for camera output swap chain acquisition and view target rendering #23959 2026-04-25 04:45 Examples
Expose `register_event_key` through reflection to support dynamic observers #23973 2026-04-25 01:02 Examples
Optional select all text on focus #23969 2026-04-25 01:01
demonstrate how to take a screenshot with BRP #23801 2026-04-24 20:28 Examples
Dont send focus events if focus didnt change #23967 2026-04-24 20:27
Rollback the accidental reversion of the ghost node tests. #23972 2026-04-24 18:19
Fix warnings in rustc nightly due to introduction of From<f16> for f32 #23971 2026-04-24 18:10 Queue this commit
Improve default colors for text_input widgets #23960 2026-04-24 05:21 Examples
Fix clear color in `CompositingSpace::Srgb` #23963 2026-04-24 04:35 Queue this commit
Fix Motion Blur for WebGL2 #23953 2026-04-24 03:26 Examples
Use a local TBN in the solari BRDF #23948 2026-04-24 02:29
Move stray release-content into the correct location. #23961 2026-04-23 23:34 Examples
Add `EntityCommands::insert_if_neq` #23944 2026-04-23 22:17
Basic clipboard support #19106 2026-04-23 21:18
Add different color for unfocused selected editable text #23947 2026-04-23 19:01 Examples
Updated doc comment for text input #23951 2026-04-23 18:30
Ghost node tests #23950 2026-04-23 18:07
Add support for custom picking data #23245 2026-04-23 16:18 Examples
Use correct font path in feathers labels #23945 2026-04-23 04:43 Examples
Refactor the `effect_stack` post-processing module #23928 2026-04-23 04:19
Add missing TypeInfo::as_set(). #23943 2026-04-22 22:51 Examples
Fix `#[derive(QueryData)]` on empty structs #23930 2026-04-22 22:09
Use scene.spawn() in 3d_scene #23942 2026-04-22 21:32
Rename EntityReference to EntityTemplate #23941 2026-04-22 21:29 Queue this commit
Use `set_if_neq` to update `ComputedStackIndex` in `ui_stack_system` #23939 2026-04-22 21:16
Rely on Default + Clone auto-impl for FromTemplate where possible #23940 2026-04-22 21:14 Queue this commit
Remove `Core` prefix from remaining UI widget components #23938 2026-04-22 19:56 Examples
Add `FromTemplate` derive to most `bevy_ui_widgets` components #23924 2026-04-22 18:42
Upgrade `ron` version from `0.8` to `0.12` in `bevy_transform` #23918 2026-04-22 18:35 Queue this commit
Docs: Specify that `Relationship`s may only be one-to-many or one-to-one #23934 2026-04-22 18:34
Use BSN helpers to initialize FontSource. #23927 2026-04-22 18:32
Don't panic in `AssetPath` deserialization #23935 2026-04-22 18:12 Queue this commit
Change the ambiguity_detection test to be more strict. #23846 2026-04-22 16:19 Examples
Align `bevy_transform`'s feature flags #23919 2026-04-22 05:03 Examples
Allowing using ChildOf directly inside bsn! macro #23921 2026-04-21 21:17 Examples
`bevy_text` Emoji support #23922 2026-04-21 21:02 Queue this commit
Add `bevy_transform` benchmarks #23906 2026-04-21 17:01 Examples
Upgrade Parley to v0.9.0 #23916 2026-04-21 16:59 Queue this commit
Implements post-process lens distortion effects #23110 2026-04-21 16:58
Fix morph target motion blur #23894 2026-04-21 16:50
Number input #23842 2026-04-21 05:47 Examples
Replace cfg_if! with cfg_select! #23896 2026-04-21 05:17
`ambiguity_detection` requires `debug` feature #23913 2026-04-21 05:17 Queue this commit
Add `are_dependencies_loaded` and `are_direct_dependencies_loaded` to `AssetServer`. #23910 2026-04-21 05:16
Solari: Add russian roulette to specular pt #23898 2026-04-21 05:03
IME support for text input #23841 2026-04-21 04:47
Render point and spot light shadow maps only once, regardless of the number of cameras. #23713 2026-04-21 04:44 Queue this commit
use linear space and default intensity to 1.0 in EnvironmentMapLight::solid_color #22588 2026-04-21 04:31
Hoist bsn expressions up to reduce ownership / type constraints #23905 2026-04-21 01:25 Examples
Allow `bsn!` scene inheritance to use paths with generics #23902 2026-04-20 23:18 Examples
"Run once" Scenes #23880 2026-04-20 23:18 Queue this commit
feat: expose `MouseWheel::touch_phase` #23897 2026-04-20 20:01 Examples
Fix Feathers radio groups, add `radio_self_update()` #23890 2026-04-20 05:08 Examples
Only calculate the world-space mesh center for an object when we know that object is transparent. #23711 2026-04-20 02:23 Examples
Asset Value Templates via `asset_value()` and `HandleTemplate::Value` #23839 2026-04-20 00:52
`EditableText` change detection using `parley::Generation` #23785 2026-04-19 18:38 Examples
BSN: scene.spawn() system ergonomics #23868 2026-04-19 17:25 Examples
Rename `MeshPipelineSet` to `MeshPipelineSystems` #23823 2026-04-19 17:06 Queue this commit
Solari: Minor bugfix #23872 2026-04-19 17:06
`ComputedStackIndex` component #23878 2026-04-19 17:06
Add style tokens to Feathers Slider #23883 2026-04-19 17:06
Fix toggle behavior and add styling to Feathers Radio Buttons #23869 2026-04-19 15:56
Enable dynamic triggers for observers #23870 2026-04-19 15:55
Handle the case where there is no resume time. #23885 2026-04-19 08:21 Examples
can have observers through BRP #23800 2026-04-19 08:21 Queue this commit
Disable VALIDATION_INDIRECT_CALL by default in release builds for wgpu #23879 2026-04-19 08:18
Resolve "strict ambiguities" between font systems. #23856 2026-04-19 08:14
MSRV CI job fail to use cargo rust-version dependency resolution #23881 2026-04-19 03:35 Examples
Revert unintended example changes #23877 2026-04-18 17:19 Examples
Fix UI accessibility transforms and update ordering #23859 2026-04-18 04:35 Examples
make TypeIdMap iteration order respect its comment #23864 2026-04-18 04:35
Use a LUT for F_AB #23737 2026-04-18 03:34
Make `ClearColorConfig::None` work correctly (esp in the presence of MSAA) #23844 2026-04-17 22:19 Examples
Fix some UI widgets accidentally being ambiguous with recomputing the ComputedNode::stack_index, which is not used. #23854 2026-04-17 17:50 Examples
`feathers_gallery` infinite update loop fix #23827 2026-04-17 15:57
FromTemplate for TilemapChunkTileData #23852 2026-04-17 15:55
Update settings release notes author and PRs #23857 2026-04-17 15:51
Fix light bounding spheres being ambiguous with TransformSystems::Propagate. #23847 2026-04-17 15:49
Remove unused &Camera in `update_gizmo_meshes`. #23853 2026-04-17 15:49
Fix and Polish Feathers Toggle Switch #23830 2026-04-17 02:37 Examples
Fix QueuedScenes not existing when spawning queued scenes #23821 2026-04-17 01:08
fix freezes on AppExit on macos #23838 2026-04-17 00:47
Allow Outline's to have negative offset values #23835 2026-04-16 22:48 Examples
Insert ResolvedScenes as dynamic bundles #23808 2026-04-16 22:34
Fix CI errors for Rust 1.95 #23829 2026-04-16 17:46 Examples
Disclosure toggle widget. #23817 2026-04-16 04:39 Examples
can reflect observers #23797 2026-04-16 02:13 Examples
Fix and Polish Feathers Checkbox #23820 2026-04-16 02:12 Queue this commit
Fixed typo in EntityValidButNotSpawnedError description #23819 2026-04-16 00:39
Solari: Improve ReSTIR DI performance #23809 2026-04-15 18:35 Examples
Replace all different load variants in `AssetServer` with a builder. #23663 2026-04-15 18:32
`EditableText::visible_width` #23717 2026-04-15 17:02 Examples
Bevy settings support tuple structs and non-unit like enums #23812 2026-04-15 16:23
Decorative widgets #23804 2026-04-15 15:42
Solari: Fix self-intersection artifacts #23813 2026-04-15 15:42 Queue this commit
Use EntityHashMap and EntityHashSet when possible #23810 2026-04-15 15:41
Reflect screenshots #23799 2026-04-14 21:45 Examples
images are serializable through SerializedImage #23798 2026-04-14 21:45
Missing license files. #23806 2026-04-14 20:00 Examples
Add `menu_divider` widget. #23788 2026-04-14 03:13 Examples