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Bevy Metrics

Tracking performance metrics for the Bevy game engine: compilation times, binary sizes, stress tests, benchmarks, and more.

Missing 29 commits over the last 500

Last update: 2026-02-10 16:56

Compile Stats Stress Tests Benchmarks Raw Graphs
Machine CPU GPU RAM
bevy-bench-01 AMD Ryzen 9 9950X NVIDIA GeForce RTX 3060 64GB
Commit Date Links
Fix `AnimationTargetId` collisions #22876 2026-02-09 23:51 Compilation Stats - Stress Tests - Benchmarks
Fix `SLASHED_ZERO` tag #22871 2026-02-09 22:32 Compilation Stats - Stress Tests - Benchmarks
Use CowArc everywhere for asset labels #22869 2026-02-09 22:29 Queue this commit
Add marker for ExtractResource #22867 2026-02-09 22:26 Queue this commit
gltf: let extension handle late-added materials #22858 2026-02-09 22:20 Queue this commit
Enable borderless_game for winit on macos #22853 2026-02-09 22:18 Queue this commit
Add smol_str feature to bevy_reflect dependency for bevy_text. #22848 2026-02-09 22:15 Queued
make acquire_focus possible to use from outside of bevy #22841 2026-02-09 22:13 Queue this commit
Make the old and new archetype available in lifecycle observers #22828 2026-02-09 22:10 Queued
use scene names if they exist #22820 2026-02-09 21:57 Queue this commit
Reflect Struct QOL #22708 2026-02-09 21:54 Compilation Stats - Stress Tests - Benchmarks
Make light extraction retained, and clean up lights that became newly invisible. #22857 2026-02-09 07:09 Compilation Stats - Stress Tests - Benchmarks
Implements specialization keys `VIEW_PROJECTION_*` in depth prepass for shadow maps #20989 2026-02-09 06:57 Compilation Stats - Stress Tests - Benchmarks
Stop using `encase` for clusterable lights. #22846 2026-02-09 06:24 Compilation Stats - Stress Tests - Benchmarks
Feat: adds `take` method to ReflectComponent #22862 2026-02-09 02:31 Compilation Stats - Stress Tests - Benchmarks
Fix Gizmos not drawing `On<Pointer<Drag>>`, Observers generally, and Triggered Systems #22800 2026-02-09 02:05 Compilation Stats - Stress Tests - Benchmarks
Fixes panic when using Option<Gizmos> #22812 2026-02-08 18:38 Compilation Stats - Stress Tests - Benchmarks
Add performance clarification to `Single` #22861 2026-02-08 18:37 Compilation Stats - Stress Tests - Benchmarks
Revive `iter_entities()` when you only have immutable `World` access ❤️‍🩹 #22864 2026-02-08 18:26 Queue this commit
Small `EasyScreenRecordingPlugin` Usability Improvements: expose system set, more helpful `info`’s #22847 2026-02-08 00:49 Compilation Stats - Stress Tests - Benchmarks
Fix wrong component sync for GeneratedEnvironmentMapLight #22860 2026-02-07 22:55 Compilation Stats - Stress Tests - Benchmarks
Stroke font text gizmos #22732 2026-02-07 19:52 Compilation Stats - Stress Tests - Benchmarks
`SystemBuffer` `apply()` delegates to `queue()`, which now must be implemented #22832 2026-02-07 19:24 Compilation Stats - Stress Tests - Benchmarks
remove Debug from material strings and add LoadContext to GltfExtensi… #22844 2026-02-07 05:17 Compilation Stats - Stress Tests - Benchmarks
add missing channels/textures on conversion from gltf to standard material #22845 2026-02-07 05:02 Queue this commit
Fix non-global `core` references in macros #22839 2026-02-07 01:54 Compilation Stats - Stress Tests - Benchmarks
Feature/glam cross constants #21561 2026-02-07 00:09 Compilation Stats - Stress Tests - Benchmarks
Remove short circuit logic workaround #22827 2026-02-07 00:02 Compilation Stats - Stress Tests - Benchmarks
Fix UV calculation for `SpriteMesh` when using a `TextureAtlasLayout` #22836 2026-02-06 23:57 Queue this commit
Refactor extraction to bypass the orphan rules #22766 2026-02-06 21:23 Compilation Stats - Stress Tests - Benchmarks
reflect imagesampler #22786 2026-02-06 19:49 Compilation Stats - Stress Tests - Benchmarks
deprecated generate_view_layouts in favor of layout_entries (#17537) #17714 2026-02-06 19:21 Compilation Stats - Stress Tests - Benchmarks
Invert `bevy_gltf` dependency with `bevy_pbr` #22569 2026-02-06 19:20 Compilation Stats - Stress Tests - Benchmarks
Add padding for color_plane widget for wasm/webgl compat #22724 2026-02-06 19:19 Compilation Stats - Stress Tests - Benchmarks
Move render app init and extraction to separate plugin #22758 2026-02-06 19:19 Compilation Stats - Stress Tests - Benchmarks
Fix asset extraction for `GpuAutoExposureCompensationCurve` #22803 2026-02-06 19:18 Compilation Stats - Stress Tests - Benchmarks
Reuse `ViewKeyCache` where possible #22809 2026-02-06 19:18 Queue this commit
Batch prepasses that use depth only #22813 2026-02-06 19:18 Queue this commit
Address some Zizmor lints #22817 2026-02-06 19:14 Compilation Stats - Stress Tests - Benchmarks
Remove commented-out code in example `post-processing` #22815 2026-02-06 07:42 Compilation Stats - Stress Tests - Benchmarks
Bump zizmorcore/zizmor-action from 0.4.1 to 0.5.0 #22823 2026-02-06 07:39 Compilation Stats - Stress Tests - Benchmarks
Bump crate-ci/typos from 1.42.3 to 1.43.2 #22824 2026-02-06 07:38 Compilation Stats - Stress Tests - Benchmarks
Bump github/codeql-action from 4.32.0 to 4.32.2 #22825 2026-02-06 07:38 Compilation Stats - Stress Tests - Benchmarks
Implement per-pixel linked list for OIT #21831 2026-02-05 21:00 Compilation Stats - Stress Tests - Benchmarks
Render Recovery #22761 2026-02-05 17:11 Compilation Stats - Stress Tests - Benchmarks
warn about risks of crashing the renderer #22808 2026-02-05 01:02 Compilation Stats - Stress Tests - Benchmarks
remove redundant warns #22807 2026-02-05 01:00 Compilation Stats - Stress Tests - Benchmarks
document bevy light #22804 2026-02-04 19:44 Compilation Stats - Stress Tests - Benchmarks
Mesh::deduplicate_vertices #22734 2026-02-04 18:52 Compilation Stats - Stress Tests - Benchmarks
Add per-entity NoCpuCulling #22767 2026-02-04 16:34 Compilation Stats - Stress Tests - Benchmarks
Serialize `ImageLoaderSettings::texture_format` #22764 2026-02-04 00:49 Compilation Stats - Stress Tests - Benchmarks
Adds Frustum Gizmo #22762 2026-02-04 00:28 Compilation Stats - Stress Tests - Benchmarks
Implement gradual falloff and blending for light probes. #22610 2026-02-04 00:24 Compilation Stats - Stress Tests - Benchmarks
Implement minimal asset saving #22622 2026-02-04 00:24 Compilation Stats - Stress Tests - Benchmarks
`animated_ui`: Animate `UiTransform::scale`, not `TextFont::font_size` #22667 2026-02-04 00:24 Queue this commit
Make DepthOfField default respect DepthOfFieldMode default #22731 2026-02-04 00:23 Compilation Stats - Stress Tests - Benchmarks
fix AssetChanged safety comment #22795 2026-02-04 00:21 Compilation Stats - Stress Tests - Benchmarks
Observer run conditions #22602 2026-02-03 15:44 Compilation Stats - Stress Tests - Benchmarks
Amortize the cost of freeing entities #22658 2026-02-03 02:14 Compilation Stats - Stress Tests - Benchmarks
Feature/populated message reader #22772 2026-02-03 01:28 Queue this commit
Contiguous access #21984 2026-02-03 00:02 Compilation Stats - Stress Tests - Benchmarks
Fix vignette docstring to match default values #22783 2026-02-03 00:01 Compilation Stats - Stress Tests - Benchmarks
doc and clean up bevy_shader #22774 2026-02-02 23:32 Compilation Stats - Stress Tests - Benchmarks
Exposing methods in `PipelineCache` for outside usage #22773 2026-02-02 23:31 Compilation Stats - Stress Tests - Benchmarks
Use the shorthand functions to construct Vals and UiRects in examples #22765 2026-02-02 23:27 Queue this commit
Transmission cleanup #22763 2026-02-02 23:21 Compilation Stats - Stress Tests - Benchmarks
Add example for triggering and recovering from rendering errors #22757 2026-02-02 23:19 Compilation Stats - Stress Tests - Benchmarks
Remove unused 'experimental' folder in bevy_core_pipeline #22749 2026-02-02 23:14 Compilation Stats - Stress Tests - Benchmarks
Consolidate `node.rs` logic into `mod.rs` #22746 2026-02-02 23:13 Compilation Stats - Stress Tests - Benchmarks
Don't consider despawns as invalidating `EntityWorldMut` #22725 2026-02-02 23:09 Compilation Stats - Stress Tests - Benchmarks
Adds tests for new `UiDebugOverlay` features into `testbed_ui` #22673 2026-02-02 23:04 Queue this commit
Benchmark remote allocation #22659 2026-02-02 22:57 Compilation Stats - Stress Tests - Benchmarks
Fix failed sub-asset loads getting stuck in `LoadState::Loading` #22628 2026-02-02 22:54 Queue this commit
Minimal responsive `FontSize` support #22614 2026-02-02 22:52 Compilation Stats - Stress Tests - Benchmarks
Fix DLSS by upgrading dlss_wgpu to 4.0.0-dev #22768 2026-02-01 21:06 Compilation Stats - Stress Tests - Benchmarks
Sort the UI examples into sub-dirs #22727 2026-02-01 18:14 Compilation Stats - Stress Tests - Benchmarks
Solari: Tiny refactor #22760 2026-02-01 17:48 Compilation Stats - Stress Tests - Benchmarks
Minor Render init refactor #22759 2026-01-31 23:25 Compilation Stats - Stress Tests - Benchmarks
Remove unused `ScreenSpaceReflectionNode`. #22751 2026-01-31 21:46 Compilation Stats - Stress Tests - Benchmarks
Bump super-linter/super-linter from 8.3.2 to 8.4.0 #22739 2026-01-30 23:39 Compilation Stats - Stress Tests - Benchmarks
Add extra padding to font atlases #22722 2026-01-30 22:42 Compilation Stats - Stress Tests - Benchmarks
RenderResources refactor #22737 2026-01-30 22:41 Compilation Stats - Stress Tests - Benchmarks
Rename the `system_fonts` example #22745 2026-01-30 22:38 Compilation Stats - Stress Tests - Benchmarks
Bump actions/cache from 5.0.1 to 5.0.3 #22740 2026-01-30 07:18 Compilation Stats - Stress Tests - Benchmarks
Bump github/codeql-action from 4.31.10 to 4.32.0 #22741 2026-01-30 07:17 Compilation Stats - Stress Tests - Benchmarks
Bump crate-ci/typos from 1.42.1 to 1.42.3 #22738 2026-01-30 07:17 Compilation Stats - Stress Tests - Benchmarks
RenderCreation refactor #22714 2026-01-29 22:25 Compilation Stats - Stress Tests - Benchmarks
Remove dependency from "bevy_platform/web" to "bevy_platform/std" #22184 2026-01-28 23:15 Compilation Stats - Stress Tests - Benchmarks
update fullscreen material example comment to be clear about 2d support #22730 2026-01-28 23:15 Compilation Stats - Stress Tests - Benchmarks
Replace `RenderGraph` with systems #22144 2026-01-28 21:09 Compilation Stats - Stress Tests - Benchmarks
move Atmosphere to bevy_light #22709 2026-01-27 21:49 Compilation Stats - Stress Tests - Benchmarks
Add option to turn of mip generation in bistro #22720 2026-01-27 18:46 Compilation Stats - Stress Tests - Benchmarks
remove conditional that never runs #22711 2026-01-27 07:29 Compilation Stats - Stress Tests - Benchmarks
Change camera order ambiguity warning to `warn_once!` #22649 2026-01-27 06:25 Compilation Stats - Stress Tests - Benchmarks
Move Transmissive3d phase to pbr/transmission #22706 2026-01-27 06:19 Compilation Stats - Stress Tests - Benchmarks
Reflect DynamicStruct field removal methods #22702 2026-01-27 06:15 Compilation Stats - Stress Tests - Benchmarks
Move `HalfSpace` and some of `Frustum` (renamed to `ViewFrustum`) from `bevy_camera` to `bevy_math` #22684 2026-01-27 06:13 Compilation Stats - Stress Tests - Benchmarks
Replace `validate_parent_has_component` with `ValidateParentHasComponentPlugin`. #22675 2026-01-27 06:10 Compilation Stats - Stress Tests - Benchmarks
Make safety comments on unsafe traits internal comments #22653 2026-01-27 06:02 Compilation Stats - Stress Tests - Benchmarks
Make a little overlay to show diagnostics #22486 2026-01-27 05:57 Compilation Stats - Stress Tests - Benchmarks
Update linux_dependencies.md NixOS Wayland Dependency #22712 2026-01-26 18:20 Compilation Stats - Stress Tests - Benchmarks
Improve frustum culling of skinned meshes through per-joint bounds #21837 2026-01-26 04:25 Compilation Stats - Stress Tests - Benchmarks
Workaround rustfmt panic on `quote!(Self(#var))` in Rust 1.93.0 #22669 2026-01-26 00:21 Compilation Stats - Stress Tests - Benchmarks
render buffer debug label type prepopulation #22698 2026-01-26 00:05 Queue this commit
Use an `f32` `scale_factor` in `TextPipeline` #22703 2026-01-25 22:25 Compilation Stats - Stress Tests - Benchmarks
Glam 0.31 #22681 2026-01-25 22:14 Compilation Stats - Stress Tests - Benchmarks
Update some UI examples #22701 2026-01-25 21:55 Compilation Stats - Stress Tests - Benchmarks
Update `sysinfo` version to `0.38.0` #22697 2026-01-25 21:34 Compilation Stats - Stress Tests - Benchmarks
reflect ComputedCameraValues #22691 2026-01-25 20:54 Compilation Stats - Stress Tests - Benchmarks
reflect Frustum and HalfSpace #22693 2026-01-25 20:54 Compilation Stats - Stress Tests - Benchmarks
move transmission stuff to bevy_pbr #22687 2026-01-25 20:36 Compilation Stats - Stress Tests - Benchmarks
relax return value of `World::resource_scope` #22686 2026-01-25 20:35 Compilation Stats - Stress Tests - Benchmarks
Fix occlusion culling #22699 2026-01-25 20:18 Queue this commit
Remove some dead code #22692 2026-01-25 19:29 Compilation Stats - Stress Tests - Benchmarks
Fix documentation for `bevy_reflect::Set::remove` #22696 2026-01-25 19:22 Queue this commit
Fix dlss for real this time :/ #22689 2026-01-25 03:46 Compilation Stats - Stress Tests - Benchmarks
move Skybox to bevy_light #22682 2026-01-25 01:16 Compilation Stats - Stress Tests - Benchmarks
fix dlss #22688 2026-01-25 00:57 Compilation Stats - Stress Tests - Benchmarks
move Hdr to bevy_camera #22683 2026-01-24 21:32 Compilation Stats - Stress Tests - Benchmarks
Round sub pixel font sizes #22646 2026-01-24 19:57 Compilation Stats - Stress Tests - Benchmarks
Solari: Skip ReSTIR GI for smooth metallic surfaces #22671 2026-01-24 19:20 Compilation Stats - Stress Tests - Benchmarks
Fix timestamp queries for DLSS #22668 2026-01-24 19:19 Compilation Stats - Stress Tests - Benchmarks
Emit a `warn_once` if a font size is larger than 1000 #22642 2026-01-24 19:14 Compilation Stats - Stress Tests - Benchmarks
Update `on_message` condition docs to reflect rename to "message" from "event" #22679 2026-01-24 15:09 Compilation Stats - Stress Tests - Benchmarks
example image_node_resizing crash: duplicate component #22674 2026-01-24 15:08 Compilation Stats - Stress Tests - Benchmarks
Web Example Category Typo #22680 2026-01-24 15:07 Compilation Stats - Stress Tests - Benchmarks
Fix spawn batch bug #22672 2026-01-23 22:37 Compilation Stats - Stress Tests - Benchmarks
Bump peter-evans/create-pull-request from 8.0.0 to 8.1.0 #22661 2026-01-23 11:15 Compilation Stats - Stress Tests - Benchmarks
Bump zizmorcore/zizmor-action from 0.3.0 to 0.4.1 #22664 2026-01-23 11:15 Compilation Stats - Stress Tests - Benchmarks
Bump crate-ci/typos from 1.42.0 to 1.42.1 #22663 2026-01-23 11:15 Queue this commit
Bump actions/checkout from 6.0.1 to 6.0.2 #22662 2026-01-23 11:15 Compilation Stats - Stress Tests - Benchmarks
Bump actions/setup-java from 5.1.0 to 5.2.0 #22660 2026-01-23 11:15 Compilation Stats - Stress Tests - Benchmarks
`ImageNode` resizing example #22606 2026-01-23 05:35 Compilation Stats - Stress Tests - Benchmarks
Fix artifacts when rendering large gizmos #22645 2026-01-23 02:47 Compilation Stats - Stress Tests - Benchmarks
Remote entity reservation v9 #18670 2026-01-23 02:24 Compilation Stats - Stress Tests - Benchmarks
Add benchmarks for raw entity allocation #22640 2026-01-23 01:57 Compilation Stats - Stress Tests - Benchmarks
Improve realism of entity benches by warming up the entity allocator #22639 2026-01-23 01:56 Compilation Stats - Stress Tests - Benchmarks
Replace `tracing` with `bevy_log` in `bevy_render` #22652 2026-01-23 00:14 Compilation Stats - Stress Tests - Benchmarks
Improve time complexity of get_component_mut #22572 2026-01-22 19:18 Compilation Stats - Stress Tests - Benchmarks
Upgrade to wgpu 28 #22265 2026-01-22 18:35 Compilation Stats - Stress Tests - Benchmarks
Fix FPS overlay system ordering ambiguity #22629 2026-01-22 18:35 Compilation Stats - Stress Tests - Benchmarks
`WinitSettings` cleanup #22650 2026-01-22 18:13 Compilation Stats - Stress Tests - Benchmarks
Fix `FileAssetReader` clippy on Windows #22648 2026-01-22 17:47 Compilation Stats - Stress Tests - Benchmarks
Fix panic in update_viewport_render_target_size when despawning #22575 2026-01-22 17:44 Compilation Stats - Stress Tests - Benchmarks
Solari: Better path termination heuristic #22570 2026-01-22 17:40 Compilation Stats - Stress Tests - Benchmarks
Assign indices to light probes in the clustered objects list, and refactor the clustering code. #22621 2026-01-22 17:28 Compilation Stats - Stress Tests - Benchmarks
Rename world.entities_allocator to entity_allocator #22638 2026-01-22 00:48 Compilation Stats - Stress Tests - Benchmarks
Move occlusion culling out of the `experimental` namespace. #22631 2026-01-21 22:37 Compilation Stats - Stress Tests - Benchmarks
Fix mistake in example description #22630 2026-01-21 18:52 Compilation Stats - Stress Tests - Benchmarks
Solari: Improve spatial sample finding #22617 2026-01-21 18:33 Compilation Stats - Stress Tests - Benchmarks
Bump the accesskit group with 2 updates #22613 2026-01-21 17:27 Compilation Stats - Stress Tests - Benchmarks
Solari: More reactive world cache by default #22618 2026-01-21 17:13 Compilation Stats - Stress Tests - Benchmarks
limit number of open files #22560 2026-01-21 05:19 Compilation Stats - Stress Tests - Benchmarks
`FontAtlasSet` total font data size helper function #22598 2026-01-21 05:09 Compilation Stats - Stress Tests - Benchmarks
fix enum reflection based partial_cmp, disallow compare different variant names. #22595 2026-01-21 05:09 Compilation Stats - Stress Tests - Benchmarks
Add critcmp to benches README #22616 2026-01-21 02:24 Compilation Stats - Stress Tests - Benchmarks
add Clone and PartialEq traits to NoFrustumCulling marker component #22615 2026-01-21 00:14 Compilation Stats - Stress Tests - Benchmarks
Correctly check cpu data size not just descriptor. #22612 2026-01-20 23:39 Compilation Stats - Stress Tests - Benchmarks
Add explicit mesh key initialization for manual_material example. #22611 2026-01-20 23:30 Compilation Stats - Stress Tests - Benchmarks
Shutdown immediately if ctrl+c pressed again #22593 2026-01-20 20:38 Compilation Stats - Stress Tests - Benchmarks
Reduce reflect size #22592 2026-01-20 20:36 Compilation Stats - Stress Tests - Benchmarks
font weight names are semantically meaningless compared to numbers #22590 2026-01-20 20:30 Compilation Stats - Stress Tests - Benchmarks
invert bevy_gizmos and bevy_light dependency #22583 2026-01-20 20:24 Compilation Stats - Stress Tests - Benchmarks
Parallax-corrected cubemaps for reflection probes (adopted) #22582 2026-01-20 20:18 Compilation Stats - Stress Tests - Benchmarks
fail fast in erased material preparation #22581 2026-01-20 20:17 Compilation Stats - Stress Tests - Benchmarks
fix(examples): Use letter "t" to enter turbo mode, regardless of kb l… #22578 2026-01-20 20:14 Compilation Stats - Stress Tests - Benchmarks
Renamed frame_count_diagnostics_plugin.rs to frame_count.rs #22576 2026-01-20 20:13 Queue this commit
Fix bloom luma calc in sRGB #22565 2026-01-20 20:10 Compilation Stats - Stress Tests - Benchmarks
Implements post-process vignette effect #22564 2026-01-20 20:03 Compilation Stats - Stress Tests - Benchmarks
add basic examples for `ImageNode` #22553 2026-01-20 20:01 Compilation Stats - Stress Tests - Benchmarks
SpriteMesh + SpriteMaterial #22484 2026-01-20 19:58 Compilation Stats - Stress Tests - Benchmarks
Invert the y-axis of the local coordinate space in `extract_text2d_sprite` #21694 2026-01-20 19:41 Compilation Stats - Stress Tests - Benchmarks
Make hierarchical Z buffer generation properly conservative. #22603 2026-01-20 18:12 Compilation Stats - Stress Tests - Benchmarks
Amend `AssetSaver` documentation #22604 2026-01-20 10:21 Compilation Stats - Stress Tests - Benchmarks
Add buffer reuse and copy on resize. #22559 2026-01-19 23:55 Compilation Stats - Stress Tests - Benchmarks
Reuse gpu textures when possible #22552 2026-01-19 23:05 Compilation Stats - Stress Tests - Benchmarks
Extra `Val` test cases #18164 2026-01-19 23:00 Compilation Stats - Stress Tests - Benchmarks
re-enable gltf extension handler examples on wasm #22591 2026-01-19 07:49 Compilation Stats - Stress Tests - Benchmarks
Replace old `E` generic with `M`, left over from `Event` to `Message` rename #22589 2026-01-18 22:30 Compilation Stats - Stress Tests - Benchmarks
Add externally driven rendering example #22551 2026-01-18 20:41 Compilation Stats - Stress Tests - Benchmarks
Parallel Mesh Collection #22297 2026-01-17 21:10 Compilation Stats - Stress Tests - Benchmarks
Solari: Fix mirror artifacts #22468 2026-01-17 17:38 Compilation Stats - Stress Tests - Benchmarks
Fix doc for cargo feature profiles doc #22566 2026-01-17 12:38 Compilation Stats - Stress Tests - Benchmarks
Render Debug Overlay #22412 2026-01-17 02:03 Compilation Stats - Stress Tests - Benchmarks
Rename ShaderStorageBuffer -> ShaderBuffer. #22558 2026-01-17 00:36 Compilation Stats - Stress Tests - Benchmarks
The max window size resize constraint should be unset if set to infinity #20079 2026-01-17 00:35 Compilation Stats - Stress Tests - Benchmarks
pcss example doesn't compile due to camera #22536 2026-01-16 07:53 Compilation Stats - Stress Tests - Benchmarks
Add delimiters around the "Enable the debug feature to see the name" message #22532 2026-01-16 00:22 Compilation Stats - Stress Tests - Benchmarks
Improve readability of Entity reference type conversions #22490 2026-01-16 00:07 Compilation Stats - Stress Tests - Benchmarks
`bevy_ui_debug` scrollbars inset fix #22343 2026-01-16 00:07 Compilation Stats - Stress Tests - Benchmarks
compute-shader mesh generation example #22296 2026-01-16 00:06 Compilation Stats - Stress Tests - Benchmarks
Generic font families #22396 2026-01-16 00:05 Compilation Stats - Stress Tests - Benchmarks
Add getter for SystemMeta::last_run field. #22516 2026-01-16 00:05 Compilation Stats - Stress Tests - Benchmarks
Physically Based Screen Space Reflections #22379 2026-01-16 00:04 Compilation Stats - Stress Tests - Benchmarks
Display actual camera speed in UI #22525 2026-01-15 20:31 Compilation Stats - Stress Tests - Benchmarks
`FontSmoothing` fixes #22455 2026-01-15 20:07 Compilation Stats - Stress Tests - Benchmarks
reflect PartialOrd #22452 2026-01-15 19:36 Compilation Stats - Stress Tests - Benchmarks
Make `ReflectEvent` more accessible #22450 2026-01-15 19:34 Compilation Stats - Stress Tests - Benchmarks
Correct typo in `animated_mesh_events` #22519 2026-01-15 19:28 Compilation Stats - Stress Tests - Benchmarks
Mark fields as public that are necessary to use indirect light in custom PBR shaders. #22526 2026-01-15 16:42 Compilation Stats - Stress Tests - Benchmarks
fix for deploy docs: doc_auto_cfg -> doc_cfg #22523 2026-01-15 06:38 Compilation Stats - Stress Tests - Benchmarks
Fix Deploy Docs GH Action: Add `feature(rustdoc_internals)` to `bevy_material` when building docs #22522 2026-01-15 05:27 Compilation Stats - Stress Tests - Benchmarks
I want to get off Mr. Fresnel's wild ride #22501 2026-01-14 21:37 Compilation Stats - Stress Tests - Benchmarks
Update fast_image_resize requirement from 5.4 to 6.0 #22514 2026-01-14 20:08 Compilation Stats - Stress Tests - Benchmarks
Bump github/codeql-action from 4.31.9 to 4.31.10 #22512 2026-01-14 20:08 Compilation Stats - Stress Tests - Benchmarks
Add a test to verify that a `ComputedState` being remove properly despawn `DespawnOnExit` entities #22280 2026-01-14 19:04 Compilation Stats - Stress Tests - Benchmarks
Add EnvironmentMapLight creation helper functions #22464 2026-01-14 18:52 Compilation Stats - Stress Tests - Benchmarks
Remove optimization suggestion in BufferVec::push() #22479 2026-01-14 18:46 Compilation Stats - Stress Tests - Benchmarks
Update accesskit requirement from 0.21 to 0.22 #22505 2026-01-14 18:45 Compilation Stats - Stress Tests - Benchmarks
Fix `Access::new_write_all` docs #22502 2026-01-14 18:45 Compilation Stats - Stress Tests - Benchmarks
New `directional_navigation_overrides` example combining auto dir nav w/ manual overrides #22405 2026-01-14 18:29 Compilation Stats - Stress Tests - Benchmarks
Detailed Feature List for Collections #22506 2026-01-14 18:25 Queue this commit
Check clipping before recording hits on text nodes #22510 2026-01-14 18:23 Compilation Stats - Stress Tests - Benchmarks
Fix the `soundtrack` example not fading tracks #22508 2026-01-14 18:23 Compilation Stats - Stress Tests - Benchmarks
fix building custom_primitives examples in wasm #22511 2026-01-14 18:22 Compilation Stats - Stress Tests - Benchmarks
Bump Version after Release #22498 2026-01-14 18:21 Queue this commit
Improve Debug names for SystemTypeSet. #22499 2026-01-14 18:16 Queue this commit
Solari: Improved mirror denoising #22459 2026-01-14 18:02 Compilation Stats - Stress Tests - Benchmarks
Fix corresponding Dir2 direction for CompassQuadrant and CompassOctant (docs only) #22504 2026-01-14 17:50 Compilation Stats - Stress Tests - Benchmarks
Include missing naga capabilities for wgpu 27 #22509 2026-01-14 17:10 Compilation Stats - Stress Tests - Benchmarks
disable gltf extension examples in wasm #22496 2026-01-13 22:46 Compilation Stats - Stress Tests - Benchmarks
Contact Shadows #22382 2026-01-13 21:51 Compilation Stats - Stress Tests - Benchmarks
bevy_material #22426 2026-01-13 21:41 Queue this commit
Warn, not panic, on invalid fonts #22491 2026-01-13 19:35 Compilation Stats - Stress Tests - Benchmarks
Disable font hinting for UI text by default #22494 2026-01-13 19:32 Compilation Stats - Stress Tests - Benchmarks
Self-referential relationships #22269 2026-01-13 18:59 Queue this commit
Add an optional request URL mapping function to WASM asset io #21737 2026-01-13 18:56 Compilation Stats - Stress Tests - Benchmarks
Reorganize some of `bevy_reflect`'s exports into their respective modules #22342 2026-01-13 18:51 Compilation Stats - Stress Tests - Benchmarks
Solari: Light leak reduction and stochastic WC update #22348 2026-01-13 18:51 Compilation Stats - Stress Tests - Benchmarks
More fully type erase all pbr types from specialization #22408 2026-01-13 18:50 Compilation Stats - Stress Tests - Benchmarks
Add `FontSmoothing` to the `bevy_text` prelude #22489 2026-01-13 18:45 Compilation Stats - Stress Tests - Benchmarks
make webgl2 padding consistent #22357 2026-01-13 17:37 Compilation Stats - Stress Tests - Benchmarks
add camera controls to pcss #22482 2026-01-13 17:36 Compilation Stats - Stress Tests - Benchmarks
clean up shader cache errors #22362 2026-01-13 17:36 Queue this commit
add note about hdr to custom post process. #21525 2026-01-13 17:01 Compilation Stats - Stress Tests - Benchmarks
Add support for reflected math operations ➕➖✖️➗ #22478 2026-01-12 20:49 Compilation Stats - Stress Tests - Benchmarks
Expose current input focus from auto dir navigator for easier access #22477 2026-01-12 03:20 Compilation Stats - Stress Tests - Benchmarks
Fix doc: should be `debug` instead of `reflect_debug` #22473 2026-01-12 02:18 Compilation Stats - Stress Tests - Benchmarks
Make `Interned` reflectable #22472 2026-01-11 23:13 Compilation Stats - Stress Tests - Benchmarks
Add some methods and optimizations in buffer vec #22470 2026-01-11 22:49 Compilation Stats - Stress Tests - Benchmarks
Improve error message for EntityNotSpawnedError - Main Branch #22467 2026-01-11 18:23 Compilation Stats - Stress Tests - Benchmarks
Fix tilemap UV rounding error #22449 2026-01-11 08:30 Compilation Stats - Stress Tests - Benchmarks
Add a benchmark for spawn_batch #22439 2026-01-11 08:22 Compilation Stats - Stress Tests - Benchmarks
Provide Set Enum for `scene_spawner` systems #22465 2026-01-11 08:21 Compilation Stats - Stress Tests - Benchmarks
`system_fonts` example #22403 2026-01-10 20:26 Compilation Stats - Stress Tests - Benchmarks
`TextPipeline::update_buffer` collect `Attrs` directly #22424 2026-01-10 20:24 Compilation Stats - Stress Tests - Benchmarks
Fix the fix to the optimization and fix #22466 2026-01-10 06:42 Compilation Stats - Stress Tests - Benchmarks
Bump crate-ci/typos from 1.41.0 to 1.42.0 #22446 2026-01-09 23:36 Compilation Stats - Stress Tests - Benchmarks
Remove EarthlikeAtmosphere resources #22463 2026-01-09 23:19 Compilation Stats - Stress Tests - Benchmarks
The fresnel can't hurt you any more #22454 2026-01-09 22:39 Compilation Stats - Stress Tests - Benchmarks
Large scenes #22409 2026-01-09 00:59 Compilation Stats - Stress Tests - Benchmarks
wght font feature tag comment fix #22441 2026-01-09 00:09 Compilation Stats - Stress Tests - Benchmarks
Store registered system as Option and take it when running #22437 2026-01-08 22:23 Compilation Stats - Stress Tests - Benchmarks
systemstate support commands track location #22353 2026-01-08 20:15 Compilation Stats - Stress Tests - Benchmarks
Remove bincode dev dependency #22434 2026-01-08 20:14 Compilation Stats - Stress Tests - Benchmarks
SkinUniforms to RenderStartup #22427 2026-01-08 18:42 Compilation Stats - Stress Tests - Benchmarks
Add AssetPath::resolve_path and resolve_embed_path methods #22416 2026-01-08 18:35 Compilation Stats - Stress Tests - Benchmarks
Fix Visibility Latching Bug #22425 2026-01-08 16:54 Compilation Stats - Stress Tests - Benchmarks
Allow reading the individual accesses of a `FilteredAccessSet`. #22423 2026-01-08 08:52 Compilation Stats - Stress Tests - Benchmarks
move define_atomic_id to bevy_utils #22417 2026-01-08 05:08 Compilation Stats - Stress Tests - Benchmarks
Fix font ID leak in `TextPipeline` #22386 2026-01-07 22:41 Compilation Stats - Stress Tests - Benchmarks
Directional navigation now considers UiTransform rotation #22399 2026-01-07 22:22 Compilation Stats - Stress Tests - Benchmarks
bevy_asset: support upgrading Reader to SeekableReader #22182 2026-01-07 21:43 Compilation Stats - Stress Tests - Benchmarks
Make `bevy_audio` optional for `android_shared_stdcxx` #22245 2026-01-07 21:26 Compilation Stats - Stress Tests - Benchmarks
Add warning log for sprite picking failure on compressed textures #22414 2026-01-07 20:25 Compilation Stats - Stress Tests - Benchmarks
Fix shader crash in `apply_fog` #22411 2026-01-07 08:36 Compilation Stats - Stress Tests - Benchmarks
Update `Combine` trait example to use `unwrap_or(false)` #22410 2026-01-07 05:57 Compilation Stats - Stress Tests - Benchmarks
Add render diagnostic functions for reading from a buffer #22326 2026-01-07 05:55 Compilation Stats - Stress Tests - Benchmarks
`TextPipeline::update_buffer` return with early error on degenerate scale factor #22392 2026-01-07 05:54 Compilation Stats - Stress Tests - Benchmarks
Add Ray.plane_intersection_point to simplify example code #22381 2026-01-06 20:16 Compilation Stats - Stress Tests - Benchmarks
Reduce aliasing and Moiré patterns in temporal shadow filtering #22400 2026-01-06 19:54 Compilation Stats - Stress Tests - Benchmarks
Remove `bevy_camera` and `bevy_ui` deps from `bevy_input_focus`, no feature flag needed #22340 2026-01-06 19:53 Compilation Stats - Stress Tests - Benchmarks
Text pipeline update buffer spans refactor #22394 2026-01-06 19:49 Compilation Stats - Stress Tests - Benchmarks
Remove `Strikethrough` from the `text` example #22401 2026-01-06 19:47 Compilation Stats - Stress Tests - Benchmarks
Derive `PartialEq` for `InputFocus` #22402 2026-01-06 19:47 Compilation Stats - Stress Tests - Benchmarks
Update the doc link for Clone Behaviors section of `EntityCloner` #22404 2026-01-06 19:46 Compilation Stats - Stress Tests - Benchmarks
Fix: "The build mesh uniforms pipeline wasn't ready” warning now fires only once #22398 2026-01-06 19:46 Compilation Stats - Stress Tests - Benchmarks
Fix Area Light Specular Over-Brightness #22372 2026-01-06 01:29 Compilation Stats - Stress Tests - Benchmarks
fix: add unwind safety to `resource_scope` #22290 2026-01-05 23:07 Compilation Stats - Stress Tests - Benchmarks
Improve macro hygiene of `children!` by re-defining it in terms of `related!` #22384 2026-01-05 23:07 Compilation Stats - Stress Tests - Benchmarks
Update BRP method names in code examples #22387 2026-01-05 22:55 Compilation Stats - Stress Tests - Benchmarks
Remove system fonts test code from the `text` example. #22390 2026-01-05 22:54 Compilation Stats - Stress Tests - Benchmarks
new 2d rotation example #22393 2026-01-05 22:53 Compilation Stats - Stress Tests - Benchmarks
Document that `configure_schedules()` only applies to currently existing schedules. #22395 2026-01-05 22:53 Compilation Stats - Stress Tests - Benchmarks
Remove the `Component` derive from `FontSource`. #22397 2026-01-05 22:40 Compilation Stats - Stress Tests - Benchmarks
Deduplicate solari realtime bindings #22328 2026-01-05 02:10 Compilation Stats - Stress Tests - Benchmarks
Parallel GPU buffer writes #22314 2026-01-05 02:09 Compilation Stats - Stress Tests - Benchmarks
Bump super-linter/super-linter from 8.3.1 to 8.3.2 #22270 2026-01-05 02:07 Compilation Stats - Stress Tests - Benchmarks
Fix panic in mesh picking when a mesh is `RENDER_WORLD` only #22356 2026-01-05 02:07 Compilation Stats - Stress Tests - Benchmarks
Clarify glTF coordinate conversion documentation #22355 2026-01-05 02:07 Compilation Stats - Stress Tests - Benchmarks
Fix copy-pasting mistake in extended material bindless example #22373 2026-01-05 02:06 Compilation Stats - Stress Tests - Benchmarks
Shadow mapping in distance fog #22377 2026-01-04 21:23 Compilation Stats - Stress Tests - Benchmarks
derive Reflect on FpsOverlayConfig and FrameTimeGraphConfig #22360 2026-01-03 22:43 Compilation Stats - Stress Tests - Benchmarks
Minimal Font Families, Font Queries, Collections, System Fonts, Stretch, and Slant support #22156 2026-01-03 22:38 Compilation Stats - Stress Tests - Benchmarks
Misc solari cleanup #22347 2026-01-03 22:38 Compilation Stats - Stress Tests - Benchmarks
Bump actions/checkout from 6.0.0 to 6.0.1 #22349 2026-01-03 22:22 Compilation Stats - Stress Tests - Benchmarks
Fix typo in doc comment [minor] #22367 2026-01-03 22:15 Compilation Stats - Stress Tests - Benchmarks
Fix flickering on macOS 26 when tracy is enabled #22365 2026-01-03 22:14 Compilation Stats - Stress Tests - Benchmarks
use seeded rng for dynamic_mip_generation #22346 2026-01-02 20:08 Compilation Stats - Stress Tests - Benchmarks
Bump crate-ci/typos from 1.40.0 to 1.41.0 #22350 2026-01-02 08:00 Compilation Stats - Stress Tests - Benchmarks
Make bevy_winit::converters module public #22336 2026-01-01 22:38 Compilation Stats - Stress Tests - Benchmarks
Optimize Visibility Systems #22226 2026-01-01 22:00 Compilation Stats - Stress Tests - Benchmarks
fix testbeds with argh in wasm #22339 2026-01-01 19:47 Compilation Stats - Stress Tests - Benchmarks
remove 0.18 release content #22338 2026-01-01 18:08 Compilation Stats - Stress Tests - Benchmarks
Use toggle function to pause/unpause #22337 2026-01-01 17:33 Compilation Stats - Stress Tests - Benchmarks
Remove the need to import `SpawnRelated` to use `related!` macro #22331 2026-01-01 05:31 Compilation Stats - Stress Tests - Benchmarks
Update cosmic-text to 0.16 #22308 2026-01-01 03:41 Compilation Stats - Stress Tests - Benchmarks
Provide a mechanism for applications to invoke the single-pass downsampler. #22286 2025-12-31 23:05 Compilation Stats - Stress Tests - Benchmarks
Add command line option to choose a starting scene in the `testbed_*' examples #22223 2025-12-31 22:59 Compilation Stats - Stress Tests - Benchmarks
`AutoNavigationConfig::max_search_distance` fix #22278 2025-12-31 22:53 Compilation Stats - Stress Tests - Benchmarks
Directional navigation uses edge to edge distance not center to center #22241 2025-12-31 22:53 Compilation Stats - Stress Tests - Benchmarks
add gamepad to bevy_gilrs feature flag #22320 2025-12-31 22:03 Compilation Stats - Stress Tests - Benchmarks
`bevy_dev_tools::fps_overlay` elide default font #22323 2025-12-31 21:59 Compilation Stats - Stress Tests - Benchmarks
make `Archetype::component_index` pub #22322 2025-12-31 21:58 Compilation Stats - Stress Tests - Benchmarks
Fix: Closes shapes for 3d gizmos #22317 2025-12-31 21:58 Compilation Stats - Stress Tests - Benchmarks
Specular GI MIS #22313 2025-12-30 20:53 Compilation Stats - Stress Tests - Benchmarks
0.18: Solari release notes #22289 2025-12-30 20:53 Compilation Stats - Stress Tests - Benchmarks
gltf extension handler release notes #22268 2025-12-30 20:53 Compilation Stats - Stress Tests - Benchmarks
Fix: Filter for currently focused item’s target camera during directional navigation #22312 2025-12-30 20:52 Compilation Stats - Stress Tests - Benchmarks
Small code size improvement #22315 2025-12-30 19:11 Compilation Stats - Stress Tests - Benchmarks
Solari: Specular path spread heuristic #22311 2025-12-30 05:16 Compilation Stats - Stress Tests - Benchmarks
Add support for SSR on web #22193 2025-12-30 05:16 Compilation Stats - Stress Tests - Benchmarks
Always present at least once for new windows. #22307 2025-12-30 01:16 Compilation Stats - Stress Tests - Benchmarks
bevy_render: dropped texture view is not Drop in wasm #22303 2025-12-30 01:12 Compilation Stats - Stress Tests - Benchmarks
Bevymark 3D #22298 2025-12-30 01:11 Compilation Stats - Stress Tests - Benchmarks
Solari: More examples, fix emissive #22295 2025-12-30 01:08 Compilation Stats - Stress Tests - Benchmarks
use zizmor to lint GitHub actions #22294 2025-12-30 01:05 Compilation Stats - Stress Tests - Benchmarks
Fix many_foxes animation controls #22292 2025-12-30 01:04 Compilation Stats - Stress Tests - Benchmarks
Solari: Fix indirect shadows #22287 2025-12-30 01:03 Compilation Stats - Stress Tests - Benchmarks
Rename `asset_paths` to `module_path_to_asset_id`. #22283 2025-12-30 01:01 Compilation Stats - Stress Tests - Benchmarks
Optimize transform propagation for dynamic scenes #22281 2025-12-30 00:59 Compilation Stats - Stress Tests - Benchmarks
Add toggle function for virtual time #22258 2025-12-30 00:55 Compilation Stats - Stress Tests - Benchmarks
Fix Updated images occasionally never displayed on materials #22255 2025-12-30 00:52 Compilation Stats - Stress Tests - Benchmarks
Move the Gaussian blur shader function into a reusable library. #22249 2025-12-30 00:50 Compilation Stats - Stress Tests - Benchmarks
Make `LoadContext::finish` add all dependencies, and avoid a second texture load in GltfLoader. #22227 2025-12-30 00:46 Compilation Stats - Stress Tests - Benchmarks
Add drag and drop picking example #22214 2025-12-30 00:40 Compilation Stats - Stress Tests - Benchmarks
`DirectionalNavigationMap` no longer caches `AutoDirectionalNavigation` node connections #22194 2025-12-30 00:35 Compilation Stats - Stress Tests - Benchmarks
New `UiDebugOverlay` features #21931 2025-12-30 00:19 Compilation Stats - Stress Tests - Benchmarks
Fix `MaterialExtension::enable_shadows` and disable shadows for forward decals #21908 2025-12-30 00:17 Compilation Stats - Stress Tests - Benchmarks
Adds ability to pause in gizmo examples #22207 2025-12-29 23:52 Compilation Stats - Stress Tests - Benchmarks
Fix separate layers with lines and joints #22199 2025-12-29 19:43 Compilation Stats - Stress Tests - Benchmarks
Fix 3d gizmo pipeline when atmosphere present #22190 2025-12-29 19:41 Compilation Stats - Stress Tests - Benchmarks
bevy_input_focus: don't add nothing when no input is enabled #22293 2025-12-29 19:37 Compilation Stats - Stress Tests - Benchmarks
fix decal index selection in light textures #22267 2025-12-29 17:46 Compilation Stats - Stress Tests - Benchmarks
Make `update_tilemap_chunk_indices` public #22243 2025-12-29 06:01 Compilation Stats - Stress Tests - Benchmarks
Remove `*_api` feature from `2d` and `3d` #22244 2025-12-29 05:28 Compilation Stats - Stress Tests - Benchmarks
Solari: Disable world cache jitter #22252 2025-12-29 04:51 Compilation Stats - Stress Tests - Benchmarks
Solari: Enable directional light soft shadows #22253 2025-12-29 04:51 Compilation Stats - Stress Tests - Benchmarks
Add comments explaining why the reloading code is so complex. #22264 2025-12-29 04:33 Compilation Stats - Stress Tests - Benchmarks
Solari: Fix bug with wrong viewport size under DLSS #22240 2025-12-29 04:33 Compilation Stats - Stress Tests - Benchmarks
Virtual geometry 0.18 migration guide #22247 2025-12-29 04:23 Compilation Stats - Stress Tests - Benchmarks
fixing docs with scraping examples enabled #22192 2025-12-29 04:22 Compilation Stats - Stress Tests - Benchmarks
Make sure swapchain texture views are dropped. #22254 2025-12-26 21:33 Compilation Stats - Stress Tests - Benchmarks
Group wgpu dep updates together into one #22262 2025-12-25 22:46 Compilation Stats - Stress Tests - Benchmarks
Extra `testbed_ui` font cases #22198 2025-12-24 01:13 Compilation Stats - Stress Tests - Benchmarks
Delete `InstrumentedAssetLoader` and `InstrumentedAssetProcessor`, but keep the instrumentation. #22213 2025-12-22 23:19 Compilation Stats - Stress Tests - Benchmarks
Add `Dir2::from_angle` #22197 2025-12-22 19:49 Compilation Stats - Stress Tests - Benchmarks
Mention `bevy/debug` in tracy quickstart #22217 2025-12-22 19:43 Compilation Stats - Stress Tests - Benchmarks
Small `text` example refactor #22219 2025-12-22 19:42 Compilation Stats - Stress Tests - Benchmarks
Bump super-linter/super-linter from 8.3.0 to 8.3.1 #22228 2025-12-22 19:41 Compilation Stats - Stress Tests - Benchmarks
Update toml_edit requirement from 0.23.2 to 0.24.0 #22232 2025-12-22 19:41 Compilation Stats - Stress Tests - Benchmarks
Add wayland to `flake.nix` linux dependencies example #22216 2025-12-22 01:06 Compilation Stats - Stress Tests - Benchmarks
Move allow unsafe_op_in_unsafe_fn to module level in bevy_ecs #22134 2025-12-19 01:32 Compilation Stats - Stress Tests - Benchmarks
Bump actions/download-artifact from 6 to 7 #22118 2025-12-18 18:48 Compilation Stats - Stress Tests - Benchmarks
Bump peter-evans/create-pull-request from 7 to 8 #22119 2025-12-18 18:48 Compilation Stats - Stress Tests - Benchmarks
Bump actions/upload-artifact from 5 to 6 #22121 2025-12-18 18:48 Compilation Stats - Stress Tests - Benchmarks
add features in bevy_input_focus matching bevy_input #22177 2025-12-18 18:47 Compilation Stats - Stress Tests - Benchmarks
Fix AABB in Mesh::take_gpu_data #22180 2025-12-18 18:44 Compilation Stats - Stress Tests - Benchmarks
safety lint in bevy_reflect on wasm #22174 2025-12-18 18:23 Compilation Stats - Stress Tests - Benchmarks
fix unused warnings in bevy_dev_tools on wasm #22175 2025-12-18 18:22 Compilation Stats - Stress Tests - Benchmarks
Add missing keybind to gizmos example #22178 2025-12-18 18:20 Compilation Stats - Stress Tests - Benchmarks
bevy_asset fails lint expectation in wasm on ProcessError #22181 2025-12-18 18:20 Compilation Stats - Stress Tests - Benchmarks
Update the key creation for `cache-restore` is done on `update-cachesyml` #22186 2025-12-18 18:19 Compilation Stats - Stress Tests - Benchmarks
Fix atmosphere lighting issue for below ground geo #22173 2025-12-17 23:11 Compilation Stats - Stress Tests - Benchmarks
Add PreviousState Resource accessible in OnEnter #21995 2025-12-17 21:15 Compilation Stats - Stress Tests - Benchmarks
impl Deref for BackgroundColor #22172 2025-12-17 21:14 Compilation Stats - Stress Tests - Benchmarks
Update wesl requirement from 0.2.0 to 0.3.1 #22122 2025-12-17 18:48 Compilation Stats - Stress Tests - Benchmarks
Bump actions/cache from 4 to 5 #22120 2025-12-17 18:46 Compilation Stats - Stress Tests - Benchmarks
Fix shader import in manual 2d mesh example #22150 2025-12-17 18:46 Compilation Stats - Stress Tests - Benchmarks
Prevent the transaction log for a bevy_asset test from writing to the file system. #22159 2025-12-17 18:43 Compilation Stats - Stress Tests - Benchmarks
Avoid panicking in unapproved path tests. #22160 2025-12-17 18:43 Compilation Stats - Stress Tests - Benchmarks
Name the fields of `FontAtlasKey` #22161 2025-12-17 18:41 Compilation Stats - Stress Tests - Benchmarks
Fix a crash in late_mesh_preprocessing #22164 2025-12-17 18:40 Compilation Stats - Stress Tests - Benchmarks
Add name to pass span to make the error better #22165 2025-12-17 18:40 Compilation Stats - Stress Tests - Benchmarks
Revise release_notes/get_components_mut.md #22162 2025-12-17 18:36 Compilation Stats - Stress Tests - Benchmarks
`auto_rebuild_ui_navigation_graph` visibility fix #22166 2025-12-17 18:26 Compilation Stats - Stress Tests - Benchmarks
Enable the necessary features for `bevy_input` for `bevy_input_focus` #22167 2025-12-17 18:24 Compilation Stats - Stress Tests - Benchmarks
fix use-after-free in `AddObserver` #22158 2025-12-17 07:31 Compilation Stats - Stress Tests - Benchmarks
Revert "Fix: Clears directional navigation map between rebuilds #22157 2025-12-17 02:25 Compilation Stats - Stress Tests - Benchmarks
register read on DefaultErrorHandler in CombinatorSystem #22148 2025-12-17 02:09 Compilation Stats - Stress Tests - Benchmarks
`LayoutContext` doc comment fix #22151 2025-12-16 20:06 Compilation Stats - Stress Tests - Benchmarks
Simplify UI layout tests #21081 2025-12-16 20:05 Compilation Stats - Stress Tests - Benchmarks
Put input sources for `bevy_input` under features #21447 2025-12-16 20:05 Compilation Stats - Stress Tests - Benchmarks
Resolve `BorderRect` ambiguity #21915 2025-12-16 20:05 Compilation Stats - Stress Tests - Benchmarks
Font weight support #22038 2025-12-16 20:04 Compilation Stats - Stress Tests - Benchmarks
fix migration guides and release note headers #22153 2025-12-16 17:38 Compilation Stats - Stress Tests - Benchmarks
Adds ViewportCoords Scene to examples/testbed/ui, Removes viewport_debug example #22050 2025-12-16 16:52 Compilation Stats - Stress Tests - Benchmarks
Deduplicate world_to_view logic #21715 2025-12-16 05:03 Compilation Stats - Stress Tests - Benchmarks
Implement `TryStableInterpolate`. #21633 2025-12-16 05:01 Compilation Stats - Stress Tests - Benchmarks
Implement Reflect for `indexmap::IndexMap`and `indexmap::IndexSet` #20734 2025-12-16 04:59 Compilation Stats - Stress Tests - Benchmarks
`spec_v2`: migrate CAS #22069 2025-12-16 04:59 Compilation Stats - Stress Tests - Benchmarks
disable scrapping examples in doc #22142 2025-12-16 04:55 Compilation Stats - Stress Tests - Benchmarks
More missing `Measured2d` impls #22141 2025-12-16 04:54 Compilation Stats - Stress Tests - Benchmarks
Suppress Warnings for unused code in bevy_gizmos_render #22146 2025-12-16 04:53 Compilation Stats - Stress Tests - Benchmarks
Revert "bug: Fix stackoverflow on asset reload. (#21619)" #22147 2025-12-16 03:46 Compilation Stats - Stress Tests - Benchmarks
Easy demo recording #21243 2025-12-16 03:43 Compilation Stats - Stress Tests - Benchmarks
Allow `Reader` to implement `AsyncSeek` and provide a way for loaders to "ask" for a compatible reader. #22104 2025-12-16 03:37 Compilation Stats - Stress Tests - Benchmarks
Refactor window creation logic #22088 2025-12-16 03:36 Compilation Stats - Stress Tests - Benchmarks
Add warning about tracy being enabled #22129 2025-12-16 03:30 Compilation Stats - Stress Tests - Benchmarks
impl `Measured3d` for `ConicalFrustum` #22140 2025-12-16 03:30 Compilation Stats - Stress Tests - Benchmarks
Allow using short type names for asset processors. #21339 2025-12-16 02:12 Compilation Stats - Stress Tests - Benchmarks
Refactor `EntityEvent` to support `ContainsEntity`, unlocking the use of kinded entities with observers #21408 2025-12-16 01:57 Compilation Stats - Stress Tests - Benchmarks
Optimize BundleInserter::insert compile time #20647 2025-12-16 01:47 Compilation Stats - Stress Tests - Benchmarks
install x264 linux dependency in CI jobs that need it #22139 2025-12-16 00:55 Compilation Stats - Stress Tests - Benchmarks
Alternative glTF coordinate conversion #20394 2025-12-16 00:34 Compilation Stats - Stress Tests - Benchmarks
gate SceneLoaderError behind same feature as scene loader #22143 2025-12-15 23:27 Compilation Stats - Stress Tests - Benchmarks
GltfExtensionHandler::on_texture: pass Texture references #22131 2025-12-15 20:38 Compilation Stats - Stress Tests - Benchmarks
Fix: Ignores nodes that are hidden via their parents in directional nav #22123 2025-12-15 20:36 Compilation Stats - Stress Tests - Benchmarks
disable screenrecording on windows #22130 2025-12-15 20:30 Compilation Stats - Stress Tests - Benchmarks
Global Gizmos #22107 2025-12-15 20:28 Compilation Stats - Stress Tests - Benchmarks
Fix: Clears directional navigation map between rebuilds #22124 2025-12-15 20:24 Compilation Stats - Stress Tests - Benchmarks
Fix compilation errors and warnings when running bevy_gltf with no features. #22125 2025-12-15 08:30 Compilation Stats - Stress Tests - Benchmarks
Use slice `last` instead of iter `last. #22116 2025-12-15 08:20 Compilation Stats - Stress Tests - Benchmarks
derive `Clone` and `Copy` for newer `interaction_states` unit structs #22115 2025-12-15 06:37 Compilation Stats - Stress Tests - Benchmarks
Refactor GltfExtensionHandler Hooks #22114 2025-12-15 02:18 Compilation Stats - Stress Tests - Benchmarks
Doc trivial ecs unsafe #22014 2025-12-15 02:15 Compilation Stats - Stress Tests - Benchmarks
Make BRP builtins utilities `parse` and `parse_some` public #22005 2025-12-15 02:14 Compilation Stats - Stress Tests - Benchmarks
reflect rendertarget #22113 2025-12-15 02:03 Compilation Stats - Stress Tests - Benchmarks
`ComputedNode` box model helper functions #21903 2025-12-15 01:58 Compilation Stats - Stress Tests - Benchmarks
single query per node in UI picking backend #22049 2025-12-15 01:48 Compilation Stats - Stress Tests - Benchmarks
Easy screenrecording plugin #21237 2025-12-15 00:39 Compilation Stats - Stress Tests - Benchmarks
UI scrollbars clipping fix #21910 2025-12-15 00:31 Compilation Stats - Stress Tests - Benchmarks
`spec_v2`: migrate TAA #22070 2025-12-15 00:26 Compilation Stats - Stress Tests - Benchmarks
bug: Fix stackoverflow on asset reload. #21619 2025-12-14 22:40 Compilation Stats - Stress Tests - Benchmarks
Add FullscreenMaterial #20414 2025-12-14 22:35 Compilation Stats - Stress Tests - Benchmarks
system combinators short circuiting with system failure #20671 2025-12-14 22:34 Compilation Stats - Stress Tests - Benchmarks
Fix shadow caster/receiver toggle not working #22004 2025-12-14 22:07 Compilation Stats - Stress Tests - Benchmarks
Retain asset without data for RENDER_WORLD-only assets #21732 2025-12-14 22:03 Compilation Stats - Stress Tests - Benchmarks
Fix non-srgb `RenderTarget::Image` #22090 2025-12-14 21:39 Compilation Stats - Stress Tests - Benchmarks
Recompute AABBs #18742 2025-12-14 21:35 Compilation Stats - Stress Tests - Benchmarks
Convert RenderTarget to `Component` #20917 2025-12-14 21:33 Compilation Stats - Stress Tests - Benchmarks
scrollbar helper functions #21937 2025-12-14 21:30 Compilation Stats - Stress Tests - Benchmarks
Support MainPassResolutionOverride for Atmosphere #22013 2025-12-14 21:30 Compilation Stats - Stress Tests - Benchmarks
Replace path canonicalize with our own version. #22026 2025-12-14 21:29 Compilation Stats - Stress Tests - Benchmarks
Use mesh bounds center for transparent/transmissive sorting #22041 2025-12-14 21:28 Compilation Stats - Stress Tests - Benchmarks
`spec_v2`: migrate line gizmos #22072 2025-12-14 21:27 Compilation Stats - Stress Tests - Benchmarks
Add sprite slicing scene to testbed_2d example #22089 2025-12-14 21:26 Compilation Stats - Stress Tests - Benchmarks
Solari: Double buffer prepass textures #22102 2025-12-14 21:26 Compilation Stats - Stress Tests - Benchmarks
Add support for arbitrary/third party glTF Extension processing via GltfExtensionHandler #22106 2025-12-14 21:25 Compilation Stats - Stress Tests - Benchmarks
Make it possible to statically construct gizmo buffers #22105 2025-12-14 21:23 Compilation Stats - Stress Tests - Benchmarks
Add PresentMode fallbacks #22108 2025-12-14 21:19 Compilation Stats - Stress Tests - Benchmarks
Bump tracy-client version #22110 2025-12-14 21:16 Compilation Stats - Stress Tests - Benchmarks
make example clustered_decal_maps deterministic #22109 2025-12-14 00:15 Compilation Stats - Stress Tests - Benchmarks
Revert "Support non-sRGB image formats for `RenderTarget::Image`" #22101 2025-12-12 23:53 Compilation Stats - Stress Tests - Benchmarks
Fix wrong termination for asset hash reads. #22100 2025-12-12 23:49 Compilation Stats - Stress Tests - Benchmarks
text2d change detection fix #22098 2025-12-12 20:16 Compilation Stats - Stress Tests - Benchmarks
Fix incorrect blake3 version bound #22091 2025-12-12 18:47 Compilation Stats - Stress Tests - Benchmarks
Fix lints after Rust 1.92 #22092 2025-12-12 09:10 Compilation Stats - Stress Tests - Benchmarks
UI per text section picking #22047 2025-12-11 01:53 Compilation Stats - Stress Tests - Benchmarks
Make Gizmos::rect_2d and primitive_2d draw the joint of the first corner of closed shapes #22085 2025-12-11 01:22 Compilation Stats - Stress Tests - Benchmarks
More flexible SystemInput #21917 2025-12-11 01:20 Compilation Stats - Stress Tests - Benchmarks
fix gltf path texture usages #22086 2025-12-11 00:28 Compilation Stats - Stress Tests - Benchmarks
increase morph targets to 256 #21421 2025-12-10 21:28 Compilation Stats - Stress Tests - Benchmarks
Remove queue text #22051 2025-12-10 19:41 Compilation Stats - Stress Tests - Benchmarks
:bug: Fixes Warning regression in Propagate #22084 2025-12-10 19:40 Compilation Stats - Stress Tests - Benchmarks
Add a new `almost_finish` method for `Timer` with immediate first `tick` action #21983 2025-12-10 19:34 Compilation Stats - Stress Tests - Benchmarks
Upgrade to wgpu 27 and associated crates #21746 2025-12-10 07:26 Compilation Stats - Stress Tests - Benchmarks
Feathers: add override cursor #21824 2025-12-09 23:48 Compilation Stats - Stress Tests - Benchmarks
Fix scene viewer animation switching #21871 2025-12-09 23:46 Compilation Stats - Stress Tests - Benchmarks
Make the ui_surface module public. #22056 2025-12-09 23:38 Compilation Stats - Stress Tests - Benchmarks
Add MeshTag to array_texture example to demonstrate layer selection in shader #21989 2025-12-09 23:38 Compilation Stats - Stress Tests - Benchmarks
Add `MeshPipelineKey::LIGHTMAPPED` as applicable during the wireframe pass #21942 2025-12-09 23:38 Compilation Stats - Stress Tests - Benchmarks
Avoid reading the entire asset into memory during asset processing. #21925 2025-12-09 23:37 Compilation Stats - Stress Tests - Benchmarks
Fix skybox example crashing in WASM by skipping unsupported TAA #21887 2025-12-09 23:28 Compilation Stats - Stress Tests - Benchmarks
Fix immediate nested loaded assets not loading their dependencies. #21863 2025-12-09 23:27 Compilation Stats - Stress Tests - Benchmarks
Change a function system to be exclusive #21742 2025-12-09 23:26 Compilation Stats - Stress Tests - Benchmarks
Use RayMap and RenderLayers in bevy_sprite/picking_backend #21959 2025-12-09 23:23 Compilation Stats - Stress Tests - Benchmarks
Implement the infrastructure needed to support portals and mirrors. #13797 2025-12-09 23:08 Compilation Stats - Stress Tests - Benchmarks
Use insert_debug_marker instead of debug_group #22079 2025-12-09 18:26 Compilation Stats - Stress Tests - Benchmarks
Make default state change trigger self state transitions #21792 2025-12-09 18:16 Compilation Stats - Stress Tests - Benchmarks
Support non-sRGB image formats for `RenderTarget::Image` #22031 2025-12-09 18:15 Compilation Stats - Stress Tests - Benchmarks
Solari: More accurate ReSTIR DI resampling #22033 2025-12-09 18:15 Compilation Stats - Stress Tests - Benchmarks
Add support for normal maps, metallic-roughness maps, and emissive maps to clustered decals. #22039 2025-12-09 18:14 Compilation Stats - Stress Tests - Benchmarks
Implement `Clone` and `Copy` for bevy_ptr's `ConstNonNull` for parity with `NonNull` #22078 2025-12-09 18:14 Compilation Stats - Stress Tests - Benchmarks
Simplify `ui_picking`'s camera search #22075 2025-12-09 18:06 Compilation Stats - Stress Tests - Benchmarks
Fix undefined behavior in screenshots on WASM #22077 2025-12-09 18:05 Compilation Stats - Stress Tests - Benchmarks
remove empty_bind_group_layout #22068 2025-12-09 11:33 Compilation Stats - Stress Tests - Benchmarks
Skip picking for UI nodes if there is no pointer #22074 2025-12-09 11:28 Compilation Stats - Stress Tests - Benchmarks
Fix shader compilation fail when using visibility range #21879 2025-12-09 05:20 Compilation Stats - Stress Tests - Benchmarks
Add vertical slider support to bevy_ui_widgets slider #21827 2025-12-09 05:16 Compilation Stats - Stress Tests - Benchmarks
Remove `bevy_ptr::dangling_with_align()` and inline it #21822 2025-12-09 05:10 Compilation Stats - Stress Tests - Benchmarks
DespawnOnExit / DespawnOnEnter fix log spam #21864 2025-12-09 00:45 Compilation Stats - Stress Tests - Benchmarks
Add flag to force MSAA writeback #22066 2025-12-08 23:57 Compilation Stats - Stress Tests - Benchmarks
Add optimized is_in_half_space_identity, contains_aabb_identity, and intersects_obb_identity #21249 2025-12-08 22:51 Compilation Stats - Stress Tests - Benchmarks
:bug: Fixes PropagateStop and PropagateOver #21622 2025-12-08 22:44 Compilation Stats - Stress Tests - Benchmarks
get_components_mut #21780 2025-12-08 22:43 Compilation Stats - Stress Tests - Benchmarks
Adds UIDebug Overlay centered scene to examples/testbed/ui #22052 2025-12-08 22:31 Compilation Stats - Stress Tests - Benchmarks
Implement world.trigger_event remote method #21798 2025-12-08 21:37 Compilation Stats - Stress Tests - Benchmarks
clear animation evaluator stack #21118 2025-12-08 21:34 Compilation Stats - Stress Tests - Benchmarks
UI material z-offset override #20279 2025-12-08 21:29 Compilation Stats - Stress Tests - Benchmarks