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Bevy Metrics

Tracking performance metrics for the Bevy game engine: compilation times, binary sizes, stress tests, benchmarks, and more.

Missing 19 commits over the last 500

Last update: 2026-03-09 22:27

Compile Stats Stress Tests Benchmarks Raw Graphs
Machine CPU GPU RAM
bevy-bench-01 AMD Ryzen 9 9950X NVIDIA GeForce RTX 3060 64GB
Commit Date Links
fix: process window position before size in changed_windows #23248 2026-03-09 21:38 Queue this commit
Update sysinfo version to `0.38.4` #23281 2026-03-09 21:35 Queue this commit
Optimize `update-caches` CI #23253 2026-03-09 21:18 Queued
Don't let the clustering vertex shader see any read-write storage buffers. #23256 2026-03-08 18:40 Compilation Stats - Stress Tests - Benchmarks
Rename `bevy_image::DataFormat` to `bevy_image::TextureChannelLayout` #23267 2026-03-08 18:40 Queue this commit
Add `PartialEq` to `EasingCurve` #23262 2026-03-08 09:16 Compilation Stats - Stress Tests - Benchmarks
Bump actions/upload-artifact from 6.0.0 to 7.0.0 #23244 2026-03-06 18:23 Compilation Stats - Stress Tests - Benchmarks
Bump actions/download-artifact from 7.0.0 to 8.0.0 #23243 2026-03-06 18:23 Queued
Fix wireframe system ordering. #23240 2026-03-06 07:40 Compilation Stats - Stress Tests - Benchmarks
Rust 1.94 #23241 2026-03-06 06:38 Compilation Stats - Stress Tests - Benchmarks
Close the web_asset_cache file before ending the cache future. #23231 2026-03-05 07:50 Compilation Stats - Stress Tests - Benchmarks
Set doc-scrape-example = true for recently merged example #23230 2026-03-05 06:49 Compilation Stats - Stress Tests - Benchmarks
Delete warning message about corrupted writes. #23228 2026-03-05 05:15 Compilation Stats - Stress Tests - Benchmarks
Fix energy loss in multi-scattering term #23203 2026-03-05 01:48 Compilation Stats - Stress Tests - Benchmarks
refactor: remove threshold configuration from StaticTransformOptimiza… #23193 2026-03-04 23:43 Compilation Stats - Stress Tests - Benchmarks
Fix instability in `sample_visible_ggx` for normals near -Z #23194 2026-03-04 22:28 Compilation Stats - Stress Tests - Benchmarks
Fix: Allow non_camel_case_types on derived SystemParamBuilder generics #22324 2026-03-04 22:28 Queue this commit
Add font weight to `InheritableFont` #23205 2026-03-04 22:24 Compilation Stats - Stress Tests - Benchmarks
Fix atmosphere space view for LUT rendering #22938 2026-03-04 22:18 Queue this commit
Don't use a CAS loop in gpu clustering #23212 2026-03-04 08:21 Compilation Stats - Stress Tests - Benchmarks
remove bevy_mesh dependency on bevy_image #23214 2026-03-04 07:41 Compilation Stats - Stress Tests - Benchmarks
Fix `AlphaMode::Mask` threshold being ignored on unlit materials #23206 2026-03-04 07:34 Compilation Stats - Stress Tests - Benchmarks
Use next_multiple_of instead of round_up #23213 2026-03-04 07:17 Compilation Stats - Stress Tests - Benchmarks
Fix minimum version of `wasm-bindgen-futures`. #23210 2026-03-04 07:01 Compilation Stats - Stress Tests - Benchmarks
move white furnace to the 3d testbed #23207 2026-03-04 03:51 Compilation Stats - Stress Tests - Benchmarks
enable glam/encase when building bevy_mesh/morph #23209 2026-03-04 03:50 Compilation Stats - Stress Tests - Benchmarks
Bump super-linter/super-linter from 8.4.0 to 8.5.0 #23067 2026-03-04 00:14 Compilation Stats - Stress Tests - Benchmarks
Add an example demonstrating callbacks with one-shot systems #23197 2026-03-03 17:36 Compilation Stats - Stress Tests - Benchmarks
Add documentation to run_system_cached_with #23186 2026-03-03 17:24 Queue this commit
single `detect_text_needs_rerender` system #23166 2026-03-03 17:20 Compilation Stats - Stress Tests - Benchmarks
deny missing docs for `bevy_image` #23160 2026-03-03 00:17 Compilation Stats - Stress Tests - Benchmarks
1-frame text update delay fix #23190 2026-03-03 00:14 Compilation Stats - Stress Tests - Benchmarks
Remove resources from `Access` #22910 2026-03-02 23:48 Compilation Stats - Stress Tests - Benchmarks
Disable global ambient light in white furnace test #23189 2026-03-02 20:41 Compilation Stats - Stress Tests - Benchmarks
docs and tests for on_primitive #23130 2026-03-02 19:04 Compilation Stats - Stress Tests - Benchmarks
Despawn atlas sprites on scene exit in `testbed_2d` #23133 2026-03-02 19:00 Queue this commit
Remove redundant `after` ordering from `build_text_interop` #23165 2026-03-02 18:58 Compilation Stats - Stress Tests - Benchmarks
fix: reparenting perf #23156 2026-03-01 23:38 Compilation Stats - Stress Tests - Benchmarks
Add component info to BRP registry schema #23102 2026-03-01 20:35 Compilation Stats - Stress Tests - Benchmarks
add coloring per text section in gizmos #23120 2026-03-01 20:30 Compilation Stats - Stress Tests - Benchmarks
Use web asset cache with bevy_city #23153 2026-03-01 20:29 Compilation Stats - Stress Tests - Benchmarks
Fix solari pathtracing node ordering #23169 2026-03-01 20:18 Queue this commit
Fix the gizmo colors in testbed_2d's texture_atlas_builder scene #23146 2026-03-01 20:14 Compilation Stats - Stress Tests - Benchmarks
Fix `AssetChanged<A>` UB #23138 2026-03-01 19:33 Compilation Stats - Stress Tests - Benchmarks
Add white furnace test for testing PBR #22584 2026-03-01 19:32 Compilation Stats - Stress Tests - Benchmarks
Things that should never happen won't happen in debug mode #23159 2026-03-01 19:31 Compilation Stats - Stress Tests - Benchmarks
Add Martian atmosphere constant #22884 2026-03-01 19:31 Compilation Stats - Stress Tests - Benchmarks
Tiny bevy_remote doc format fix #23176 2026-03-01 04:08 Compilation Stats - Stress Tests - Benchmarks
fix incorrect bevy version in generate_view_layouts deprecation #23173 2026-02-28 23:30 Compilation Stats - Stress Tests - Benchmarks
Batch meshes with morph targets. #23023 2026-02-28 21:14 Compilation Stats - Stress Tests - Benchmarks
Make it easier to opt out of bevy_audio #23126 2026-02-28 17:10 Compilation Stats - Stress Tests - Benchmarks
Implement GPU clustering for lights, light probes, and decals. #23036 2026-02-28 17:07 Compilation Stats - Stress Tests - Benchmarks
docs: update deprecated xorg packages in nix instructions #23167 2026-02-28 17:04 Compilation Stats - Stress Tests - Benchmarks
Don't process meshes for reextraction that were changed, by using an atomic bitfield. #23157 2026-02-27 23:07 Compilation Stats - Stress Tests - Benchmarks
Bump crate-ci/typos from 1.43.2 to 1.43.5 #23164 2026-02-27 08:00 Compilation Stats - Stress Tests - Benchmarks
make bevy_pbr optional in bevy_gizmos_render again #23136 2026-02-26 00:08 Compilation Stats - Stress Tests - Benchmarks
`DetectChanges::is_changed_after` #23149 2026-02-26 00:06 Compilation Stats - Stress Tests - Benchmarks
Fix wireframe and examples with mesh pipeline set #23147 2026-02-25 19:06 Compilation Stats - Stress Tests - Benchmarks
Create an example to show generating assets at runtime. #23116 2026-02-25 07:47 Compilation Stats - Stress Tests - Benchmarks
Add a `DelayedCommands` helper to support arbitrary delayed commands #23090 2026-02-24 23:29 Compilation Stats - Stress Tests - Benchmarks
Add motion blur option to various stress tests #23060 2026-02-24 18:31 Compilation Stats - Stress Tests - Benchmarks
Convert `MeshPipelineViewLayouts` , `MeshPipeline` and `RenderDebugOverlayPipeline` to `RenderStartup` system #22443 2026-02-24 17:16 Compilation Stats - Stress Tests - Benchmarks
Add configurable output_dir to EasyScreenRecordPlugin #23096 2026-02-24 17:11 Compilation Stats - Stress Tests - Benchmarks
Only copy the current transform to the previous transform component if the latter is out of date. #23106 2026-02-24 17:08 Queue this commit
Add GltfExtensionHandler interface for draco #22907 2026-02-24 04:33 Compilation Stats - Stress Tests - Benchmarks
TODO should not be a doc comment #23125 2026-02-24 02:58 Compilation Stats - Stress Tests - Benchmarks
PlaneMeshBuilder: allow for different number of subdivisions in X and Z directions #19479 2026-02-24 02:32 Compilation Stats - Stress Tests - Benchmarks
Fix volumetric rendering order problem #23062 2026-02-24 02:16 Compilation Stats - Stress Tests - Benchmarks
Overrides for no-path in autonavigation for `bevy_input_focus` #22634 2026-02-24 01:57 Queue this commit
Update atmosphere example fix reflection #23121 2026-02-24 01:48 Compilation Stats - Stress Tests - Benchmarks
Parallelize `mark_meshes_as_changed_if_their_materials_changed`. #23103 2026-02-24 01:30 Compilation Stats - Stress Tests - Benchmarks
Add the ability to set the number of cubes in `many_cubes`. #23101 2026-02-24 01:25 Compilation Stats - Stress Tests - Benchmarks
Remove `bevy_gltf` dependency on `bevy_render` #23095 2026-02-24 01:21 Compilation Stats - Stress Tests - Benchmarks
The `testbed_ui` text scene should use a column layout #23077 2026-02-24 01:19 Compilation Stats - Stress Tests - Benchmarks
`testbed_2d` texture atlas builder scene #23074 2026-02-24 01:15 Compilation Stats - Stress Tests - Benchmarks
Panic fail-safe in real.rs during non-monotonic clock updates #23073 2026-02-24 01:12 Compilation Stats - Stress Tests - Benchmarks
Makes Free Camera speed change exponential wrt scroll #23066 2026-02-24 01:10 Compilation Stats - Stress Tests - Benchmarks
Fix unsound access of component metadata (change ticks) in `bevy_ecs::storage::Table` #23065 2026-02-24 01:07 Queue this commit
Fix 16 byte alignment typo (WebGL 2: 16 bit -> 16 byte) #23124 2026-02-24 00:51 Compilation Stats - Stress Tests - Benchmarks
Avoid `AssetId::invalid` in UI and sprite rendering #23054 2026-02-24 00:41 Queue this commit
Docs: Fix up copypasta in `Leave` event #23051 2026-02-24 00:39 Compilation Stats - Stress Tests - Benchmarks
Enable `debug` feature when `trace_tracy` is enabled #23048 2026-02-24 00:28 Compilation Stats - Stress Tests - Benchmarks
Inverted UI node background color #23043 2026-02-24 00:27 Queue this commit
update animation example to use gltf root asset #23011 2026-02-24 00:21 Compilation Stats - Stress Tests - Benchmarks
Support Tile transforms in `TilemapChunk` #22889 2026-02-24 00:17 Compilation Stats - Stress Tests - Benchmarks
Allow mesh collection workers to update GPU data directly via shared memory. #22988 2026-02-24 00:03 Compilation Stats - Stress Tests - Benchmarks
Retain upscaling pipeline #22918 2026-02-23 23:58 Compilation Stats - Stress Tests - Benchmarks
Add XDG Base Dirs support to `bevy_platform::dirs` on Linux #22901 2026-02-23 23:55 Compilation Stats - Stress Tests - Benchmarks
Nested Queries #21557 2026-02-23 23:25 Queue this commit
Fix SMAA resources not being cleaned up #22985 2026-02-22 20:06 Compilation Stats - Stress Tests - Benchmarks
Make `write_default_meta_file_for_path` write the short type path instead of the long type path. #22208 2026-02-22 19:06 Compilation Stats - Stress Tests - Benchmarks
Fix 2d specialization w/ change lists. #23083 2026-02-22 04:20 Compilation Stats - Stress Tests - Benchmarks
ManageViews migration guide #23104 2026-02-22 04:07 Compilation Stats - Stress Tests - Benchmarks
Make `bevy_gltf` optional for `bevy_pbr` #22838 2026-02-21 20:43 Compilation Stats - Stress Tests - Benchmarks
Fix `DynamicTextureAtlasBuilder` incorrectly padding added textures. #23091 2026-02-21 20:35 Compilation Stats - Stress Tests - Benchmarks
Fix buffered channel memory leak #23086 2026-02-21 10:40 Compilation Stats - Stress Tests - Benchmarks
docs: scrape all examples #23080 2026-02-21 09:19 Compilation Stats - Stress Tests - Benchmarks
unpin nightly in CI #23088 2026-02-21 09:19 Compilation Stats - Stress Tests - Benchmarks
bevy_pbr format in wasm #23085 2026-02-21 00:30 Compilation Stats - Stress Tests - Benchmarks
building bevy with only feature bevy_input_focus fails #23082 2026-02-21 00:29 Compilation Stats - Stress Tests - Benchmarks
bevy_assets in wasm: use Cow from alloc #23084 2026-02-21 00:28 Compilation Stats - Stress Tests - Benchmarks
remove circular dependency #23081 2026-02-21 00:27 Queue this commit
Enable the rustdoc "--generate-macro-expansion" feature #23075 2026-02-21 00:24 Compilation Stats - Stress Tests - Benchmarks
Restore shadow_maps_enabled check. #23070 2026-02-21 00:21 Compilation Stats - Stress Tests - Benchmarks
Adds text gizmos to testbeds #23064 2026-02-20 05:46 Compilation Stats - Stress Tests - Benchmarks
Allow accessing subassets using their handle. #22989 2026-02-20 01:11 Compilation Stats - Stress Tests - Benchmarks
Solari: Improved many lights test #23050 2026-02-20 01:11 Compilation Stats - Stress Tests - Benchmarks
Add notes about using the R channel as the occlusion_texture #23063 2026-02-20 01:02 Compilation Stats - Stress Tests - Benchmarks
Use change lists instead of ticks for detecting when meshes need to be re-specialized and/or re-queued. #22966 2026-02-20 00:45 Compilation Stats - Stress Tests - Benchmarks
Upgrade glam, hexasphere, rand & uuid to latest versions #22928 2026-02-19 22:17 Compilation Stats - Stress Tests - Benchmarks
Adds `Pointer<Enter>` and `Pointer<Leave>` Events - Hierarchy aware versions of `Pointer<Over>` and `Pointer<Out>` #22991 2026-02-18 23:42 Compilation Stats - Stress Tests - Benchmarks
Remove `experimental` designation from `bevy_ui_widgets` feature flag #22934 2026-02-18 21:23 Compilation Stats - Stress Tests - Benchmarks
Update notify-debouncer-full requirement from 0.6.0 to 0.7.0 #22742 2026-02-18 12:45 Compilation Stats - Stress Tests - Benchmarks
Fix build-wasm-example with `--debug` arg #22543 2026-02-18 12:18 Compilation Stats - Stress Tests - Benchmarks
Bump dtolnay/rust-toolchain from f7ccc83f9ed1e5b9c81d8a67d7ad1a747e22a561 to efa25f7f19611383d5b0ccf2d1c8914531636bf9 #22936 2026-02-18 12:17 Compilation Stats - Stress Tests - Benchmarks
Fix render diagnostics #22960 2026-02-18 03:38 Compilation Stats - Stress Tests - Benchmarks
`FontAtlas` improvements #23012 2026-02-18 02:41 Compilation Stats - Stress Tests - Benchmarks
rename gltf_render_enabled to gltf_enable_standard_materials #22944 2026-02-18 00:32 Compilation Stats - Stress Tests - Benchmarks
Add line width and quad support for wireframes. #22986 2026-02-17 23:16 Compilation Stats - Stress Tests - Benchmarks
Fix `WGPU_SETTINGS_PRIO="webgl2"` after atmosphere landed. #23024 2026-02-17 23:08 Compilation Stats - Stress Tests - Benchmarks
bevy_mikktspace 1.0 #23010 2026-02-17 20:10 Compilation Stats - Stress Tests - Benchmarks
Fix comments still referring to `on_change` callbacks #23009 2026-02-17 20:06 Compilation Stats - Stress Tests - Benchmarks
add bevy_picking back #22990 2026-02-17 19:28 Compilation Stats - Stress Tests - Benchmarks
Adding `TextFont` font weight helper methods #23007 2026-02-17 19:21 Compilation Stats - Stress Tests - Benchmarks
Remove outdated Bloom WebGL2 note #22948 2026-02-17 18:57 Compilation Stats - Stress Tests - Benchmarks
Pbr GltfExtensionHandler: hashes to slashes #22943 2026-02-17 18:56 Compilation Stats - Stress Tests - Benchmarks
Fix feature gating in `bevy_post_process` #22542 2026-02-17 16:38 Compilation Stats - Stress Tests - Benchmarks
Make the automatic clustering heuristics use statistics from the previous frame instead of clustering multiple times. #22874 2026-02-17 16:38 Queued
Ktx2, Basis, and DDS files ignoring RenderAssetUsages from .meta files #22992 2026-02-17 16:37 Compilation Stats - Stress Tests - Benchmarks
Enable RenderApp Ambiguity Detection #22954 2026-02-17 16:27 Compilation Stats - Stress Tests - Benchmarks
Font hinting fixes #22979 2026-02-17 02:38 Compilation Stats - Stress Tests - Benchmarks
Move render time from extract to render #22950 2026-02-17 02:05 Compilation Stats - Stress Tests - Benchmarks
Add bevy_city #22973 2026-02-17 02:04 Compilation Stats - Stress Tests - Benchmarks
Loop seam fix for stroke text gizmos #22982 2026-02-17 00:57 Queue this commit
`FontSmoothing::None` pixel alignment fix #22972 2026-02-17 00:47 Compilation Stats - Stress Tests - Benchmarks
Condense bevy_picking (input focus) feature into bevy_ui_picking feature #22933 2026-02-17 00:45 Compilation Stats - Stress Tests - Benchmarks
Fix culling for negative sized UI elements #22922 2026-02-17 00:45 Compilation Stats - Stress Tests - Benchmarks
Add font hinting example to `testbed_ui`'s text scene #22970 2026-02-17 00:43 Compilation Stats - Stress Tests - Benchmarks
Introduce RenderGraphSystems #22958 2026-02-17 00:40 Compilation Stats - Stress Tests - Benchmarks
ignore ambiguities on MainWorld and caches #22951 2026-02-17 00:37 Compilation Stats - Stress Tests - Benchmarks
Changed mouse grab button from Left to Right for `FreeCamera` #22953 2026-02-17 00:35 Compilation Stats - Stress Tests - Benchmarks
Add PrepareResourcesBatchPhases RenderSystem set #22952 2026-02-17 00:28 Compilation Stats - Stress Tests - Benchmarks
Add missing HTML preview to RED, GREEN and BLUE constants in srgba.rs #22942 2026-02-17 00:17 Compilation Stats - Stress Tests - Benchmarks
fix: improve semantic clarity for run condition combinators #22690 2026-02-17 00:13 Compilation Stats - Stress Tests - Benchmarks
Adding change_tick to deferred_world #22941 2026-02-17 00:02 Compilation Stats - Stress Tests - Benchmarks
Fix missing import in SubStates derive macro (#22892) #22929 2026-02-16 23:53 Compilation Stats - Stress Tests - Benchmarks
`clear_all()` clears all (non-send data) #22911 2026-02-16 23:48 Compilation Stats - Stress Tests - Benchmarks
Move gltf stuff in pbr to its own file #22905 2026-02-16 23:45 Compilation Stats - Stress Tests - Benchmarks
Add `many_morph_targets` stress test #18536 2026-02-16 22:55 Compilation Stats - Stress Tests - Benchmarks
Fix web assets path on windows #22983 2026-02-16 18:41 Compilation Stats - Stress Tests - Benchmarks
Bump the accesskit group with 2 updates #22937 2026-02-16 18:31 Compilation Stats - Stress Tests - Benchmarks
fix: ResolvedBorderRadius left -> right, right -> left #22980 2026-02-16 17:24 Compilation Stats - Stress Tests - Benchmarks
Don't require image/buffer to have COPY_DST to reuse if no data #22632 2026-02-15 14:03 Compilation Stats - Stress Tests - Benchmarks
Reimplement #22722 after it was lost in the parley migration. #22962 2026-02-14 23:12 Compilation Stats - Stress Tests - Benchmarks
Fix text examples post parley migration: system_fonts & generic_font_families #22946 2026-02-14 16:55 Compilation Stats - Stress Tests - Benchmarks
make skin_uniforms_from_world a non-exclusive system #22945 2026-02-14 07:02 Compilation Stats - Stress Tests - Benchmarks
Disambiguate Specialization Execution #22949 2026-02-14 06:44 Compilation Stats - Stress Tests - Benchmarks
Debug Frustum Culling Usage Example #22900 2026-02-13 07:05 Compilation Stats - Stress Tests - Benchmarks
Restructure morph target pipeline to reduce crate dependencies #18465 2026-02-13 03:49 Compilation Stats - Stress Tests - Benchmarks
Remove component/resource redundancies #22930 2026-02-13 01:53 Compilation Stats - Stress Tests - Benchmarks
Rename on_replace/Replace to on_discard/Discard #22789 2026-02-13 01:03 Compilation Stats - Stress Tests - Benchmarks
Cut down on register_component codegen #22919 2026-02-12 21:51 Compilation Stats - Stress Tests - Benchmarks
suppress warning caused by conditional compilation #22924 2026-02-12 19:59 Compilation Stats - Stress Tests - Benchmarks
Add documentation links between common run conditions and skippable parameters #22878 2026-02-12 19:14 Compilation Stats - Stress Tests - Benchmarks
Use bevy_log instead of tracing in bevy_core_pipeline #22920 2026-02-12 19:14 Compilation Stats - Stress Tests - Benchmarks
Do not trigger ui Node change in each frame while updating scrollbar #22903 2026-02-12 19:12 Compilation Stats - Stress Tests - Benchmarks
Fix Image pixel access error propagation for compressed formats #22908 2026-02-12 18:13 Compilation Stats - Stress Tests - Benchmarks
Fix clippy issues with `bevy_platform::dirs` on Windows #22926 2026-02-12 17:35 Compilation Stats - Stress Tests - Benchmarks
Specify nightly toolchain version in CI config #22927 2026-02-12 13:10 Compilation Stats - Stress Tests - Benchmarks
`SystemBuilder` construction without world access #21923 2026-02-11 22:38 Compilation Stats - Stress Tests - Benchmarks
`bevy_text` parley migration #22879 2026-02-11 05:52 Compilation Stats - Stress Tests - Benchmarks
conditionally skip test cases that use the debug feature #22895 2026-02-11 04:21 Compilation Stats - Stress Tests - Benchmarks
fix error message when resmut conflict with query #22898 2026-02-11 04:19 Compilation Stats - Stress Tests - Benchmarks
get game_menu running again #22899 2026-02-11 04:18 Compilation Stats - Stress Tests - Benchmarks
Add `dirs` module to bevy_platform #22891 2026-02-10 22:29 Compilation Stats - Stress Tests - Benchmarks
Store Resources as components on singleton entities #20934 2026-02-10 18:53 Compilation Stats - Stress Tests - Benchmarks
Add tools to avoid unnecessary `AssetEvent::Modified` events that lead to rendering performance costs (#16751) #22460 2026-02-10 18:39 Compilation Stats - Stress Tests - Benchmarks
Prepare fullscreen material bind groups in a prepare system #22886 2026-02-10 18:16 Compilation Stats - Stress Tests - Benchmarks
Fix `AnimationTargetId` collisions #22876 2026-02-09 23:51 Compilation Stats - Stress Tests - Benchmarks
Fix `SLASHED_ZERO` tag #22871 2026-02-09 22:32 Compilation Stats - Stress Tests - Benchmarks
Use CowArc everywhere for asset labels #22869 2026-02-09 22:29 Compilation Stats - Stress Tests - Benchmarks
Add marker for ExtractResource #22867 2026-02-09 22:26 Compilation Stats - Stress Tests - Benchmarks
gltf: let extension handle late-added materials #22858 2026-02-09 22:20 Compilation Stats - Stress Tests - Benchmarks
Enable borderless_game for winit on macos #22853 2026-02-09 22:18 Compilation Stats - Stress Tests - Benchmarks
Add smol_str feature to bevy_reflect dependency for bevy_text. #22848 2026-02-09 22:15 Compilation Stats - Stress Tests - Benchmarks
make acquire_focus possible to use from outside of bevy #22841 2026-02-09 22:13 Compilation Stats - Stress Tests - Benchmarks
Make the old and new archetype available in lifecycle observers #22828 2026-02-09 22:10 Compilation Stats - Stress Tests - Benchmarks
use scene names if they exist #22820 2026-02-09 21:57 Compilation Stats - Stress Tests - Benchmarks
Reflect Struct QOL #22708 2026-02-09 21:54 Compilation Stats - Stress Tests - Benchmarks
Make light extraction retained, and clean up lights that became newly invisible. #22857 2026-02-09 07:09 Compilation Stats - Stress Tests - Benchmarks
Implements specialization keys `VIEW_PROJECTION_*` in depth prepass for shadow maps #20989 2026-02-09 06:57 Compilation Stats - Stress Tests - Benchmarks
Stop using `encase` for clusterable lights. #22846 2026-02-09 06:24 Compilation Stats - Stress Tests - Benchmarks
Feat: adds `take` method to ReflectComponent #22862 2026-02-09 02:31 Compilation Stats - Stress Tests - Benchmarks
Fix Gizmos not drawing `On<Pointer<Drag>>`, Observers generally, and Triggered Systems #22800 2026-02-09 02:05 Compilation Stats - Stress Tests - Benchmarks
Fixes panic when using Option<Gizmos> #22812 2026-02-08 18:38 Compilation Stats - Stress Tests - Benchmarks
Add performance clarification to `Single` #22861 2026-02-08 18:37 Compilation Stats - Stress Tests - Benchmarks
Revive `iter_entities()` when you only have immutable `World` access ❤️‍🩹 #22864 2026-02-08 18:26 Compilation Stats - Stress Tests - Benchmarks
Small `EasyScreenRecordingPlugin` Usability Improvements: expose system set, more helpful `info`’s #22847 2026-02-08 00:49 Compilation Stats - Stress Tests - Benchmarks
Fix wrong component sync for GeneratedEnvironmentMapLight #22860 2026-02-07 22:55 Compilation Stats - Stress Tests - Benchmarks
Stroke font text gizmos #22732 2026-02-07 19:52 Compilation Stats - Stress Tests - Benchmarks
`SystemBuffer` `apply()` delegates to `queue()`, which now must be implemented #22832 2026-02-07 19:24 Compilation Stats - Stress Tests - Benchmarks
remove Debug from material strings and add LoadContext to GltfExtensi… #22844 2026-02-07 05:17 Compilation Stats - Stress Tests - Benchmarks
add missing channels/textures on conversion from gltf to standard material #22845 2026-02-07 05:02 Compilation Stats - Stress Tests - Benchmarks
Fix non-global `core` references in macros #22839 2026-02-07 01:54 Compilation Stats - Stress Tests - Benchmarks
Feature/glam cross constants #21561 2026-02-07 00:09 Compilation Stats - Stress Tests - Benchmarks
Remove short circuit logic workaround #22827 2026-02-07 00:02 Compilation Stats - Stress Tests - Benchmarks
Fix UV calculation for `SpriteMesh` when using a `TextureAtlasLayout` #22836 2026-02-06 23:57 Compilation Stats - Stress Tests - Benchmarks
Refactor extraction to bypass the orphan rules #22766 2026-02-06 21:23 Compilation Stats - Stress Tests - Benchmarks
reflect imagesampler #22786 2026-02-06 19:49 Compilation Stats - Stress Tests - Benchmarks
deprecated generate_view_layouts in favor of layout_entries (#17537) #17714 2026-02-06 19:21 Compilation Stats - Stress Tests - Benchmarks
Invert `bevy_gltf` dependency with `bevy_pbr` #22569 2026-02-06 19:20 Compilation Stats - Stress Tests - Benchmarks
Add padding for color_plane widget for wasm/webgl compat #22724 2026-02-06 19:19 Compilation Stats - Stress Tests - Benchmarks
Move render app init and extraction to separate plugin #22758 2026-02-06 19:19 Compilation Stats - Stress Tests - Benchmarks
Fix asset extraction for `GpuAutoExposureCompensationCurve` #22803 2026-02-06 19:18 Compilation Stats - Stress Tests - Benchmarks
Reuse `ViewKeyCache` where possible #22809 2026-02-06 19:18 Compilation Stats - Stress Tests - Benchmarks
Batch prepasses that use depth only #22813 2026-02-06 19:18 Compilation Stats - Stress Tests - Benchmarks
Address some Zizmor lints #22817 2026-02-06 19:14 Compilation Stats - Stress Tests - Benchmarks
Remove commented-out code in example `post-processing` #22815 2026-02-06 07:42 Compilation Stats - Stress Tests - Benchmarks
Bump zizmorcore/zizmor-action from 0.4.1 to 0.5.0 #22823 2026-02-06 07:39 Compilation Stats - Stress Tests - Benchmarks
Bump crate-ci/typos from 1.42.3 to 1.43.2 #22824 2026-02-06 07:38 Compilation Stats - Stress Tests - Benchmarks
Bump github/codeql-action from 4.32.0 to 4.32.2 #22825 2026-02-06 07:38 Compilation Stats - Stress Tests - Benchmarks
Implement per-pixel linked list for OIT #21831 2026-02-05 21:00 Compilation Stats - Stress Tests - Benchmarks
Render Recovery #22761 2026-02-05 17:11 Compilation Stats - Stress Tests - Benchmarks
warn about risks of crashing the renderer #22808 2026-02-05 01:02 Compilation Stats - Stress Tests - Benchmarks
remove redundant warns #22807 2026-02-05 01:00 Compilation Stats - Stress Tests - Benchmarks
document bevy light #22804 2026-02-04 19:44 Compilation Stats - Stress Tests - Benchmarks
Mesh::deduplicate_vertices #22734 2026-02-04 18:52 Compilation Stats - Stress Tests - Benchmarks
Add per-entity NoCpuCulling #22767 2026-02-04 16:34 Compilation Stats - Stress Tests - Benchmarks
Serialize `ImageLoaderSettings::texture_format` #22764 2026-02-04 00:49 Compilation Stats - Stress Tests - Benchmarks
Adds Frustum Gizmo #22762 2026-02-04 00:28 Compilation Stats - Stress Tests - Benchmarks
Implement gradual falloff and blending for light probes. #22610 2026-02-04 00:24 Compilation Stats - Stress Tests - Benchmarks
Implement minimal asset saving #22622 2026-02-04 00:24 Compilation Stats - Stress Tests - Benchmarks
`animated_ui`: Animate `UiTransform::scale`, not `TextFont::font_size` #22667 2026-02-04 00:24 Compilation Stats - Stress Tests - Benchmarks
Make DepthOfField default respect DepthOfFieldMode default #22731 2026-02-04 00:23 Compilation Stats - Stress Tests - Benchmarks
fix AssetChanged safety comment #22795 2026-02-04 00:21 Compilation Stats - Stress Tests - Benchmarks
Observer run conditions #22602 2026-02-03 15:44 Compilation Stats - Stress Tests - Benchmarks
Amortize the cost of freeing entities #22658 2026-02-03 02:14 Compilation Stats - Stress Tests - Benchmarks
Feature/populated message reader #22772 2026-02-03 01:28 Compilation Stats - Stress Tests - Benchmarks
Contiguous access #21984 2026-02-03 00:02 Compilation Stats - Stress Tests - Benchmarks
Fix vignette docstring to match default values #22783 2026-02-03 00:01 Compilation Stats - Stress Tests - Benchmarks
doc and clean up bevy_shader #22774 2026-02-02 23:32 Compilation Stats - Stress Tests - Benchmarks
Exposing methods in `PipelineCache` for outside usage #22773 2026-02-02 23:31 Compilation Stats - Stress Tests - Benchmarks
Use the shorthand functions to construct Vals and UiRects in examples #22765 2026-02-02 23:27 Compilation Stats - Stress Tests - Benchmarks
Transmission cleanup #22763 2026-02-02 23:21 Compilation Stats - Stress Tests - Benchmarks
Add example for triggering and recovering from rendering errors #22757 2026-02-02 23:19 Compilation Stats - Stress Tests - Benchmarks
Remove unused 'experimental' folder in bevy_core_pipeline #22749 2026-02-02 23:14 Compilation Stats - Stress Tests - Benchmarks
Consolidate `node.rs` logic into `mod.rs` #22746 2026-02-02 23:13 Compilation Stats - Stress Tests - Benchmarks
Don't consider despawns as invalidating `EntityWorldMut` #22725 2026-02-02 23:09 Compilation Stats - Stress Tests - Benchmarks
Adds tests for new `UiDebugOverlay` features into `testbed_ui` #22673 2026-02-02 23:04 Compilation Stats - Stress Tests - Benchmarks
Benchmark remote allocation #22659 2026-02-02 22:57 Compilation Stats - Stress Tests - Benchmarks
Fix failed sub-asset loads getting stuck in `LoadState::Loading` #22628 2026-02-02 22:54 Compilation Stats - Stress Tests - Benchmarks
Minimal responsive `FontSize` support #22614 2026-02-02 22:52 Compilation Stats - Stress Tests - Benchmarks
Fix DLSS by upgrading dlss_wgpu to 4.0.0-dev #22768 2026-02-01 21:06 Compilation Stats - Stress Tests - Benchmarks
Sort the UI examples into sub-dirs #22727 2026-02-01 18:14 Compilation Stats - Stress Tests - Benchmarks
Solari: Tiny refactor #22760 2026-02-01 17:48 Compilation Stats - Stress Tests - Benchmarks
Minor Render init refactor #22759 2026-01-31 23:25 Compilation Stats - Stress Tests - Benchmarks
Remove unused `ScreenSpaceReflectionNode`. #22751 2026-01-31 21:46 Compilation Stats - Stress Tests - Benchmarks
Bump super-linter/super-linter from 8.3.2 to 8.4.0 #22739 2026-01-30 23:39 Compilation Stats - Stress Tests - Benchmarks
Add extra padding to font atlases #22722 2026-01-30 22:42 Compilation Stats - Stress Tests - Benchmarks
RenderResources refactor #22737 2026-01-30 22:41 Compilation Stats - Stress Tests - Benchmarks
Rename the `system_fonts` example #22745 2026-01-30 22:38 Compilation Stats - Stress Tests - Benchmarks
Bump actions/cache from 5.0.1 to 5.0.3 #22740 2026-01-30 07:18 Compilation Stats - Stress Tests - Benchmarks
Bump github/codeql-action from 4.31.10 to 4.32.0 #22741 2026-01-30 07:17 Compilation Stats - Stress Tests - Benchmarks
Bump crate-ci/typos from 1.42.1 to 1.42.3 #22738 2026-01-30 07:17 Compilation Stats - Stress Tests - Benchmarks
RenderCreation refactor #22714 2026-01-29 22:25 Compilation Stats - Stress Tests - Benchmarks
Remove dependency from "bevy_platform/web" to "bevy_platform/std" #22184 2026-01-28 23:15 Compilation Stats - Stress Tests - Benchmarks
update fullscreen material example comment to be clear about 2d support #22730 2026-01-28 23:15 Compilation Stats - Stress Tests - Benchmarks
Replace `RenderGraph` with systems #22144 2026-01-28 21:09 Compilation Stats - Stress Tests - Benchmarks
move Atmosphere to bevy_light #22709 2026-01-27 21:49 Compilation Stats - Stress Tests - Benchmarks
Add option to turn of mip generation in bistro #22720 2026-01-27 18:46 Compilation Stats - Stress Tests - Benchmarks
remove conditional that never runs #22711 2026-01-27 07:29 Compilation Stats - Stress Tests - Benchmarks
Change camera order ambiguity warning to `warn_once!` #22649 2026-01-27 06:25 Compilation Stats - Stress Tests - Benchmarks
Move Transmissive3d phase to pbr/transmission #22706 2026-01-27 06:19 Compilation Stats - Stress Tests - Benchmarks
Reflect DynamicStruct field removal methods #22702 2026-01-27 06:15 Compilation Stats - Stress Tests - Benchmarks
Move `HalfSpace` and some of `Frustum` (renamed to `ViewFrustum`) from `bevy_camera` to `bevy_math` #22684 2026-01-27 06:13 Compilation Stats - Stress Tests - Benchmarks
Replace `validate_parent_has_component` with `ValidateParentHasComponentPlugin`. #22675 2026-01-27 06:10 Compilation Stats - Stress Tests - Benchmarks
Make safety comments on unsafe traits internal comments #22653 2026-01-27 06:02 Compilation Stats - Stress Tests - Benchmarks
Make a little overlay to show diagnostics #22486 2026-01-27 05:57 Compilation Stats - Stress Tests - Benchmarks
Update linux_dependencies.md NixOS Wayland Dependency #22712 2026-01-26 18:20 Compilation Stats - Stress Tests - Benchmarks
Improve frustum culling of skinned meshes through per-joint bounds #21837 2026-01-26 04:25 Compilation Stats - Stress Tests - Benchmarks
Workaround rustfmt panic on `quote!(Self(#var))` in Rust 1.93.0 #22669 2026-01-26 00:21 Compilation Stats - Stress Tests - Benchmarks
render buffer debug label type prepopulation #22698 2026-01-26 00:05 Compilation Stats - Stress Tests - Benchmarks
Use an `f32` `scale_factor` in `TextPipeline` #22703 2026-01-25 22:25 Compilation Stats - Stress Tests - Benchmarks
Glam 0.31 #22681 2026-01-25 22:14 Compilation Stats - Stress Tests - Benchmarks
Update some UI examples #22701 2026-01-25 21:55 Compilation Stats - Stress Tests - Benchmarks
Update `sysinfo` version to `0.38.0` #22697 2026-01-25 21:34 Compilation Stats - Stress Tests - Benchmarks
reflect ComputedCameraValues #22691 2026-01-25 20:54 Compilation Stats - Stress Tests - Benchmarks
reflect Frustum and HalfSpace #22693 2026-01-25 20:54 Compilation Stats - Stress Tests - Benchmarks
move transmission stuff to bevy_pbr #22687 2026-01-25 20:36 Compilation Stats - Stress Tests - Benchmarks
relax return value of `World::resource_scope` #22686 2026-01-25 20:35 Compilation Stats - Stress Tests - Benchmarks
Fix occlusion culling #22699 2026-01-25 20:18 Compilation Stats - Stress Tests - Benchmarks
Remove some dead code #22692 2026-01-25 19:29 Compilation Stats - Stress Tests - Benchmarks
Fix documentation for `bevy_reflect::Set::remove` #22696 2026-01-25 19:22 Compilation Stats - Stress Tests - Benchmarks
Fix dlss for real this time :/ #22689 2026-01-25 03:46 Compilation Stats - Stress Tests - Benchmarks
move Skybox to bevy_light #22682 2026-01-25 01:16 Compilation Stats - Stress Tests - Benchmarks
fix dlss #22688 2026-01-25 00:57 Compilation Stats - Stress Tests - Benchmarks
move Hdr to bevy_camera #22683 2026-01-24 21:32 Compilation Stats - Stress Tests - Benchmarks
Round sub pixel font sizes #22646 2026-01-24 19:57 Compilation Stats - Stress Tests - Benchmarks
Solari: Skip ReSTIR GI for smooth metallic surfaces #22671 2026-01-24 19:20 Compilation Stats - Stress Tests - Benchmarks
Fix timestamp queries for DLSS #22668 2026-01-24 19:19 Compilation Stats - Stress Tests - Benchmarks
Emit a `warn_once` if a font size is larger than 1000 #22642 2026-01-24 19:14 Compilation Stats - Stress Tests - Benchmarks
Update `on_message` condition docs to reflect rename to "message" from "event" #22679 2026-01-24 15:09 Compilation Stats - Stress Tests - Benchmarks
example image_node_resizing crash: duplicate component #22674 2026-01-24 15:08 Compilation Stats - Stress Tests - Benchmarks
Web Example Category Typo #22680 2026-01-24 15:07 Compilation Stats - Stress Tests - Benchmarks
Fix spawn batch bug #22672 2026-01-23 22:37 Compilation Stats - Stress Tests - Benchmarks
Bump peter-evans/create-pull-request from 8.0.0 to 8.1.0 #22661 2026-01-23 11:15 Compilation Stats - Stress Tests - Benchmarks
Bump zizmorcore/zizmor-action from 0.3.0 to 0.4.1 #22664 2026-01-23 11:15 Compilation Stats - Stress Tests - Benchmarks
Bump crate-ci/typos from 1.42.0 to 1.42.1 #22663 2026-01-23 11:15 Compilation Stats - Stress Tests - Benchmarks
Bump actions/checkout from 6.0.1 to 6.0.2 #22662 2026-01-23 11:15 Compilation Stats - Stress Tests - Benchmarks
Bump actions/setup-java from 5.1.0 to 5.2.0 #22660 2026-01-23 11:15 Compilation Stats - Stress Tests - Benchmarks
`ImageNode` resizing example #22606 2026-01-23 05:35 Compilation Stats - Stress Tests - Benchmarks
Fix artifacts when rendering large gizmos #22645 2026-01-23 02:47 Compilation Stats - Stress Tests - Benchmarks
Remote entity reservation v9 #18670 2026-01-23 02:24 Compilation Stats - Stress Tests - Benchmarks
Add benchmarks for raw entity allocation #22640 2026-01-23 01:57 Compilation Stats - Stress Tests - Benchmarks
Improve realism of entity benches by warming up the entity allocator #22639 2026-01-23 01:56 Compilation Stats - Stress Tests - Benchmarks
Replace `tracing` with `bevy_log` in `bevy_render` #22652 2026-01-23 00:14 Compilation Stats - Stress Tests - Benchmarks
Improve time complexity of get_component_mut #22572 2026-01-22 19:18 Compilation Stats - Stress Tests - Benchmarks
Upgrade to wgpu 28 #22265 2026-01-22 18:35 Compilation Stats - Stress Tests - Benchmarks
Fix FPS overlay system ordering ambiguity #22629 2026-01-22 18:35 Compilation Stats - Stress Tests - Benchmarks
`WinitSettings` cleanup #22650 2026-01-22 18:13 Compilation Stats - Stress Tests - Benchmarks
Fix `FileAssetReader` clippy on Windows #22648 2026-01-22 17:47 Compilation Stats - Stress Tests - Benchmarks
Fix panic in update_viewport_render_target_size when despawning #22575 2026-01-22 17:44 Compilation Stats - Stress Tests - Benchmarks
Solari: Better path termination heuristic #22570 2026-01-22 17:40 Compilation Stats - Stress Tests - Benchmarks
Assign indices to light probes in the clustered objects list, and refactor the clustering code. #22621 2026-01-22 17:28 Compilation Stats - Stress Tests - Benchmarks
Rename world.entities_allocator to entity_allocator #22638 2026-01-22 00:48 Compilation Stats - Stress Tests - Benchmarks
Move occlusion culling out of the `experimental` namespace. #22631 2026-01-21 22:37 Compilation Stats - Stress Tests - Benchmarks
Fix mistake in example description #22630 2026-01-21 18:52 Compilation Stats - Stress Tests - Benchmarks
Solari: Improve spatial sample finding #22617 2026-01-21 18:33 Compilation Stats - Stress Tests - Benchmarks
Bump the accesskit group with 2 updates #22613 2026-01-21 17:27 Compilation Stats - Stress Tests - Benchmarks
Solari: More reactive world cache by default #22618 2026-01-21 17:13 Compilation Stats - Stress Tests - Benchmarks
limit number of open files #22560 2026-01-21 05:19 Compilation Stats - Stress Tests - Benchmarks
`FontAtlasSet` total font data size helper function #22598 2026-01-21 05:09 Compilation Stats - Stress Tests - Benchmarks
fix enum reflection based partial_cmp, disallow compare different variant names. #22595 2026-01-21 05:09 Compilation Stats - Stress Tests - Benchmarks
Add critcmp to benches README #22616 2026-01-21 02:24 Compilation Stats - Stress Tests - Benchmarks
add Clone and PartialEq traits to NoFrustumCulling marker component #22615 2026-01-21 00:14 Compilation Stats - Stress Tests - Benchmarks
Correctly check cpu data size not just descriptor. #22612 2026-01-20 23:39 Compilation Stats - Stress Tests - Benchmarks
Add explicit mesh key initialization for manual_material example. #22611 2026-01-20 23:30 Compilation Stats - Stress Tests - Benchmarks
Shutdown immediately if ctrl+c pressed again #22593 2026-01-20 20:38 Compilation Stats - Stress Tests - Benchmarks
Reduce reflect size #22592 2026-01-20 20:36 Compilation Stats - Stress Tests - Benchmarks
font weight names are semantically meaningless compared to numbers #22590 2026-01-20 20:30 Compilation Stats - Stress Tests - Benchmarks
invert bevy_gizmos and bevy_light dependency #22583 2026-01-20 20:24 Compilation Stats - Stress Tests - Benchmarks
Parallax-corrected cubemaps for reflection probes (adopted) #22582 2026-01-20 20:18 Compilation Stats - Stress Tests - Benchmarks
fail fast in erased material preparation #22581 2026-01-20 20:17 Compilation Stats - Stress Tests - Benchmarks
fix(examples): Use letter "t" to enter turbo mode, regardless of kb l… #22578 2026-01-20 20:14 Compilation Stats - Stress Tests - Benchmarks
Renamed frame_count_diagnostics_plugin.rs to frame_count.rs #22576 2026-01-20 20:13 Compilation Stats - Stress Tests - Benchmarks
Fix bloom luma calc in sRGB #22565 2026-01-20 20:10 Compilation Stats - Stress Tests - Benchmarks
Implements post-process vignette effect #22564 2026-01-20 20:03 Compilation Stats - Stress Tests - Benchmarks
add basic examples for `ImageNode` #22553 2026-01-20 20:01 Compilation Stats - Stress Tests - Benchmarks
SpriteMesh + SpriteMaterial #22484 2026-01-20 19:58 Compilation Stats - Stress Tests - Benchmarks
Invert the y-axis of the local coordinate space in `extract_text2d_sprite` #21694 2026-01-20 19:41 Compilation Stats - Stress Tests - Benchmarks
Make hierarchical Z buffer generation properly conservative. #22603 2026-01-20 18:12 Compilation Stats - Stress Tests - Benchmarks
Amend `AssetSaver` documentation #22604 2026-01-20 10:21 Compilation Stats - Stress Tests - Benchmarks
Add buffer reuse and copy on resize. #22559 2026-01-19 23:55 Compilation Stats - Stress Tests - Benchmarks
Reuse gpu textures when possible #22552 2026-01-19 23:05 Compilation Stats - Stress Tests - Benchmarks
Extra `Val` test cases #18164 2026-01-19 23:00 Compilation Stats - Stress Tests - Benchmarks
re-enable gltf extension handler examples on wasm #22591 2026-01-19 07:49 Compilation Stats - Stress Tests - Benchmarks
Replace old `E` generic with `M`, left over from `Event` to `Message` rename #22589 2026-01-18 22:30 Compilation Stats - Stress Tests - Benchmarks
Add externally driven rendering example #22551 2026-01-18 20:41 Compilation Stats - Stress Tests - Benchmarks
Parallel Mesh Collection #22297 2026-01-17 21:10 Compilation Stats - Stress Tests - Benchmarks
Solari: Fix mirror artifacts #22468 2026-01-17 17:38 Compilation Stats - Stress Tests - Benchmarks
Fix doc for cargo feature profiles doc #22566 2026-01-17 12:38 Compilation Stats - Stress Tests - Benchmarks
Render Debug Overlay #22412 2026-01-17 02:03 Compilation Stats - Stress Tests - Benchmarks
Rename ShaderStorageBuffer -> ShaderBuffer. #22558 2026-01-17 00:36 Compilation Stats - Stress Tests - Benchmarks
The max window size resize constraint should be unset if set to infinity #20079 2026-01-17 00:35 Compilation Stats - Stress Tests - Benchmarks
pcss example doesn't compile due to camera #22536 2026-01-16 07:53 Compilation Stats - Stress Tests - Benchmarks
Add delimiters around the "Enable the debug feature to see the name" message #22532 2026-01-16 00:22 Compilation Stats - Stress Tests - Benchmarks
Improve readability of Entity reference type conversions #22490 2026-01-16 00:07 Compilation Stats - Stress Tests - Benchmarks
`bevy_ui_debug` scrollbars inset fix #22343 2026-01-16 00:07 Compilation Stats - Stress Tests - Benchmarks
compute-shader mesh generation example #22296 2026-01-16 00:06 Compilation Stats - Stress Tests - Benchmarks
Generic font families #22396 2026-01-16 00:05 Compilation Stats - Stress Tests - Benchmarks
Add getter for SystemMeta::last_run field. #22516 2026-01-16 00:05 Compilation Stats - Stress Tests - Benchmarks
Physically Based Screen Space Reflections #22379 2026-01-16 00:04 Compilation Stats - Stress Tests - Benchmarks
Display actual camera speed in UI #22525 2026-01-15 20:31 Compilation Stats - Stress Tests - Benchmarks
`FontSmoothing` fixes #22455 2026-01-15 20:07 Compilation Stats - Stress Tests - Benchmarks
reflect PartialOrd #22452 2026-01-15 19:36 Compilation Stats - Stress Tests - Benchmarks
Make `ReflectEvent` more accessible #22450 2026-01-15 19:34 Compilation Stats - Stress Tests - Benchmarks
Correct typo in `animated_mesh_events` #22519 2026-01-15 19:28 Compilation Stats - Stress Tests - Benchmarks
Mark fields as public that are necessary to use indirect light in custom PBR shaders. #22526 2026-01-15 16:42 Compilation Stats - Stress Tests - Benchmarks
fix for deploy docs: doc_auto_cfg -> doc_cfg #22523 2026-01-15 06:38 Compilation Stats - Stress Tests - Benchmarks
Fix Deploy Docs GH Action: Add `feature(rustdoc_internals)` to `bevy_material` when building docs #22522 2026-01-15 05:27 Compilation Stats - Stress Tests - Benchmarks
I want to get off Mr. Fresnel's wild ride #22501 2026-01-14 21:37 Compilation Stats - Stress Tests - Benchmarks
Update fast_image_resize requirement from 5.4 to 6.0 #22514 2026-01-14 20:08 Compilation Stats - Stress Tests - Benchmarks
Bump github/codeql-action from 4.31.9 to 4.31.10 #22512 2026-01-14 20:08 Compilation Stats - Stress Tests - Benchmarks
Add a test to verify that a `ComputedState` being remove properly despawn `DespawnOnExit` entities #22280 2026-01-14 19:04 Compilation Stats - Stress Tests - Benchmarks
Add EnvironmentMapLight creation helper functions #22464 2026-01-14 18:52 Compilation Stats - Stress Tests - Benchmarks
Remove optimization suggestion in BufferVec::push() #22479 2026-01-14 18:46 Compilation Stats - Stress Tests - Benchmarks
Update accesskit requirement from 0.21 to 0.22 #22505 2026-01-14 18:45 Compilation Stats - Stress Tests - Benchmarks
Fix `Access::new_write_all` docs #22502 2026-01-14 18:45 Compilation Stats - Stress Tests - Benchmarks
New `directional_navigation_overrides` example combining auto dir nav w/ manual overrides #22405 2026-01-14 18:29 Compilation Stats - Stress Tests - Benchmarks
Detailed Feature List for Collections #22506 2026-01-14 18:25 Compilation Stats - Stress Tests - Benchmarks
Check clipping before recording hits on text nodes #22510 2026-01-14 18:23 Compilation Stats - Stress Tests - Benchmarks
Fix the `soundtrack` example not fading tracks #22508 2026-01-14 18:23 Compilation Stats - Stress Tests - Benchmarks
fix building custom_primitives examples in wasm #22511 2026-01-14 18:22 Compilation Stats - Stress Tests - Benchmarks
Bump Version after Release #22498 2026-01-14 18:21 Compilation Stats - Stress Tests - Benchmarks
Improve Debug names for SystemTypeSet. #22499 2026-01-14 18:16 Compilation Stats - Stress Tests - Benchmarks
Solari: Improved mirror denoising #22459 2026-01-14 18:02 Compilation Stats - Stress Tests - Benchmarks
Fix corresponding Dir2 direction for CompassQuadrant and CompassOctant (docs only) #22504 2026-01-14 17:50 Compilation Stats - Stress Tests - Benchmarks
Include missing naga capabilities for wgpu 27 #22509 2026-01-14 17:10 Compilation Stats - Stress Tests - Benchmarks
disable gltf extension examples in wasm #22496 2026-01-13 22:46 Compilation Stats - Stress Tests - Benchmarks
Contact Shadows #22382 2026-01-13 21:51 Compilation Stats - Stress Tests - Benchmarks
bevy_material #22426 2026-01-13 21:41 Compilation Stats - Stress Tests - Benchmarks
Warn, not panic, on invalid fonts #22491 2026-01-13 19:35 Compilation Stats - Stress Tests - Benchmarks
Disable font hinting for UI text by default #22494 2026-01-13 19:32 Compilation Stats - Stress Tests - Benchmarks
Self-referential relationships #22269 2026-01-13 18:59 Compilation Stats - Stress Tests - Benchmarks
Add an optional request URL mapping function to WASM asset io #21737 2026-01-13 18:56 Compilation Stats - Stress Tests - Benchmarks
Reorganize some of `bevy_reflect`'s exports into their respective modules #22342 2026-01-13 18:51 Compilation Stats - Stress Tests - Benchmarks
Solari: Light leak reduction and stochastic WC update #22348 2026-01-13 18:51 Compilation Stats - Stress Tests - Benchmarks
More fully type erase all pbr types from specialization #22408 2026-01-13 18:50 Compilation Stats - Stress Tests - Benchmarks
Add `FontSmoothing` to the `bevy_text` prelude #22489 2026-01-13 18:45 Compilation Stats - Stress Tests - Benchmarks
make webgl2 padding consistent #22357 2026-01-13 17:37 Compilation Stats - Stress Tests - Benchmarks
add camera controls to pcss #22482 2026-01-13 17:36 Compilation Stats - Stress Tests - Benchmarks
clean up shader cache errors #22362 2026-01-13 17:36 Compilation Stats - Stress Tests - Benchmarks
add note about hdr to custom post process. #21525 2026-01-13 17:01 Compilation Stats - Stress Tests - Benchmarks
Add support for reflected math operations ➕➖✖️➗ #22478 2026-01-12 20:49 Compilation Stats - Stress Tests - Benchmarks
Expose current input focus from auto dir navigator for easier access #22477 2026-01-12 03:20 Compilation Stats - Stress Tests - Benchmarks
Fix doc: should be `debug` instead of `reflect_debug` #22473 2026-01-12 02:18 Compilation Stats - Stress Tests - Benchmarks
Make `Interned` reflectable #22472 2026-01-11 23:13 Compilation Stats - Stress Tests - Benchmarks
Add some methods and optimizations in buffer vec #22470 2026-01-11 22:49 Compilation Stats - Stress Tests - Benchmarks
Improve error message for EntityNotSpawnedError - Main Branch #22467 2026-01-11 18:23 Compilation Stats - Stress Tests - Benchmarks
Fix tilemap UV rounding error #22449 2026-01-11 08:30 Compilation Stats - Stress Tests - Benchmarks
Add a benchmark for spawn_batch #22439 2026-01-11 08:22 Compilation Stats - Stress Tests - Benchmarks
Provide Set Enum for `scene_spawner` systems #22465 2026-01-11 08:21 Compilation Stats - Stress Tests - Benchmarks
`system_fonts` example #22403 2026-01-10 20:26 Compilation Stats - Stress Tests - Benchmarks
`TextPipeline::update_buffer` collect `Attrs` directly #22424 2026-01-10 20:24 Compilation Stats - Stress Tests - Benchmarks
Fix the fix to the optimization and fix #22466 2026-01-10 06:42 Compilation Stats - Stress Tests - Benchmarks
Bump crate-ci/typos from 1.41.0 to 1.42.0 #22446 2026-01-09 23:36 Compilation Stats - Stress Tests - Benchmarks
Remove EarthlikeAtmosphere resources #22463 2026-01-09 23:19 Compilation Stats - Stress Tests - Benchmarks
The fresnel can't hurt you any more #22454 2026-01-09 22:39 Compilation Stats - Stress Tests - Benchmarks
Large scenes #22409 2026-01-09 00:59 Compilation Stats - Stress Tests - Benchmarks
wght font feature tag comment fix #22441 2026-01-09 00:09 Compilation Stats - Stress Tests - Benchmarks
Store registered system as Option and take it when running #22437 2026-01-08 22:23 Compilation Stats - Stress Tests - Benchmarks
systemstate support commands track location #22353 2026-01-08 20:15 Compilation Stats - Stress Tests - Benchmarks
Remove bincode dev dependency #22434 2026-01-08 20:14 Compilation Stats - Stress Tests - Benchmarks
SkinUniforms to RenderStartup #22427 2026-01-08 18:42 Compilation Stats - Stress Tests - Benchmarks
Add AssetPath::resolve_path and resolve_embed_path methods #22416 2026-01-08 18:35 Compilation Stats - Stress Tests - Benchmarks
Fix Visibility Latching Bug #22425 2026-01-08 16:54 Compilation Stats - Stress Tests - Benchmarks
Allow reading the individual accesses of a `FilteredAccessSet`. #22423 2026-01-08 08:52 Compilation Stats - Stress Tests - Benchmarks
move define_atomic_id to bevy_utils #22417 2026-01-08 05:08 Compilation Stats - Stress Tests - Benchmarks
Fix font ID leak in `TextPipeline` #22386 2026-01-07 22:41 Compilation Stats - Stress Tests - Benchmarks
Directional navigation now considers UiTransform rotation #22399 2026-01-07 22:22 Compilation Stats - Stress Tests - Benchmarks
bevy_asset: support upgrading Reader to SeekableReader #22182 2026-01-07 21:43 Compilation Stats - Stress Tests - Benchmarks
Make `bevy_audio` optional for `android_shared_stdcxx` #22245 2026-01-07 21:26 Compilation Stats - Stress Tests - Benchmarks
Add warning log for sprite picking failure on compressed textures #22414 2026-01-07 20:25 Compilation Stats - Stress Tests - Benchmarks
Fix shader crash in `apply_fog` #22411 2026-01-07 08:36 Compilation Stats - Stress Tests - Benchmarks
Update `Combine` trait example to use `unwrap_or(false)` #22410 2026-01-07 05:57 Compilation Stats - Stress Tests - Benchmarks
Add render diagnostic functions for reading from a buffer #22326 2026-01-07 05:55 Compilation Stats - Stress Tests - Benchmarks
`TextPipeline::update_buffer` return with early error on degenerate scale factor #22392 2026-01-07 05:54 Compilation Stats - Stress Tests - Benchmarks
Add Ray.plane_intersection_point to simplify example code #22381 2026-01-06 20:16 Compilation Stats - Stress Tests - Benchmarks
Reduce aliasing and Moiré patterns in temporal shadow filtering #22400 2026-01-06 19:54 Compilation Stats - Stress Tests - Benchmarks
Remove `bevy_camera` and `bevy_ui` deps from `bevy_input_focus`, no feature flag needed #22340 2026-01-06 19:53 Compilation Stats - Stress Tests - Benchmarks
Text pipeline update buffer spans refactor #22394 2026-01-06 19:49 Compilation Stats - Stress Tests - Benchmarks
Remove `Strikethrough` from the `text` example #22401 2026-01-06 19:47 Compilation Stats - Stress Tests - Benchmarks
Derive `PartialEq` for `InputFocus` #22402 2026-01-06 19:47 Compilation Stats - Stress Tests - Benchmarks
Update the doc link for Clone Behaviors section of `EntityCloner` #22404 2026-01-06 19:46 Compilation Stats - Stress Tests - Benchmarks
Fix: "The build mesh uniforms pipeline wasn't ready” warning now fires only once #22398 2026-01-06 19:46 Compilation Stats - Stress Tests - Benchmarks
Fix Area Light Specular Over-Brightness #22372 2026-01-06 01:29 Compilation Stats - Stress Tests - Benchmarks
fix: add unwind safety to `resource_scope` #22290 2026-01-05 23:07 Compilation Stats - Stress Tests - Benchmarks
Improve macro hygiene of `children!` by re-defining it in terms of `related!` #22384 2026-01-05 23:07 Compilation Stats - Stress Tests - Benchmarks
Update BRP method names in code examples #22387 2026-01-05 22:55 Compilation Stats - Stress Tests - Benchmarks
Remove system fonts test code from the `text` example. #22390 2026-01-05 22:54 Compilation Stats - Stress Tests - Benchmarks
new 2d rotation example #22393 2026-01-05 22:53 Compilation Stats - Stress Tests - Benchmarks
Document that `configure_schedules()` only applies to currently existing schedules. #22395 2026-01-05 22:53 Compilation Stats - Stress Tests - Benchmarks
Remove the `Component` derive from `FontSource`. #22397 2026-01-05 22:40 Compilation Stats - Stress Tests - Benchmarks
Deduplicate solari realtime bindings #22328 2026-01-05 02:10 Compilation Stats - Stress Tests - Benchmarks
Parallel GPU buffer writes #22314 2026-01-05 02:09 Compilation Stats - Stress Tests - Benchmarks
Bump super-linter/super-linter from 8.3.1 to 8.3.2 #22270 2026-01-05 02:07 Compilation Stats - Stress Tests - Benchmarks
Fix panic in mesh picking when a mesh is `RENDER_WORLD` only #22356 2026-01-05 02:07 Compilation Stats - Stress Tests - Benchmarks
Clarify glTF coordinate conversion documentation #22355 2026-01-05 02:07 Compilation Stats - Stress Tests - Benchmarks
Fix copy-pasting mistake in extended material bindless example #22373 2026-01-05 02:06 Compilation Stats - Stress Tests - Benchmarks
Shadow mapping in distance fog #22377 2026-01-04 21:23 Compilation Stats - Stress Tests - Benchmarks
derive Reflect on FpsOverlayConfig and FrameTimeGraphConfig #22360 2026-01-03 22:43 Compilation Stats - Stress Tests - Benchmarks
Minimal Font Families, Font Queries, Collections, System Fonts, Stretch, and Slant support #22156 2026-01-03 22:38 Compilation Stats - Stress Tests - Benchmarks
Misc solari cleanup #22347 2026-01-03 22:38 Compilation Stats - Stress Tests - Benchmarks
Bump actions/checkout from 6.0.0 to 6.0.1 #22349 2026-01-03 22:22 Compilation Stats - Stress Tests - Benchmarks
Fix typo in doc comment [minor] #22367 2026-01-03 22:15 Compilation Stats - Stress Tests - Benchmarks
Fix flickering on macOS 26 when tracy is enabled #22365 2026-01-03 22:14 Compilation Stats - Stress Tests - Benchmarks
use seeded rng for dynamic_mip_generation #22346 2026-01-02 20:08 Compilation Stats - Stress Tests - Benchmarks
Bump crate-ci/typos from 1.40.0 to 1.41.0 #22350 2026-01-02 08:00 Compilation Stats - Stress Tests - Benchmarks
Make bevy_winit::converters module public #22336 2026-01-01 22:38 Compilation Stats - Stress Tests - Benchmarks
Optimize Visibility Systems #22226 2026-01-01 22:00 Compilation Stats - Stress Tests - Benchmarks
fix testbeds with argh in wasm #22339 2026-01-01 19:47 Compilation Stats - Stress Tests - Benchmarks
remove 0.18 release content #22338 2026-01-01 18:08 Compilation Stats - Stress Tests - Benchmarks
Use toggle function to pause/unpause #22337 2026-01-01 17:33 Compilation Stats - Stress Tests - Benchmarks
Remove the need to import `SpawnRelated` to use `related!` macro #22331 2026-01-01 05:31 Compilation Stats - Stress Tests - Benchmarks
Update cosmic-text to 0.16 #22308 2026-01-01 03:41 Compilation Stats - Stress Tests - Benchmarks
Provide a mechanism for applications to invoke the single-pass downsampler. #22286 2025-12-31 23:05 Compilation Stats - Stress Tests - Benchmarks
Add command line option to choose a starting scene in the `testbed_*' examples #22223 2025-12-31 22:59 Compilation Stats - Stress Tests - Benchmarks
`AutoNavigationConfig::max_search_distance` fix #22278 2025-12-31 22:53 Compilation Stats - Stress Tests - Benchmarks
Directional navigation uses edge to edge distance not center to center #22241 2025-12-31 22:53 Compilation Stats - Stress Tests - Benchmarks
add gamepad to bevy_gilrs feature flag #22320 2025-12-31 22:03 Compilation Stats - Stress Tests - Benchmarks
`bevy_dev_tools::fps_overlay` elide default font #22323 2025-12-31 21:59 Compilation Stats - Stress Tests - Benchmarks
make `Archetype::component_index` pub #22322 2025-12-31 21:58 Compilation Stats - Stress Tests - Benchmarks
Fix: Closes shapes for 3d gizmos #22317 2025-12-31 21:58 Compilation Stats - Stress Tests - Benchmarks
Specular GI MIS #22313 2025-12-30 20:53 Compilation Stats - Stress Tests - Benchmarks
0.18: Solari release notes #22289 2025-12-30 20:53 Compilation Stats - Stress Tests - Benchmarks
gltf extension handler release notes #22268 2025-12-30 20:53 Compilation Stats - Stress Tests - Benchmarks
Fix: Filter for currently focused item’s target camera during directional navigation #22312 2025-12-30 20:52 Compilation Stats - Stress Tests - Benchmarks
Small code size improvement #22315 2025-12-30 19:11 Compilation Stats - Stress Tests - Benchmarks
Solari: Specular path spread heuristic #22311 2025-12-30 05:16 Compilation Stats - Stress Tests - Benchmarks
Add support for SSR on web #22193 2025-12-30 05:16 Compilation Stats - Stress Tests - Benchmarks