Tracking performance metrics for the Bevy game engine: compilation times, binary sizes, stress tests, benchmarks, and more.
Missing 56 commits over the last 500
Last update: 2026-09-05 12:44
| Machine | CPU | GPU | RAM |
|---|---|---|---|
| bevy-bench-01 | AMD Ryzen 9 9950X | NVIDIA GeForce RTX 3060 | 64GB |
| Commit | Date | Links |
|---|---|---|
| use `///` for wesl doc comments #25688 | 2026-09-05 05:31 | Queued |
| Fix the SerializedImage doc link when the serialize feature is off #25663 | 2026-09-05 05:16 | Queue this commit |
| Remove old sprite code not used by text2d #25665 | 2026-09-05 05:06 | Queue this commit |
| Fix unsound observer initialization #25656 | 2026-09-05 05:06 | Queue this commit |
| fix: rendering corruption related to opaque mesh binning when restoring a minized window #25670 | 2026-09-04 16:50 |
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| Solari v8: Disable ReSTIR by default #25513 | 2026-09-04 16:49 | Queue this commit |
| fixes for action cache #25529 | 2026-09-04 11:39 |
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| change patch for asset-on-website so no unused #25666 | 2026-09-04 07:09 |
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| Use `NonNull` in `UnsafeWorldCell` #25632 | 2026-09-02 21:23 |
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| Attempt a fix for flakiness of `dropping_subasset_handle_while_loading_cancels_load`. #25643 | 2026-09-02 21:15 | Queue this commit |
| bevy_render macro: ignore clippy in wasm #25659 | 2026-09-02 19:34 |
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| Replace Sprite with SpriteMesh #25432 | 2026-09-02 19:32 | Queue this commit |
| Move clipping systems into a submodule in `layout` #25617 | 2026-09-02 19:07 | |
| Add PointerCaptureMap #24396 | 2026-09-02 18:10 | |
| Optimize World::get_entity_mut for large entity slices #23740 | 2026-09-02 18:08 | Queue this commit |
| Color input and color swatch grid #25446 | 2026-09-02 16:10 |
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| Fix stale transmission texture sampling for blended materials #24744 | 2026-09-02 15:01 | |
| Update PCCM example asset URLs to raw.githubusercontent.com #25526 | 2026-09-02 14:23 | Queue this commit |
| Add accessors for fields in `ReflectSettingsGroup`. #25546 | 2026-09-02 14:22 | Queued |
| Take `impl Fn() -> C` as constructors for required components #25618 | 2026-09-02 14:13 |
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| Copy the deferred lighting ID after the prepass set #25622 | 2026-09-02 14:12 | Queue this commit |
| Bevy curve/shape cleanup #25651 | 2026-09-02 14:12 | |
| Custom materials for `SpriteMesh` #25415 | 2026-09-02 14:00 | Queue this commit |
| Fix debug-profile slider stutter (#25500) #25536 | 2026-09-02 13:58 | Queue this commit |
| Mitigate insertion performance regression #25408 | 2026-09-02 03:45 |
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| bevy_window: gate reflect derive on CursorSystems #25636 | 2026-09-02 01:27 |
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| into_length_percentage_for_border #25633 | 2026-09-02 01:00 | Queue this commit |
| enable ScreenSpaceTransmission on anisotropy camera #25641 | 2026-09-02 00:58 | Queue this commit |
| bevy_camera_controller dependencies: uniformise path/version order #25639 | 2026-09-02 00:58 | Queue this commit |
| add safety comment for QueryContiguousParIter::for_each_init #25637 | 2026-09-02 00:57 | Queue this commit |
| bevy_ecs: remove stray empty line #25635 | 2026-09-02 00:57 | |
| Bevy 0.20: remove deprecated items #25640 | 2026-09-01 22:36 |
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| Use rustup to configure targets and components #25078 | 2026-09-01 21:59 | |
| Bevy curve #25380 | 2026-09-01 18:54 |
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| panic handling cleanup #25597 | 2026-09-01 18:34 | Queue this commit |
| Add `try_disjoint_attributes_mut` for `Mesh` #18976 | 2026-09-01 17:45 | |
| Bypass change detection when taking a mut ref to editable_text in update_editable_text_layout #25525 | 2026-09-01 15:27 |
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| Add safe variants to `Align*` and `Justify*` structs #25615 | 2026-09-01 14:19 |
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| Deprecate `FilteredResources` and similair structs #25331 | 2026-09-01 12:18 | |
| BSN Syntax Improvements #25318 | 2026-09-01 01:42 |
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| Solari: Improve CPU performance #25244 | 2026-09-01 01:22 | |
| Show off different methods for spawning related entities in `examples/ecs/hierarchy.rs` #20904 | 2026-08-31 23:54 | |
| added functions to create an UnsafeWorldCell directly from a raw pointer #23318 | 2026-08-31 23:53 | Queue this commit |
| best-effort reconciliation of modifier key states from winit #24845 | 2026-08-31 23:25 | Queue this commit |
| Unrequire `OverrideClip` from `FixedNode` #25613 | 2026-08-31 22:53 | Queue this commit |
| Correct FloatOrd documentation #25610 | 2026-08-31 22:51 | Queue this commit |
| make ScheduleConfigs must_use #25607 | 2026-08-31 22:49 | Queue this commit |
| Build the skybox ray from the main pass viewport #25604 | 2026-08-31 22:48 | Queue this commit |
| Updated `FeathersNumberInput` to show chevrons on mouse hover. #25602 | 2026-08-31 22:45 |
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| Updated `handle_delayed_save` to use `Res<Time<Real>>` instead of `Res<Time>`. #25599 | 2026-08-31 22:43 | Queue this commit |
| More UI layout regression tests #25584 | 2026-08-31 22:33 | Queue this commit |
| Update weak-table requirement from 0.3 to 0.4 #25583 | 2026-08-31 22:32 | Queue this commit |
| Make fullscreen material pipeline IDs material-specific #25563 | 2026-08-31 22:30 | Queue this commit |
| block scene for UI testbed #25555 | 2026-08-31 22:27 | Queue this commit |
| Document how to enable `RenderDebugOverlay` #25554 | 2026-08-31 22:25 | Queue this commit |
| EmptyPathStream is not used on Android #25551 | 2026-08-31 22:23 | Queue this commit |
| Update to Taffy 14 #25545 | 2026-08-31 22:21 | Queue this commit |
| Fix panic in `Timer::almost_finish` #25542 | 2026-08-31 22:19 | Queue this commit |
| Upstream Jackdaw tab widget for bevy UI #25515 | 2026-08-31 22:17 | Queue this commit |
| Switch WgpuWrapper to a macro and have it compute `Send`/`Sync` eagerly #25512 | 2026-08-31 22:10 | |
| Move an asset's MetaTransform into its `AssetInfo`. #25509 | 2026-08-31 22:09 | Queue this commit |
| Unify exclusive systems with non-exclusive systems #25507 | 2026-08-31 21:34 | Queue this commit |
| Resolve one compositing space per camera stack #25481 | 2026-08-31 21:27 | Queue this commit |
| Make `ScreenSpaceTransmission` opt-in #25201 | 2026-08-31 21:24 | Queue this commit |
| Resolve the text input shortcut layout at runtime on wasm #25395 | 2026-08-31 21:11 | |
| Bevy shapes #25302 | 2026-08-31 20:53 | Queue this commit |
| Skip dynamic cluster resizing when GPU clustering is active #23439 | 2026-08-31 20:53 | Queue this commit |
| Fix `computed.target_info` not being updated after `RenderTarget::None` is modified #23593 | 2026-08-31 20:20 |
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| Fix missing view shader import in deferred SSAO lighting #25614 | 2026-08-31 13:57 |
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| Removed unused system schedule expression #25591 | 2026-08-31 13:26 | |
| made RegisteredSystem public #25598 | 2026-08-30 19:12 |
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| Make sure to init fallback resources in bevy_sprite_render #25574 | 2026-08-30 17:22 |
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| Fix window-picking entity #25497 | 2026-08-30 16:59 | |
| `feathers_gallery` crash fix #25485 | 2026-08-30 16:37 | |
| `CornerRadius::all` #25585 | 2026-08-28 21:14 |
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| Add a public constructor for `FocusedInput`. #25578 | 2026-08-28 17:24 |
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| Count sorted camera indices per render target #25479 | 2026-08-27 00:00 |
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| block layout tests #25556 | 2026-08-26 21:14 |
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| Fix issues where load_untyped_async would not correctly propagate the "modifiers". #25506 | 2026-08-26 00:39 |
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| Populate PointerMap using hooks #25543 | 2026-08-25 21:15 |
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| Stop rendering escaped ANSI sequences in wesl errors #25464 | 2026-08-25 03:35 |
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| Prepare custom post processing bind groups ahead of time #22887 | 2026-08-25 03:01 | |
| Bevy_reflect: Use into_remote to replace transmute in ReflectRemote impl #25351 | 2026-08-25 02:49 | |
| Simplified `FeathersColorSlider` using grid layout #25456 | 2026-08-25 02:40 | Queue this commit |
| Stable `UiStack` #25441 | 2026-08-25 02:31 |
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| Extract the sprite material cache to a separate struct #25498 | 2026-08-25 01:35 | |
| Fix missing Ok() in template(|ctx|{}) docs #25487 | 2026-08-25 01:06 | |
| fix: disabled number input field isn't editable #25520 | 2026-08-25 00:44 | |
| gate Local use in bevy_pbr for wasm #25530 | 2026-08-25 00:35 | |
| Make Tonemapping::None a passthrough and add Tonemapping::Linear #25499 | 2026-08-25 00:32 | |
| Fix bevy not exporting bevy::extract #25514 | 2026-08-25 00:12 | |
| Make `Dlss` implement `Default` for all feature types #25518 | 2026-08-25 00:08 | |
| text input: Shift+Backspace is also backspace #25531 | 2026-08-24 23:54 | |
| Update base64 requirement from 0.22.0 to 0.23.0 #25323 | 2026-08-23 22:25 |
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| Removes unused `bevy_utils` dependency from `bevy_ptr` #25522 | 2026-08-23 18:26 |
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| Feathers color plane shader imports fix #25486 | 2026-08-22 20:26 |
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| `testbed_ui` `ChangeDetection` scene #25299 | 2026-08-22 19:27 | |
| Font loading regression tests #25482 | 2026-08-22 19:24 | |
| Cluster `RectLight` #24827 | 2026-08-22 19:22 | |
| Refactor animation timers inside pan_orbit_camera #25489 | 2026-08-22 18:48 | |
| Move Tonemapping and DebandDither to bevy_render::view #25480 | 2026-08-20 23:45 |
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| fix rust 1.98.0 CI failures #25493 | 2026-08-20 20:32 |
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| Match documented behavior of Winit UpdateMode::Reactive with Duration::MAX #24989 | 2026-08-20 03:47 |
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| Fix readme in bevy_extract #25476 | 2026-08-20 02:09 |
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| Solari: Improved reflection denoising #25423 | 2026-08-20 01:44 | |
| Add Clone trait to DeferredPrepass struct #25475 | 2026-08-20 01:35 | |
| Simplify sampler logic for creating a dummy white GPU image. #25463 | 2026-08-20 00:23 | |
| Implement parallel contiguous iteration. #25264 | 2026-08-20 00:08 | |
| Move current input plugin into example directory #25465 | 2026-08-19 22:57 |
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| Enhance `GpuComponentArrayBuffer` so that it can be used to store arbitrary data on mesh instances. #24922 | 2026-08-19 22:03 | |
| Extract extract to `bevy_extract` #22852 | 2026-08-19 21:28 | |
| Fix canceling asset loads on singlethreaded. #25452 | 2026-08-19 20:54 | |
| Make `Column` fields fully private and remove `use super::*` #25461 | 2026-08-19 20:02 | |
| feat: support for okhsl color space to color plane and color slider #24678 | 2026-08-19 19:39 |
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| add W axis to `bevy_feathers` builtin colors/tokens #24934 | 2026-08-19 19:38 | |
| Add a text input widget on top of virtual keyboard #25219 | 2026-08-19 19:38 | |
| When evaluating an animation target, only evaluate the subgraph of the animation graph relevant to that target. #25292 | 2026-08-19 19:38 | |
| Don't skip layout and lineheight updates in `update_editable_text_styles` on unresolved fonts #25450 | 2026-08-19 17:46 | |
| Don't panic when a nested load rejects an unapproved path #25435 | 2026-08-19 17:41 | |
| bevy_editor_cam Upstream #25434 | 2026-08-18 23:41 |
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| Add more GPU tracing spans #25398 | 2026-08-18 23:07 | |
| Prevent windows from closing when a monitor is disconnected. #25427 | 2026-08-18 23:07 | |
| `ImageNode` border radius fix #25443 | 2026-08-18 23:05 | |
| Support Val::Em and Val::Rem, store values in ComputedNode, use in resolving values from Node, etc. #25231 | 2026-08-18 22:40 | |
| Add `try_interpolate_stable_assign` and `try_smooth_nudge` to `TryStableInterpolate` #25234 | 2026-08-18 22:40 | |
| Fix invalid sparse buffer update pipeline queued on WebGL2 #25245 | 2026-08-18 22:39 | |
| Add missing safety requirement #25269 | 2026-08-18 22:39 | |
| Fix from raw parts #25277 | 2026-08-18 22:39 | |
| adjusted the embedded watcher to key on absolute paths #25314 | 2026-08-18 22:38 | |
| Fix SSAO depth sampling for cameras with Some(Viewport) #25319 | 2026-08-18 22:38 | |
| Remove redundant initialization in `Table::allocate` #25353 | 2026-08-18 22:37 | Queue this commit |
| Update to Taffy 13 #25413 | 2026-08-18 22:36 | |
| `bevy-ui`: Fix crash when despawning a `Node` that had its `ChildOf` removed. #25386 | 2026-08-18 22:36 | |
| PBR Clearcoat: Avoid division by zero #25414 | 2026-08-18 22:34 |
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| Use buckets for SpriteMesh add_material cache and fix memory leak #25421 | 2026-08-18 22:34 | |
| Add perp method to Dir2 #25422 | 2026-08-18 22:34 | |
| Fix typo in AlignedVec docs #25437 | 2026-08-18 22:32 | |
| `ImageNode::with_visual_box` builder method #25438 | 2026-08-18 22:32 | |
| Use `import package` in wesl files #25440 | 2026-08-18 22:32 | |
| Delete all deprecated load_* methods. #25444 | 2026-08-18 22:31 | |
| Use `f32` directly for `INFINITY`/`NEG_INFINITY` constants. #25455 | 2026-08-18 22:31 | |
| Fix entity_pair_is_visible #25451 | 2026-08-18 22:30 | |
| Don't cluster light textures as decals in GPU clustering #25424 | 2026-08-18 22:26 | |
| bevy_color: Add a primaries module with chromaticities and RGB conversion matrices #25393 | 2026-08-18 18:36 |
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| bevy_color: Unclamp with_luminance and fix the Laba to Lcha conversion #25394 | 2026-08-18 18:35 | |
| Add a static hint of whether the summary tick is present or not #25429 | 2026-08-18 07:19 |
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| Expose dcamera in bevy_math #25442 | 2026-08-18 06:00 | |
| impl EntityCommand for Arc<dyn Fn(EntityWorldMut) ...> #25391 | 2026-08-16 20:05 |
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| Flat Pointer Events #25337 | 2026-08-14 01:11 |
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| Observer `EventPattern`s #24013 | 2026-08-14 00:09 | |
| headless_renderer: copy render target after RenderQueue has been submitted #24178 | 2026-08-13 23:04 |
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| Optionally track changes on a per-column basis so that clients of contiguous iteration can efficiently skip entire tables. #25157 | 2026-08-13 22:06 | |
| Allow `PanCamera` to be used inside `bsn!` macros #25397 | 2026-08-13 20:18 |
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| Extended material 2D #25183 | 2026-08-13 15:28 |
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| Fix caching of TilemapChunk Meshes #25382 | 2026-08-13 15:25 | |
| Add ViewportNode to testbed/ui #25387 | 2026-08-13 13:01 |
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| Update spin requirement from 0.10.0 to 0.12.2 #25364 | 2026-08-13 12:58 | |
| Label component uniform buffers with their component type name #25372 | 2026-08-13 00:32 |
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| Release local thread after exclusive systems complete #25379 | 2026-08-12 23:53 | |
| Improve hello world example #25381 | 2026-08-12 23:21 | |
| Solari: Add mirror test bed #25359 | 2026-08-12 02:57 |
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| Migrate `wireframe_2d` to use `FeathersRadio` #25362 | 2026-08-12 02:56 | |
| Units Support for FeathersNumberInput #25301 | 2026-08-12 02:14 | |
| Fix normalization in SSAO calculation #25334 | 2026-08-11 22:22 |
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| Fix occasional flickering by ensuring that each invocation of the indirect parameters building shader only writes to the batch range it's supposed to. #24971 | 2026-08-11 22:08 | |
| Don't recreate material bind groups if none of the GPU resources changed. #25058 | 2026-08-11 22:08 | |
| Migrate `transform_gizmo` to use `FeathersRadio` and `FeathersSlider` #25339 | 2026-08-11 22:08 | |
| Fix documented despawn lifecycle event order #25367 | 2026-08-11 21:58 | |
| add "wayland-data-control" feature to arboard, if "wayland" feature set #25361 | 2026-08-11 19:37 |
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| Make major line interval configurable in `InfiniteGrid` #25247 | 2026-08-11 17:24 |
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| Derive Default for `FloatOrd` #25354 | 2026-08-11 02:26 |
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| Fix incorrect `textureGather` argument in SSAO #25338 | 2026-08-11 02:25 | |
| Fix `bevy_math` not compiling on its own #25329 | 2026-08-11 02:22 | |
| Fix 2D materials failing to render when swapping materials #25325 | 2026-08-11 02:21 | |
| Added a zoom to cursor option to PanCamera #25285 | 2026-08-11 02:10 | |
| Add earlier early-outs to bundle and component registration #25295 | 2026-08-11 02:09 | |
| Simplify command queue implementation by removing `RawCommandQueue` #25300 | 2026-08-11 02:03 | |
| Move EntityCursor out of bevy_feathers to bevy_picking #25294 | 2026-08-11 01:38 | |
| Fix 2D flicker by always dequeueing retained phase items (#25163) #25253 | 2026-08-11 01:33 | |
| Don't re-extract 2D meshes that haven't changed since the previous frame. #24928 | 2026-08-11 01:25 | |
| UI CPU clipping implementation supporting rotation and scaling #24148 | 2026-08-11 00:17 | |
| `MaterialNode` change detection fixes #25184 | 2026-08-07 03:06 |
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| Extract gradients on removal of `CalculatedClip`. #25188 | 2026-08-07 03:06 | |
| Migrate ```2d_shapes``` to use ```FeathersCheckbox``` #25164 | 2026-08-07 03:06 | |
| Add `bevy_feathers` feature to wasm ci testing #25223 | 2026-08-07 03:06 | |
| Account for padding when sizing font atlases #25225 | 2026-08-07 03:06 | |
| Fix UB detected by Miri when running the multi-threaded executor #25287 | 2026-08-07 02:22 | |
| BSN: Ready event #25296 | 2026-08-05 23:07 |
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| Migrate to WESL #25088 | 2026-08-05 23:04 | |
| Usage Example: Use `ui_widgets` to power a Character Creation Screen #25249 | 2026-08-05 05:01 |
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| Fix `binding_arrays_are_usable` check #25261 | 2026-08-05 05:00 |
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| Properly layer emission under clearcoat #25256 | 2026-08-05 05:00 | |
| Fix shader out of bounds accesses #25252 | 2026-08-05 05:00 | |
| Change `Capsule3d` default resolution from 5 to 4. #25230 | 2026-08-05 04:59 | |
| Change `QueryManyIter` to return `Result` instead of only matched items #25200 | 2026-08-05 04:59 | Queue this commit |
| Fix: Added "scale all 3 axis" option for scale gizmo. #25159 | 2026-08-05 04:59 | Queue this commit |
| Migrate clearcoat to use ```FeathersRadio``` #25140 | 2026-08-05 04:58 | |
| `CornerRadius` border radius value semantic and ergonomic improvements #25050 | 2026-08-05 04:58 | |
| Make `ExtractComponentPlugin` etc. generic on `AppLabel` #24423 | 2026-08-05 04:57 | |
| Change swap to memcopy in Column::initialize_from_unchecked #24312 | 2026-08-05 04:56 | |
| Fix debug picking overlays mutating pointer entities #25189 | 2026-08-05 02:33 |
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| Add -Zcache-proc-macros flag to config_fast_builds.toml #24595 | 2026-08-04 21:06 |
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| Use `None` instead of `Confined` fallback for `CursorGrabMode` #25273 | 2026-08-04 17:37 |
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| Feathers `HardLimit` and `SoftLimit` now accept a `RangeInclusive` #25237 | 2026-08-04 05:43 |
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| Fix mesh re-allocation logic #25259 | 2026-08-04 01:50 |
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| Remove redundant words #25212 | 2026-08-04 01:37 | |
| Add missing ok color spaces to `try_interpolate_stable` and docs #25233 | 2026-08-04 01:01 | |
| Implement: Modulus support for FeathersNumberInput #25265 | 2026-08-03 18:36 |
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| Fix: overlapping light probes overwrite (instead of accumulate) diffuse IBL #25268 | 2026-08-02 19:39 |
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| strip bevy_mobile_example dev builds so size is acceptable #24919 | 2026-08-02 19:21 | |
| Mark RawHandleWrapper::set_display_handle as unsafe #25267 | 2026-08-02 19:12 | Queue this commit |
| Fix deferred lighting out of sync shader defs #25254 | 2026-08-02 19:11 | |
| Reextract texture sliced `ImageNode`s on `CalculatedClip` removal #25207 | 2026-07-30 04:56 |
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| Avoid `Entity::PLACEHOLDER` in tests and documentation #25216 | 2026-07-30 04:53 | |
| Resolve System Ambiguities between `Feathers` and the other crates #25222 | 2026-07-30 03:57 | |
| `MaterialNode` UI testbed #25204 | 2026-07-30 03:55 | |
| remove outdated android cpal direct dependency #25220 | 2026-07-29 19:09 | |
| TextInput #24929 | 2026-07-29 17:59 | |
| Reextract box shadows on removal of `CalculatedClip` #25206 | 2026-07-29 17:55 | |
| Add a way to randomize system ordering during schedule builds. #25094 | 2026-07-29 00:53 | |
| Make update_cursors run in a new CursorSystems::Update system set #25165 | 2026-07-29 00:03 | |
| Deprecate `ui::widget::Button` and `ui::Interaction` (Final Item) #25197 | 2026-07-28 23:49 | |
| Solari support on metal backends #25123 | 2026-07-28 21:13 | |
| Don't panic when a wasm asset response body fails to read #25209 | 2026-07-28 20:36 | |
| Remove `ui::Interaction` from doc in `ui_node.rs` (Extra Item 8) #25208 | 2026-07-28 20:35 | |
| fix(bevy_core_pipeline): remove early return in 2d main opaque pass #25199 | 2026-07-28 20:34 | |
| Fix incorrect samples range in the `box_shadow` example #25181 | 2026-07-28 20:34 | |
| Remove default implementations of methods in `WorldQuery`. #25175 | 2026-07-28 20:34 | |
| Upgrade to ctt v0.5 #25173 | 2026-07-28 20:34 | |
| `custom_ui_material.wgsl` fix #25170 | 2026-07-28 20:34 | |
| Improve ECS derive macro hygiene #25169 | 2026-07-28 20:34 | |
| Set toolkit name and version in the accessibility tree #25167 | 2026-07-28 20:33 | |
| Fix missing `bevy_transform` traces #25166 | 2026-07-28 20:33 | |
| Fix `RenderDebugOverlay` migration guide #25161 | 2026-07-28 20:33 | |
| Migrate `size_constraints` to bsn! and `ui_widgets::RadioButton` (Phase 3 Item 5) #25143 | 2026-07-28 20:33 | |
| Migrate `animation_graph` to use `FeathersNumberInput` instead of `Interaction` (Extra Item 2) #25138 | 2026-07-28 20:33 | |
| Migrate `overflow` to use `picking::hover::Hovered` instead of `Interaction` (Extra Item 1) #25135 | 2026-07-28 20:32 | Queue this commit |
| Add deferred_raymarch example. #25133 | 2026-07-28 20:32 | |
| Add Okhwba color space #24950 | 2026-07-28 20:31 | |
| Minesweeper-style game example using Bevy UI #25039 | 2026-07-28 20:30 | |
| Weak system(set) ordering #25128 | 2026-07-28 20:28 | |
| Add vertical scrollbar to multiline_text_input example #25066 | 2026-07-28 20:26 | |
| Add MeshAllocator meshes_displaced_by_slab_growthand make update_sparse_buffers pub #25162 | 2026-07-28 20:25 | |
| Trigger `ArchetypeCreated` directly instead of queuing it #25190 | 2026-07-28 20:17 | |
| Escape releases focus from text input #25105 | 2026-07-28 04:06 | |
| Migrate `benches/bevy_scene/spawn.rs` to use `ui_widgets::Button` (Extra Item 5) #25194 | 2026-07-28 02:56 | Queue this commit |
| `LabelResolutionPlugin` registers label for `ui_widgets::Button` instead of `ui::widgets::Button` (Extra Item 6) #25195 | 2026-07-28 02:56 | |
| Migrate `bsn` example to use `ui_widgets::Button` (Extra Item 7) #25196 | 2026-07-28 02:55 | |
| `MenuButton` should use `ui_widgets::Button` instead of `ui::widgets::Button` (Extra Item 4) #25193 | 2026-07-27 23:21 | |
| Migrate `order_independent_transparency` to use `FeathersRadio` (Extra Item 3) #25192 | 2026-07-27 23:07 | |
| Remove redundant `.chain()` call from `build_text_interop` #25182 | 2026-07-27 23:06 | |
| Migrate `gradients` to use a `ui_widgets::Button` (Phase 3 Item 3) #25153 | 2026-07-27 18:29 | |
| Update links so derive macros link to real docs. #25186 | 2026-07-27 18:13 | |
| Migrate `animation_masks` to use `FeathersRadio` (Phase 5 Item 1) #25125 | 2026-07-27 18:12 | |
| Migrate `clustered_decal_maps` to use `FeathersRadio` (Phase 4 Item 2) #25131 | 2026-07-27 18:11 | |
| Migrate `contact_shadows` to use `FeathersRadio` (Phase 4 Item 1) #25134 | 2026-07-27 18:10 | |
| Migrate `display_and_visibility` to use a `FeathersSelect` (Phase 3 Item 6) #25142 | 2026-07-27 18:10 | |
| Migrate `ui_transform` to use `ui_widgets::Button` (Phase 3 Item 4) #25144 | 2026-07-27 18:10 | |
| Migrate `context_menu` to use bsn! and `ui_widgets::ListBox` (Phase 3 Item 2) #25156 | 2026-07-27 18:09 | |
| Migrate `custom_transitions` to use `ui_widgets::Button` (Phase 2 Item 6) #25160 | 2026-07-27 18:09 | |
| Migrate `sub_states` to use `ui_widgets::Button` (Phase 2 Item 5) #25171 | 2026-07-27 18:08 | |
| Migrate `mobile/src/lib.rs` to use `ui_widgets::Button` (Phase 2 Item 4) #25174 | 2026-07-27 18:08 | |
| Migrate `split_screen` to use `FeathersButton`s (Phase 2 Item 3) #25177 | 2026-07-27 18:08 | |
| Migrate `states` to use `ui_widgets::Button` (Phase 2 Item 2) #25178 | 2026-07-27 18:08 | |
| Migrate `tab_navigation` to use `ui_widgets::Button` (Phase 1 Item 6) #25185 | 2026-07-27 18:07 | |
| Remove camera `Changed` filter in `extract_ui_camera_view` as it's insufficient #25180 | 2026-07-27 17:25 | |
| Full contextual theming #24969 | 2026-07-27 05:10 | |
| Fix uninitialized-drawable pink screen on iOS #25176 | 2026-07-27 02:57 | |
| Store UI camera entities per main entity #25097 | 2026-07-26 16:47 | |
| Solari: Retained extract #25082 | 2026-07-24 04:18 | |
| Transform Gizmo Rendering Bug: Incorect placement when rendering to a camera with custom viewport. #25106 | 2026-07-23 23:57 | |
| Easy `Entity::PLACEHOLDER` to `Option<Entity>` conversions #25119 | 2026-07-23 23:57 | |
| Migrate `mixed_lighting` to use `FeathersRadio` (Phase 4 Item 4) #25130 | 2026-07-23 17:22 | |
| Migrate `box_shadow` to use `FeathersRadio` `FeathersNumberInput` `FeathersButton` and full `bsn!` (Phase 6 Item 1) #25124 | 2026-07-23 04:47 | |
| Migrate `occlusion_culling` to use `FeathersRadio` #25091 | 2026-07-23 04:46 | Queue this commit |
| Use `caption()` helper where possible in `feathers_gallery` #25122 | 2026-07-22 22:57 | |
| Migrate `ghost_nodes` to use `ui_widgets::Button` and `bsn!` (Phase 1 Item 5) #25129 | 2026-07-22 21:33 | |
| Migrate `cooldown` to use `ui_widgets::Button` and `bsn!` (Phase 3 Item 1) #25112 | 2026-07-22 17:47 | |
| Migrate `dynamic_mip_generation` to use `FeathersRadio` and `FeathersButton` (Phase 4 Item 6) #25102 | 2026-07-22 16:19 | |
| Use ECS for render world window data #25005 | 2026-07-22 05:41 | |
| Fix: Steam OSK shifted text input #25068 | 2026-07-22 04:37 | |
| FromTemplate derive macro visibility change #24941 | 2026-07-22 04:28 | Queue this commit |
| Add LODs to most meshes in bevy_city #23524 | 2026-07-22 04:05 | |
| Allow overriding the default compressed image processor extensions #24904 | 2026-07-22 04:05 | |
| bug fix: example - compute_mesh - fix type mismatch #25093 | 2026-07-22 04:05 | |
| Apply suggested fix for `try_update` from nightly 1.99+ compiler. #25099 | 2026-07-22 03:56 | |
| Migrate ```specular_tint``` to use ```FeathersRadio``` #25109 | 2026-07-22 03:53 | |
| Declare `bevy_input_focus/bevy_picking` in `bevy_ui_widgets` #25108 | 2026-07-21 20:38 |
|
| impl `Default` for `EntityEquivalentIndexSet` #25101 | 2026-07-21 20:12 | |
| Migrate `pccm` example to use `FeathersRadioButton` (Phase 4 Item 8) #25080 | 2026-07-21 20:06 | |
| Migrate `light_textures` example to use `FeathersRadio` and `FeathersNumberInput` (Phase 5 Item 4) #25085 | 2026-07-21 20:06 | |
| Migrate `color_grading` to use `FeathersNumberInput` (Phase 5 Item 5) #25100 | 2026-07-21 20:04 | |
| Migrate `mirror` to use `FeathersRadio` (Phase 4 Item 5) #25104 | 2026-07-21 19:56 | |
| Fix: Manually derive FromTemplate for RenderTarget #25089 | 2026-07-21 19:46 | |
| Migrate `light_probe_blending` to use `FeathersRadio` (Phase 4 Item 7) #25086 | 2026-07-21 19:37 | |
| `many_text` `--animate` commandline switch #25076 | 2026-07-21 05:40 |
|
| Remove expensive queue submit from sparse buffer vec #25070 | 2026-07-21 05:39 | |
| Add `ensure!` macro for `BevyError` #25061 | 2026-07-21 05:11 | |
| Scrollbars autohide, select fix for reselecting current item closing popup #25057 | 2026-07-21 05:08 | |
| Fix Ctrl+A/C/X/V shortcuts in EditableText on non-Latin keyboard layouts #25056 | 2026-07-21 04:24 | |
| Add `AlignedVec` and use it to improve `ShaderBuffer` #24938 | 2026-07-21 04:11 | |
| Split ordered and unordered TypeId maps #25053 | 2026-07-21 04:09 | |
| Solari: Reduce temporal shadow lag #25046 | 2026-07-21 04:01 | Queue this commit |
| Retain UI render world data. #24893 | 2026-07-20 18:53 |
|
| Migrate `ui_texture_atlas_slice` to use bevy_ui_widgets::Button (Phase 1 Item 4) #25063 | 2026-07-20 17:24 | |
| Migrate `ssr` example to use `FeathersRadio` and `FeathersNumberInput` (Phase 5 Item 6) #25040 | 2026-07-20 17:24 | Queue this commit |
| Migrate `directional_navigation_overrides` example to use `ui_widgets` and `bsn!` (Phase 6 Item 2) #25073 | 2026-07-20 04:47 |
|
| Bump dtolnay/rust-toolchain from 3c5f7ea28cd621ae0bf5283f0e981fb97b8a7af9 to 2c7215f132e9ebf062739d9130488b56d53c060c #25035 | 2026-07-20 04:47 | |
| Migrate `clustered_decals` example to use `FeathersRadioButton` and `FeathersNumberInput` (Phase 5 Item 3) #25064 | 2026-07-20 04:46 | |
| Add automatic input focus cause #25059 | 2026-07-20 04:44 | |
| Migrate `computed_states` to use `ui_widgets::Button` and `Checkbox` (Phase 5 Item 2) #25071 | 2026-07-20 03:13 |
|
| Update canonical `button` example to use bevy_ui_widgets::Button (Phase 1 Item 3) #25049 | 2026-07-19 00:11 |
|
| Alternative `InvertibleComponentIdSet` #24809 | 2026-07-18 18:28 |
|
| Migrate `game_menu` to use `ui_widgets` `Button` and `RadioButton` (Phase 6 Item 3) #25031 | 2026-07-18 18:28 | |
| Remove `ui::widget::Button` and `Interaction` from `testbed/ui` (Phase 6 Item 5) #25042 | 2026-07-18 18:27 | |
| Migrate `many_buttons` to use `ui_widgets::Button` and `picking::hover::Hovered` (Phase 6 Item 4) #25044 | 2026-07-18 18:27 | |
| Migrate `ui_texture_slice` to use `bevy_ui_widgets::Button` (Phase 1 Item 2) #25048 | 2026-07-18 18:27 | |
| Solari: Reduce transform gpu binding by 16 bytes per transform #25045 | 2026-07-18 17:57 | |
| Fix previous frame depth-stencil view #25043 | 2026-07-17 18:38 |
|
| Fix 16-bit grayscale DynamicImage texture formats #25020 | 2026-07-17 17:24 | |
| Fallback fonts #24378 | 2026-07-17 17:24 | |
| Parallelize mark_3d_meshes_as_changed_if_their_assets_changed #25019 | 2026-07-16 22:09 | |
| Handle zero-duration clips in `ActiveAnimation::update` #24996 | 2026-07-16 22:08 | |
| Migrate `transparency_ui` example to use `bevy::ui_widgets::Button` (Phase 1 Item 1) #25000 | 2026-07-16 21:42 | |
| Update ddsfile requirement from 0.5.2 to 0.6.0 #24601 | 2026-07-16 20:12 | |
| Upgrade to wgpu 30 #24841 | 2026-07-16 20:11 | |
| Don't batch depth only prepasses when using custom vertex and fragment shaders #24843 | 2026-07-16 20:10 | |
| Solari: Add BLAS/TLAS build GPU spans #24955 | 2026-07-16 20:10 | |
| Custom directional shadow maps #24936 | 2026-07-16 20:10 | |
| Make the built-in 2D materials bindless. #24921 | 2026-07-16 20:09 | |
| Migrate `pcss` example to use `FeathersRadio` (Phase 4 Item 3) #24974 | 2026-07-16 20:09 | |
| Migrate `app_under_test` and `integration_test` to use a `FeathersButton` (Phase 2 Item 1) #25004 | 2026-07-16 20:09 | |
| Migrate `directional_navigation` example to bsn! and `ui_widgets::Button` (Phase 3 Item 7) #25008 | 2026-07-16 20:06 | |
| Small improvements to `RenderContext` #25012 | 2026-07-16 20:05 | Queue this commit |
| app: link Propagate structs to HierarchyPropagatePlugin in docs #25013 | 2026-07-16 20:04 | |
| Scene transition refactor for the testbed examples #25014 | 2026-07-16 20:04 | |
| Text Input fixes for InteractionDisabled #25017 | 2026-07-16 19:57 | |
| Add entity label resolution infrastructure for entity inspectors #25007 | 2026-07-16 19:51 | |
| Fix atmosphere rendering in rotated and Z-up worlds #24998 | 2026-07-16 19:45 | |
| Ignore quick-xml security advisories #25021 | 2026-07-16 19:43 | |
| Add memory size helpers to bevy_utils #25006 | 2026-07-16 17:11 |
|
| Fix the crash in Bistro by avoiding binning mesh instances multiple times. #24984 | 2026-07-16 04:44 |
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| Don't cull rotated UI text glyphs #24999 | 2026-07-16 00:50 |
|
| fix(menu): move focus acquisition to PostUpdate after VisibilityPropagate #24991 | 2026-07-15 21:57 |
|
| Increase timeout minutes on `build` CI job to 40 #25002 | 2026-07-15 21:52 | |
| Add `Display` impls for reflected types #24995 | 2026-07-15 20:44 |
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| Make `PartialReflect::to_dynamic` fallible #24748 | 2026-07-14 22:33 |
|
| Fix parallel render graph #24957 | 2026-07-14 21:56 | |
| Update macro_doc_test to match doc example #24988 | 2026-07-14 21:53 | |
| Fix bugs with remote entity allocation #24972 | 2026-07-14 21:53 | |
| Handle optional depth and stencil views of view depth and prepass depth texture #24725 | 2026-07-14 18:46 |
|
| Resolve memory leaks in tests reported by miri #24979 | 2026-07-14 18:45 | |
| Render phase changes #24980 | 2026-07-14 17:13 | |
| Make `TextLayoutInfo::scale_factor` default to one #24987 | 2026-07-14 17:12 | |
| Add warn_once to wgpu backend once case and add regression test #24976 | 2026-07-14 17:04 | |
| :memo: Fixes bsn! `template()` table entry #24986 | 2026-07-14 17:03 |
|
| Clear stale components when `FullscreenMaterial` is removed #24907 | 2026-07-14 17:02 | |
| Wrong UI camera fix #24982 | 2026-07-14 17:02 | |
| Fix crash when adding ContactShadows to a camera at runtime #24977 | 2026-07-14 17:01 | |
| Remove Default constraint from blanket Template impl #24981 | 2026-07-14 16:59 | |
| Fix: Add warning for meshes with no vertices in `MeshAllocator` #24960 | 2026-07-14 12:41 |
|
| Bump zizmorcore/zizmor-action from 0.5.6 to 0.5.7 #24937 | 2026-07-14 00:49 |
|
| chore: update glam to 0.33.2 #24814 | 2026-07-14 00:35 | |
| fix(tab_navigation): skip hidden subtrees during focusable gathering #24968 | 2026-07-14 00:30 | |
| Make Ctrl+C plugin instant for reactive apps #24959 | 2026-07-14 00:26 | |
| Add `#[serde(default)]` support to `GltfLoaderSettings` #24948 | 2026-07-14 00:18 | |
| Include two missing methods from NestedQuery example. #24923 | 2026-07-14 00:16 | |
| Pass command panics to the fallback error handler #24911 | 2026-07-14 00:14 | |
| forward custom trait methods to entity set types #24887 | 2026-07-14 00:06 | |
| Fix mismatch in UI color conversions #24886 | 2026-07-14 00:05 | |
| Fix SubApp::add_message does not schedule `message_update_system` #24866 | 2026-07-14 00:02 | |
| Allow material to disable OIT and fix OIT with forward decal #24856 | 2026-07-14 00:00 | |
| Elliptical border radius support #24779 | 2026-07-13 23:53 |
|
| Solari v7 #24767 | 2026-07-13 23:51 | |
| Bump actions/checkout from 6.0.3 to 7.0.0 #24759 | 2026-07-13 23:47 | |
| Add mutation_by_reflection example #24747 | 2026-07-13 23:46 | |
| Add parentheses to bsn! example #24912 | 2026-07-13 22:53 | |
| Fix lifetime issues for native subexpressions in bsn! enum variants #24876 | 2026-07-13 20:54 | |
| Make RenderDebugOverlayPlugin keybindings opt-in #24891 | 2026-07-13 17:43 |
|
| Move bsn! macro docs back into macro crate, avoiding re-re-export issues #24828 | 2026-07-13 17:42 | |
| Resolve `EditableText`'s scrolling per edit in `bevy_text` #24634 | 2026-07-12 19:00 |
|
| Feathers new select control and caption helper #24847 | 2026-07-12 18:56 | |
| Fix formatting of code in table in `bsn!` documentation. #24964 | 2026-07-12 18:42 | |
| Link to the ParamSet docs when talking about ParamSet #24901 | 2026-07-11 03:23 |
|
| Improve clarity of condition.rs doc examples #24916 | 2026-07-11 00:47 | |
| Improved documentation for headless and feathers widgets. #24931 | 2026-07-11 00:34 | |
| Chore: Remove duplicate PointerFocusPlugin registrations from examples to prevent panics #24942 | 2026-07-11 00:14 | |
| Fix `filtered_backtrace_test` for Rust 1.97 #24943 | 2026-07-10 15:44 |
|
| Expose system accesses and filters in BRP `schedule.graph` #24743 | 2026-07-09 04:53 |
|
| Remove focus from EditableText when clicked outside without requiring TabNavigationPlugin #24757 | 2026-07-08 23:42 | |
| Add PostProcessBindGroupCache #22894 | 2026-07-08 22:33 | |
| `ImageMeasure` border-box sizing fix #24674 | 2026-07-08 22:32 | |
| Respect `Window::focused` when requesting macOS app activation on startup and window creation #24702 | 2026-07-08 22:32 | |
| feat(scroll): change scroll dt to_pixels #24731 | 2026-07-08 22:31 | |
| Add tab support to text gizmos #24732 | 2026-07-08 22:31 | |
| Clamp `SpotLight.outer_angle` to pi/2-epsilon at extraction time #24734 | 2026-07-08 22:31 | |
| Lower default size for `AtmosphereEnvironmentMapLight` #24738 | 2026-07-08 22:29 | |
| Fix handling of `WindowResolution` change #24746 | 2026-07-08 22:28 | |
| Always centered radio marks #24749 | 2026-07-08 22:28 | |
| Add const to bevy_math functions where applicable #24752 | 2026-07-08 22:28 | |
| Add World::resource_entity to retrieve entity associated to resource #24753 | 2026-07-08 22:27 | |
| Rename and document fields in Access. #24778 | 2026-07-08 22:27 | |
| New menu-related widgets #24784 | 2026-07-08 22:26 | |
| Targeted feathers fixes #24788 | 2026-07-08 22:26 | |
| Fix sigil default color to match label color, move border 1px #24791 | 2026-07-08 22:25 | |
| Ensure RenderLayers is a Component on every ExtractedLight and its ShadowView/ExtractedView #24797 | 2026-07-08 22:25 | |
| Fix observers not removing themselves from ObservedBy. #24802 | 2026-07-08 22:25 | |
| Try despawning the related Observer from ObservedBy. #24813 | 2026-07-08 22:25 | |
| Have command error handling take `impl FnOnce` instead of a function pointer #24831 | 2026-07-08 22:24 | |
| :bug: Fixes BSN support for fully qualified component paths #24817 | 2026-07-08 22:20 | |
| Add bindless support for 2D materials. #24833 | 2026-07-08 22:19 | |
| Fix shadow panic when a camera is despawned before extraction #24877 | 2026-07-08 22:19 | |
| Give render thread an explicit name #24848 | 2026-07-08 20:48 | |
| Avoid creating a pass for main_transparent_pass_2d when unecessary #24850 | 2026-07-08 20:48 | |
| Fix split screen + transparent material rendering #24861 | 2026-07-08 20:48 | |
| Documents and regression tests apply scene replace and orphan behavior. #24909 | 2026-07-08 20:11 |
|
| fix: fps_overlay graph shader reads one element past its storage buffer #24914 | 2026-07-08 19:48 | |
| FeathersSlider / bevy_ui_widgets/slider fixes #24905 | 2026-07-08 19:44 | |
| Avoid Feathers menu command panics after despawn #24890 | 2026-07-08 18:02 | |
| Track the dirty status of individual elements in `AtomicSparseBufferVec`. #24078 | 2026-07-08 17:53 |
|
| Tab navigation skips non-visible entities #24769 | 2026-07-08 17:52 | |
| Clear stale atmosphere components when AtmosphereSettings or Atmosphere components are removed. #24884 | 2026-07-08 17:15 | |
| Be explicit that extraction is to `RenderApp` for `SyncComponent` / `ExtractComponent` / `ExtractResource` #24420 | 2026-07-07 05:29 |
|
| CompressedImageSaver revamp redux #24223 | 2026-07-07 04:44 | |
| Move `MeshUniform` allocation from the CPU to the GPU. #23662 | 2026-07-07 04:30 | |
| Remove old docs that no longer apply #24838 | 2026-07-06 17:22 |
|
| Fix MP4 Audio Playback Failure in Bevy 0.19.0 #24879 | 2026-07-06 06:49 |
|
| Fix ScrollArea scroll speed #24620 | 2026-07-06 06:35 | |
| Text measurement min-content fix #24859 | 2026-07-06 06:09 | |
| Solari: Fix removed RaytracingMesh3d component #24764 | 2026-07-06 05:58 | |
| Updated multiple_text_inputs example to use an observer #24758 | 2026-07-06 05:58 | |
| Update parley to version 0.11 #24781 | 2026-07-06 05:58 | |
| Bump super-linter/super-linter/slim from 8.6.0 to 8.7.0 #24761 | 2026-07-06 05:53 | |
| Expose `bevy::pbr::gltf` module. #24863 | 2026-07-06 05:53 | |
| Solari: Fix normal maps and support two-channel maps #24880 | 2026-07-06 05:53 | Queue this commit |
| Ignore ttf-parser advisory #24819 | 2026-07-06 05:45 | |
| Fix HandleTemplate::Value not adding the asset directly. #24885 | 2026-07-06 00:02 | |
| Increase `MaterialProperties::draw_functions` inline capacity #24844 | 2026-07-04 23:37 |
|
| Fix bevy_gilrs weak rumble motor never being driven #24829 | 2026-07-04 23:27 | |
| document settings save location and TOML format #24830 | 2026-07-03 22:51 |
|
| Fixes archived rfcs repo link in README.md #24852 | 2026-07-03 06:02 |
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| Prevent panic in `check_dir_light_mesh_visibility` #24807 | 2026-07-01 00:26 |
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| For each mesh instance, only store the previous frame's transform, not the entire `MeshInputUniform`. #23892 | 2026-06-29 20:29 |
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| Update rust-version to 1.96 in root Cargo.toml so all tests compile and pass #24736 | 2026-06-28 18:46 |
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| Fix clustered decal docs macOS/iOS restriction (again) #24770 | 2026-06-27 20:53 |
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| Add stricter `nonmax` crate version requirement #24776 | 2026-06-27 20:47 | |
| fix effective_speed when delta is clamped by max_delta #24768 | 2026-06-27 17:36 |
|
| Apply temporal jitter to PreviousViewData #24672 | 2026-06-26 02:23 |
|
| Rename NextState::set_if_neq to set_if_different to resolve clashing #24676 | 2026-06-25 16:57 |
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| Fix bsn nested entity references #24742 | 2026-06-25 16:56 | |
| Support floating dialogs in feathers and underlying bevy_ui_widgets. #24705 | 2026-06-24 00:16 |
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| implement `Clone` for `IsDefaultUiCamera` #24729 | 2026-06-23 20:28 | |
| fix: add missing png feature to bevy_feathers feature #24727 | 2026-06-23 18:00 | |
| Feathers theme aware fixes #24719 | 2026-06-23 17:33 |
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| Fix Visibility component having no effect on infinite grid #24723 | 2026-06-23 17:32 | |
| bevy_text: give swash a stable font id #24710 | 2026-06-23 03:30 |
|
| Number input polish #24701 | 2026-06-23 00:31 | |
| Fix sorted batching without indirect drawing #24708 | 2026-06-22 22:41 | |
| Update `sysinfo` dependency to version `0.39.5` #24706 | 2026-06-22 21:14 | |
| Add missing import for light probe const `..._LIGHTMAPPED_MESH_DIFFUSE` in irradiance_volume.wgsl #24714 | 2026-06-22 20:45 | |
| Feathers radio bg #24704 | 2026-06-22 20:44 | |
| Allow entity wrappers in entity set and map types #18408 | 2026-06-22 20:20 | |
| Remove 0.19 deprecated code from `bevy_ecs` #24687 | 2026-06-22 20:16 | |
| Add Okhsla and Okhsva to `bevy_color::prelude` #24688 | 2026-06-22 20:16 | |
| Fix wrong border radius corners on diagnostics overlay #24713 | 2026-06-22 19:47 | |
| Downgrade gpu_readback closed-channel log from warn to debug #24707 | 2026-06-22 19:47 | |
| Add `EnvironmentMapLight::with_intensity` builder method #24692 | 2026-06-22 19:40 | |
| Fix NaN okhsl/okhsv values when lightness approximates 0 or 1 #24691 | 2026-06-22 19:39 | |
| `clip_check_recursive` fix #24684 | 2026-06-22 19:34 | |
| clamp time delta by max_delta even when relative speed is greater than 1 #24237 | 2026-06-22 19:27 | |
| Solari: Fix MIS not using consistent PDF measures #24671 | 2026-06-22 19:19 | |
| Solari: Add DLSS-RR toggle to example #24667 | 2026-06-22 19:07 | Queue this commit |
| Deduplicate access_iter test logic #24653 | 2026-06-22 19:02 | |
| Don't declare atomics in the read-only late mesh preprocessing buffer #24650 | 2026-06-22 19:01 | Queue this commit |
| Add scrubbing / dragging to number_input widget. #24636 | 2026-06-21 21:18 |
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| Extract `sprite_material` functions, bindings, and types to separate shader modules #24629 | 2026-06-21 19:47 |
|
| Text performance regression fix #24663 | 2026-06-21 19:44 | |
| Solari: Misc BRDF changes #24668 | 2026-06-21 19:42 | |
| Solari: Make light tiles properly random #24670 | 2026-06-21 19:41 | |
| Bump Version after Release #24697 | 2026-06-21 17:21 |
|
| Fix version bump ci #24693 | 2026-06-21 16:04 | |
| Remove radio button comment #24685 | 2026-06-21 08:34 |
|
| docs: fixup of run condition docs (`or_else`) #24677 | 2026-06-21 07:31 | |
| Another text measurement fix #24669 | 2026-06-21 07:30 | |
| bevy_scene: don't use std Result #24666 | 2026-06-19 19:59 |
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| Fix PanCamera mouse button check #24659 | 2026-06-19 04:00 |
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| Clearer QueryAccessError & has_conflicts docs #24651 | 2026-06-17 19:25 |
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| give immutable access to `SystemWithAccess::system` #24652 | 2026-06-17 19:23 | |
| light: add SunDisk::MARS preset for Mars atmosphere #24618 | 2026-06-17 17:46 | |
| Update variadics_please requirement from 1.1 to 2.0 #24640 | 2026-06-17 17:15 | |
| Entitymut doc changes for #24596 #24631 | 2026-06-17 17:14 | |
| Reuse heap allocations in `prepare_mesh_bind_groups` #24643 | 2026-06-17 17:13 | |
| `EditableText` pointer propagation fix #24632 | 2026-06-17 15:08 |
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| Derive Copy and Clone for InfiniteGrid #24633 | 2026-06-17 05:28 |
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| Optionally allow `FeathersColorSwatch` to partially display opaque value #24639 | 2026-06-17 05:18 | |
| Add impl of (Try)StableInterpolate for arrays #24641 | 2026-06-17 05:17 | |
| `bevy::math::Rect::clamp_point` function #24630 | 2026-06-17 04:46 | Queue this commit |
| Refresh all components of the Point/Spot Shadow Map if its light has changed #24626 | 2026-06-17 04:42 | |
| Fix nightly clippy and `clippy::result_large_err` again #24624 | 2026-06-17 04:40 | |
| Reuse RenderContextState and PendingCommandBuffers heap allocations #24622 | 2026-06-17 04:39 |